Player Matchup

King Arthur
King Arthur
Charlieart
King Arthur
Level 80
God Stats
2W - 2L
1,713 SR
Queue Stats
163W - 156L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Fainertil
Danzaburou
Level 59
God Stats
48W - 56L
1,404 SR
Queue Stats
106W - 144L
1,364 Elo+
Party 1
Nemesis
Nemesis
Judas_treason
Nemesis
Level 79
God Stats
6W - 10L
1,249 SR
Queue Stats
474W - 544L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
gravure_memoriel
Cthulhu
Level 17
God Stats
10W - 15L
1,374 SR
Queue Stats
48W - 59L
1,359 Elo+
Party 1
Persephone
Persephone
hephaestos-ben
Persephone
Level 11
God Stats
8W - 16L
1,261 SR
Queue Stats
14W - 30L
1,164 Elo+
Party 1
Team Averages
Level 49
1,400 SR
1,336 Elo+

VS

Team Averages
Level 90
1,569 SR
1,456 Elo+
Bellona
Bellona
 
Bellona
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ITzGodly8292
Cernunnos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 159L
1,459 Elo+
Party 2
Janus
Janus
ONI ANTONIO
Janus
Level 105
God Stats
17W - 17L
1,598 SR
Queue Stats
428W - 526L
1,393 Elo+
Party 2
Susano
Susano
UND Winder
Susano
Level 85
God Stats
4W - 1L
1,696 SR
Queue Stats
127W - 140L
1,439 Elo+
Party 2
Cerberus
Cerberus
colossus1998638
Cerberus
Level 100
God Stats
22W - 23L
1,550 SR
Queue Stats
340W - 325L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charlieart
King Arthur
11
2 / 3 / 0
6,303
525
5,126
10,090
5,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Fainertil
Danzaburou
8
3 / 4 / 1
5,509
459
5,301
7,291
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
9
1 / 3 / 5
5,639
470
4,136
8,677
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 2
5,237
436
4,500
7,775
1,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
hephaestos-ben
Persephone
9
1 / 5 / 4
5,523
460
3,520
5,813
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 0
7,315
610
6,655
6,776
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
ITzGodly8292
Cernunnos
10
4 / 4 / 1
5,942
495
6,032
6,858
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 2 / 4
6,665
555
4,308
4,989
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
UND Winder
Susano
11
2 / 1 / 5
6,306
526
3,191
6,909
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
10
1 / 2 / 9
6,181
515
7,341
10,627
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
16
17
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
L
King Arthur
Charlieart
King Arthur
2
3
0
0.67
L
Danzaburou
Fainertil
Danzaburou
3
4
1
0.88
W
Cernunnos
ITzGodly8292
Cernunnos
4
4
1
1.13
L
Nemesis
1
3
5
1.17
W
5
2
4
3.5
W
Susano
UND Winder
Susano
2
1
5
4.5
W
Cerberus
1
2
9
2.75
L
2
2
2
1.5
L
Persephone
hephaestos-ben
Persephone
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
27,527
39,646
Taken
36,159
12,610
Mitigated
17,144
12,200
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,655
874
0
3,819
6,776
5,481
0
0
6,776
9,687
35,808
L
King Arthur
Charlieart
King Arthur
5,126
849
0
2,775
10,090
5,011
0
1,454
8,636
0
35,560
L
Danzaburou
Fainertil
Danzaburou
5,301
2,582
0
1,603
7,291
1,500
0
2,656
4,635
0
20,277
W
Cernunnos
ITzGodly8292
Cernunnos
6,032
2,687
600
1,605
6,858
2,739
144
2,351
4,423
0
30,019
L
Nemesis
4,136
977
159
2,914
8,677
2,587
0
3,192
5,485
0
18,465
W
4,308
0
0
529
4,989
1,299
0
1,669
3,075
25,053
0
W
Susano
UND Winder
Susano
3,191
452
0
2,176
6,909
2,219
54
432
6,433
0
31,522
W
Cerberus
7,341
521
324
2,679
10,627
5,406
132
3,107
7,432
18,968
0
L
4,500
81
508
3,665
7,775
1,914
174
2,434
5,341
16,044
0
L
Persephone
hephaestos-ben
Persephone
3,520
408
0
576
5,813
1,598
84
3,307
2,504
15,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,211
Gold Earned
32,409
202
Minions Killed
321
0
Camps Cleared
0
1,085,920
Distance Traveled
1,112,094
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,315
610
105
9
0
213,666
4
L
King Arthur
6,303
525
69
6
0
229,593
0
L
Danzaburou
5,509
459
31
3
0
200,889
1
W
Cernunnos
5,942
495
51
4
0
188,374
1
L
Nemesis
5,639
470
35
3
0
234,802
0
W
Janus
6,665
555
46
4
0
241,340
3
W
Susano
6,306
526
75
6
0
259,961
1
W
Cerberus
6,181
515
44
4
0
208,753
2
L
Cthulhu
5,237
436
31
3
0
217,370
0
L
Persephone
5,523
460
36
3
0
203,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role