Player Matchup

Vulcan
Vulcan
BabyGodDae
Vulcan
Level 89
God Stats
3W - 0L
1,765 SR
Queue Stats
74W - 59L
1,470 Elo+
Party 1
Thanatos
Thanatos
Dinfarerenkvinde
Thanatos
Level 16
God Stats
3W - 2L
1,493 SR
Queue Stats
16W - 16L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
Lukartk
Erlang Shen
Level 68
God Stats
3W - 1L
1,369 SR
Queue Stats
60W - 52L
1,420 Elo+
Party 1
Sobek
Sobek
PhanZii
Sobek
Level 28
God Stats
7W - 5L
1,705 SR
Queue Stats
21W - 24L
1,424 Elo+
Party 1
Hachiman
Hachiman
Z3dddddddddd
Hachiman
Level 24
God Stats
3W - 0L
1,519 SR
Queue Stats
17W - 23L
1,451 Elo+
Party 1
Team Averages
Level 45
1,570 SR
1,455 Elo+

VS

Team Averages
Level 44
1,477 SR
1,460 Elo+
Gilgamesh
Gilgamesh
GodSlayerx95
Gilgamesh
Level 16
God Stats
3W - 3L
1,517 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 2
Zeus
Zeus
Nobaszz
Zeus
Level 60
God Stats
4W - 8L
1,258 SR
Queue Stats
60W - 94L
1,354 Elo+
Party 3
Izanami
Izanami
Sier0
Izanami
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 132L
1,433 Elo+
Party 2
Athena
Athena
TheGamerzz
Athena
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 92L
1,495 Elo+
Solo
Danzaburou
Danzaburou
bbdnx
Danzaburou
Level 14
God Stats
3W - 3L
1,611 SR
Queue Stats
6W - 4L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BabyGodDae
Vulcan
20
8 / 1 / 7
14,263
594
24,059
11,605
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 3 / 7
13,138
547
8,805
19,487
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Lukartk
Erlang Shen
20
11 / 3 / 4
15,020
626
14,705
18,094
15,070
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
PhanZii
Sobek
18
2 / 5 / 16
12,582
524
12,193
22,506
31,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Z3dddddddddd
Hachiman
20
15 / 3 / 4
14,519
605
21,598
14,820
5,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodSlayerx95
Gilgamesh
13
1 / 6 / 2
8,673
361
6,004
17,151
9,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Nobaszz
Zeus
17
8 / 11 / 2
11,332
472
16,900
19,297
6,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sier0
Izanami
16
4 / 9 / 2
10,819
451
11,664
20,733
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
TheGamerzz
Athena
16
1 / 5 / 9
11,289
470
11,131
28,026
26,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
bbdnx
Danzaburou
15
1 / 11 / 2
9,356
390
4,178
16,546
4,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
42
Kills
15
15
Deaths
42
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BabyGodDae
Vulcan
8
1
7
11.5
W
6
3
7
3.17
L
Gilgamesh
GodSlayerx95
Gilgamesh
1
6
2
0.33
W
Erlang Shen
Lukartk
Erlang Shen
11
3
4
4.33
L
Zeus
Nobaszz
Zeus
8
11
2
0.82
W
Sobek
PhanZii
Sobek
2
5
16
2
L
Izanami
Sier0
Izanami
4
9
2
0.56
L
Athena
TheGamerzz
Athena
1
5
9
1.1
W
Hachiman
Z3dddddddddd
Hachiman
15
3
4
5.67
L
Danzaburou
bbdnx
Danzaburou
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,360
Damage
49,877
86,512
Taken
101,753
66,281
Mitigated
54,922
39,661
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BabyGodDae
Vulcan
24,059
7,996
0
3,769
11,605
5,818
2,902
4,157
7,448
103,770
0
W
8,805
2,124
0
20,069
19,487
8,385
1,282
4,782
14,705
0
93,227
L
Gilgamesh
GodSlayerx95
Gilgamesh
6,004
1,439
0
1,429
17,151
9,690
0
5,979
10,982
0
48,365
W
Erlang Shen
Lukartk
Erlang Shen
14,705
8,689
0
6,820
18,094
15,070
466
3,946
14,148
0
120,114
L
Zeus
Nobaszz
Zeus
16,900
2,684
482
4,078
19,297
6,597
452
5,578
13,467
74,828
0
W
Sobek
PhanZii
Sobek
12,193
1,675
699
5,578
22,506
31,063
504
9,689
12,612
34,880
0
L
Izanami
Sier0
Izanami
11,664
7,467
0
3,869
20,733
7,596
0
6,607
14,070
0
62,358
L
Athena
TheGamerzz
Athena
11,131
1,830
0
2,979
28,026
26,206
310
12,753
14,919
46,857
0
W
Hachiman
Z3dddddddddd
Hachiman
21,598
13,642
1,010
1,716
14,820
5,945
5,182
5,457
9,363
0
91,034
L
Danzaburou
bbdnx
Danzaburou
4,178
1,556
282
1,399
16,546
4,833
230
4,391
12,063
0
32,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,522
Gold Earned
51,469
673
Minions Killed
435
0
Camps Cleared
0
2,239,621
Distance Traveled
1,846,053
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,263
594
180
8
0
471,932
6
W
Thanatos
13,138
547
145
6
0
420,443
1
L
Gilgamesh
8,673
361
80
3
0
370,171
0
W
Erlang Shen
15,020
626
177
7
0
480,629
2
L
Zeus
11,332
472
111
5
0
340,847
3
W
Sobek
12,582
524
49
2
0
429,553
6
L
Izanami
10,819
451
113
5
0
370,958
3
L
Athena
11,289
470
74
3
0
464,303
2
W
Hachiman
14,519
605
122
5
0
437,064
3
L
Danzaburou
9,356
390
57
2
0
299,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role