Player Matchup

Xbalanque
Xbalanque
DanielDRVF
Xbalanque
Level 59
God Stats
2W - 3L
1,793 SR
Queue Stats
297W - 288L
1,446 Elo+
Party 1
Zeus
Zeus
Rastaguran
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Wolf Reaper BR
Gilgamesh
Level 142
God Stats
26W - 18L
1,610 SR
Queue Stats
304W - 301L
1,495 Elo+
Solo
Mercury
Mercury
ZzNextagezZ3016
Mercury
Level 64
God Stats
11W - 12L
1,630 SR
Queue Stats
269W - 253L
1,472 Elo+
Party 1
Athena
Athena
xiadito
Athena
Level 66
God Stats
8W - 14L
1,488 SR
Queue Stats
313W - 305L
1,463 Elo+
Party 1
Team Averages
Level 80
1,604 SR
1,475 Elo+

VS

Team Averages
Level 91
1,479 SR
1,514 Elo+
Gilgamesh
Gilgamesh
EcKyuW
Gilgamesh
Level 137
God Stats
3W - 3L
1,342 SR
Queue Stats
103W - 104L
1,411 Elo+
Solo
Arachne
Arachne
Guih604
Arachne
Level 86
God Stats
34W - 42L
1,516 SR
Queue Stats
975W - 1,026L
1,530 Elo+
Solo
Raijin
Raijin
KillerWilker
Raijin
Level 120
God Stats
7W - 9L
1,542 SR
Queue Stats
498W - 472L
1,493 Elo+
Solo
Heimdallr
Heimdallr
MainLokiArena
Heimdallr
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 25L
1,614 Elo+
Solo
Athena
Athena
Sholfiel
Athena
Level 69
God Stats
11W - 8L
1,494 SR
Queue Stats
126W - 125L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DanielDRVF
Xbalanque
10
2 / 3 / 1
5,643
513
3,789
7,045
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
6,573
598
2,758
3,875
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Wolf Reaper BR
Gilgamesh
12
0 / 2 / 1
6,396
581
4,762
7,316
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 4 / 2
6,740
613
5,378
7,609
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
xiadito
Athena
7
0 / 4 / 3
4,895
445
2,829
8,175
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EcKyuW
Gilgamesh
11
0 / 1 / 2
5,720
520
3,094
7,277
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Guih604
Arachne
9
4 / 2 / 5
6,199
564
4,269
6,945
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
11
3 / 2 / 3
6,828
621
2,004
2,658
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MainLokiArena
Heimdallr
11
5 / 3 / 2
6,877
625
6,215
6,992
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Sholfiel
Athena
10
3 / 1 / 6
6,602
600
5,307
10,316
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
15
15
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DanielDRVF
Xbalanque
2
3
1
0.83
W
Gilgamesh
EcKyuW
Gilgamesh
0
1
2
1
W
Arachne
Guih604
Arachne
4
2
5
3.25
W
Raijin
3
2
3
2.25
W
Heimdallr
MainLokiArena
Heimdallr
5
3
2
2
L
2
2
1
1.25
W
Athena
Sholfiel
Athena
3
1
6
6
L
Gilgamesh
Wolf Reaper BR
Gilgamesh
0
2
1
0.25
L
5
4
2
1.5
L
Athena
xiadito
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,516
Damage
20,889
34,020
Taken
34,188
13,782
Mitigated
13,049
8,869
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DanielDRVF
Xbalanque
3,789
1,461
0
988
7,045
2,044
0
922
6,120
0
24,699
W
Gilgamesh
EcKyuW
Gilgamesh
3,094
995
0
2,273
7,277
4,060
135
636
6,641
0
22,792
W
Arachne
Guih604
Arachne
4,269
2,302
0
1,999
6,945
2,253
405
1,587
5,358
0
26,240
W
Raijin
2,004
128
0
457
2,658
880
503
588
2,070
31,639
0
W
Heimdallr
MainLokiArena
Heimdallr
6,215
3,466
0
1,942
6,992
2,343
0
644
6,348
0
34,081
L
2,758
631
0
939
3,875
1,029
0
706
3,123
36,888
0
W
Athena
Sholfiel
Athena
5,307
1,344
0
2,973
10,316
3,513
0
2,132
8,184
19,294
0
L
Gilgamesh
Wolf Reaper BR
Gilgamesh
4,762
1,538
0
2,307
7,316
3,754
0
487
6,797
0
37,190
L
5,378
3,072
0
2,280
7,609
2,873
0
2,041
5,472
0
34,032
L
Athena
xiadito
Athena
2,829
1,285
0
2,355
8,175
4,082
0
2,913
5,194
14,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,247
Gold Earned
32,226
323
Minions Killed
263
0
Camps Cleared
0
1,118,312
Distance Traveled
1,103,099
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,643
513
45
4
0
268,403
3
W
Gilgamesh
5,720
520
49
4
0
221,479
2
W
Arachne
6,199
564
50
5
0
253,108
1
W
Raijin
6,828
621
79
7
0
198,798
5
W
Heimdallr
6,877
625
58
5
0
192,469
3
L
Zeus
6,573
598
97
9
0
184,744
2
W
Athena
6,602
600
27
2
0
237,245
1
L
Gilgamesh
6,396
581
83
8
0
204,397
2
L
Mercury
6,740
613
70
6
0
237,955
2
L
Athena
4,895
445
28
3
0
222,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role