Player Matchup

Hel
Hel
Houghbert
Hel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,491 Elo+
Solo
Zeus
Zeus
Shir09
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,283 Elo+
Solo
Fenrir
Fenrir
Syncarp
Fenrir
Level 124
God Stats
16W - 9L
1,540 SR
Queue Stats
384W - 355L
1,503 Elo+
Solo
Kukulkan
Kukulkan
coralstuff
Kukulkan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
jman57123
Danzaburou
Level 127
God Stats
2W - 5L
1,732 SR
Queue Stats
59W - 61L
1,513 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,458 Elo+

VS

Team Averages
Level 88
1,610 SR
1,506 Elo+
Aphrodite
Aphrodite
GrayH
Aphrodite
Level 123
God Stats
186W - 116L
1,720 SR
Queue Stats
409W - 381L
1,583 Elo+
Party 1
Bakasura
Bakasura
MiniUrsign
Bakasura
Level 70
God Stats
9W - 3L
1,621 SR
Queue Stats
88W - 82L
1,482 Elo+
Solo
Achilles
Achilles
Romus2741
Achilles
Level 57
God Stats
1W - 0L
1,749 SR
Queue Stats
269W - 344L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
ShockCrasher
Baron Samedi
Level 81
God Stats
9W - 5L
1,535 SR
Queue Stats
185W - 161L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
spir0s
Kuzenbo
Level 110
God Stats
2W - 5L
1,425 SR
Queue Stats
416W - 404L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 8
14,718
866
16,731
33,984
20,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
Shir09
Zeus
20
4 / 2 / 6
15,911
936
34,127
21,146
7,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Syncarp
Fenrir
20
3 / 6 / 6
15,180
893
14,796
29,924
18,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
coralstuff
Kukulkan
20
3 / 5 / 7
15,135
890
34,387
19,843
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
jman57123
Danzaburou
20
3 / 10 / 8
15,937
937
35,126
33,810
13,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrayH
Aphrodite
20
4 / 2 / 23
17,175
1,010
22,194
27,864
26,982
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
MiniUrsign
Bakasura
20
10 / 6 / 11
16,603
977
23,974
24,506
16,622
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Romus2741
Achilles
20
7 / 3 / 12
16,746
985
21,328
32,739
55,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ShockCrasher
Baron Samedi
20
7 / 2 / 16
16,417
966
40,688
22,181
15,989
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
spir0s
Kuzenbo
20
2 / 1 / 26
16,874
993
26,243
35,456
84,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
14
Kills
30
30
Deaths
14
35
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GrayH
Aphrodite
4
2
23
7.75
L
1
7
8
0.71
W
Bakasura
MiniUrsign
Bakasura
10
6
11
2.58
W
Achilles
Romus2741
Achilles
7
3
12
4.33
L
Zeus
Shir09
Zeus
4
2
6
3.5
W
Baron Samedi
ShockCrasher
Baron Samedi
7
2
16
7.5
L
Fenrir
Syncarp
Fenrir
3
6
6
1
L
Kukulkan
coralstuff
Kukulkan
3
5
7
1.3
L
Danzaburou
jman57123
Danzaburou
3
10
8
0.7
W
Kuzenbo
spir0s
Kuzenbo
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,167
Damage
134,427
138,707
Taken
142,746
67,644
Mitigated
199,258
30,129
Healing
64,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GrayH
Aphrodite
22,194
2,755
21,592
15,578
27,864
26,982
0
16,229
11,635
60,486
0
L
16,731
478
10,232
10,498
33,984
20,869
0
22,385
10,205
42,445
0
W
Bakasura
MiniUrsign
Bakasura
23,974
17,255
0
4,293
24,506
16,622
0
11,248
13,258
0
31,880
W
Achilles
Romus2741
Achilles
21,328
5,360
1,054
2,462
32,739
55,535
0
21,144
11,595
185
68,550
L
Zeus
Shir09
Zeus
34,127
2,711
1,396
1,074
21,146
7,363
0
14,586
6,490
73,981
0
W
Baron Samedi
ShockCrasher
Baron Samedi
40,688
3,093
9,791
8,180
22,181
15,989
0
13,971
8,210
70,933
0
L
Fenrir
Syncarp
Fenrir
14,796
3,483
0
1,241
29,924
18,547
0
16,891
11,768
0
26,794
L
Kukulkan
coralstuff
Kukulkan
34,387
348
0
164
19,843
7,604
0
15,292
4,224
72,223
0
L
Danzaburou
jman57123
Danzaburou
35,126
20,433
0
5,524
33,810
13,261
0
20,156
12,044
0
85,886
W
Kuzenbo
spir0s
Kuzenbo
26,243
7,995
0
2,004
35,456
84,130
0
22,653
12,803
35,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,881
Gold Earned
83,815
400
Minions Killed
348
7
Camps Cleared
15
1,700,466
Distance Traveled
1,844,058
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
17,175
1,010
98
6
4
387,795
1
L
Hel
14,718
866
84
5
1
373,550
1
W
Bakasura
16,603
977
52
3
4
346,949
0
W
Achilles
16,746
985
101
6
3
361,297
0
L
Zeus
15,911
936
95
6
0
284,897
0
W
Baron Samedi
16,417
966
87
5
2
344,855
0
L
Fenrir
15,180
893
26
2
2
358,203
3
L
Kukulkan
15,135
890
78
5
1
357,975
0
L
Danzaburou
15,937
937
117
7
3
325,841
0
W
Kuzenbo
16,874
993
10
1
2
403,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role