Player Matchup

Sun Wukong
Sun Wukong
CrookedArrow02
Sun Wukong
Level 148
God Stats
3W - 0L
1,615 SR
Queue Stats
118W - 118L
1,525 Elo+
Party 2
Agni
Agni
GRIBnik48
Agni
Level 109
God Stats
15W - 17L
1,400 SR
Queue Stats
1,019W - 999L
1,530 Elo+
Solo
Anhur
Anhur
Nhygleau
Anhur
Level 157
God Stats
1W - 0L
1,483 SR
Queue Stats
22W - 8L
1,724 Elo+
Party 2
Ares
Ares
RoLLs DeaD
Ares
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 156L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
steevix
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 2
Team Averages
Level 135
1,500 SR
1,532 Elo+

VS

Team Averages
Level 130
1,457 SR
1,565 Elo+
Eset
Eset
Farolilol
Eset
Level 115
God Stats
0W - 3L
1,631 SR
Queue Stats
48W - 44L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
LightWeightBabey
Erlang Shen
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MAJ0R PANYE
Anhur
Level 148
God Stats
11W - 18L
1,372 SR
Queue Stats
1,480W - 1,490L
1,543 Elo+
Solo
Thanatos
Thanatos
Tinaick
Thanatos
Level 159
God Stats
0W - 4L
1,207 SR
Queue Stats
198W - 161L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
nzaroma
Jing Wei
Level 129
God Stats
14W - 20L
1,576 SR
Queue Stats
938W - 927L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrookedArrow02
Sun Wukong
15
3 / 2 / 11
9,033
753
8,947
13,966
17,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
17
2 / 2 / 9
9,471
789
14,616
8,365
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Nhygleau
Anhur
17
7 / 3 / 9
10,210
851
18,418
12,845
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 11
9,311
776
4,300
18,194
25,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
steevix
Amaterasu
15
4 / 3 / 11
9,407
784
4,814
11,986
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
4 / 3 / 4
7,829
652
9,302
9,689
3,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
LightWeightBabey
Erlang Shen
13
1 / 3 / 9
7,405
617
7,615
12,493
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 3
8,640
720
9,752
11,670
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Tinaick
Thanatos
13
0 / 3 / 8
7,294
608
6,568
10,385
5,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
nzaroma
Jing Wei
16
2 / 4 / 8
8,767
731
12,384
11,669
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
17
Kills
13
13
Deaths
17
51
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrookedArrow02
Sun Wukong
3
2
11
4.25
L
Eset
4
3
4
2
W
Agni
2
2
9
3.25
L
Erlang Shen
LightWeightBabey
Erlang Shen
1
3
9
1.83
L
6
4
3
1.88
W
Anhur
Nhygleau
Anhur
7
3
9
3.83
W
1
3
11
2.17
L
Thanatos
Tinaick
Thanatos
0
3
8
1.33
L
Jing Wei
nzaroma
Jing Wei
2
4
8
1.5
W
Amaterasu
steevix
Amaterasu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,095
Damage
45,621
65,356
Taken
55,906
69,203
Mitigated
23,144
19,000
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrookedArrow02
Sun Wukong
8,947
977
2,745
2,771
13,966
17,336
416
2,139
11,727
0
16,327
L
Eset
9,302
589
1,654
1,822
9,689
3,498
0
2,829
6,760
17,059
0
W
Agni
14,616
336
2,370
1,466
8,365
4,368
702
1,064
7,251
30,524
0
L
Erlang Shen
LightWeightBabey
Erlang Shen
7,615
2,765
2,277
3,425
12,493
5,671
0
5,170
7,191
142
13,191
L
9,752
4,184
988
3,515
11,670
4,334
0
4,074
7,371
0
23,487
W
Anhur
Nhygleau
Anhur
18,418
8,811
1,253
2,141
12,845
7,118
2,965
2,306
10,464
0
42,905
W
4,300
0
433
1,729
18,194
25,278
83
2,111
15,933
10,232
0
L
Thanatos
Tinaick
Thanatos
6,568
352
2,244
4,794
10,385
5,258
192
3,613
6,497
0
8,003
L
Jing Wei
nzaroma
Jing Wei
12,384
8,179
3,010
3,001
11,669
4,383
136
3,273
8,121
0
28,810
W
Amaterasu
steevix
Amaterasu
4,814
1,803
1,263
2,829
11,986
15,103
623
1,824
9,990
43
9,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
39,935
101
Minions Killed
86
0
Camps Cleared
0
1,039,847
Distance Traveled
998,976
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,033
753
7
1
0
219,965
0
L
Eset
7,829
652
18
2
0
187,434
0
W
Agni
9,471
789
27
2
0
206,655
0
L
Erlang Shen
7,405
617
5
0
0
201,287
0
L
Anhur
8,640
720
26
2
0
176,728
0
W
Anhur
10,210
851
54
5
0
189,501
0
W
Ares
9,311
776
8
1
0
209,098
1
L
Thanatos
7,294
608
4
0
0
212,212
0
L
Jing Wei
8,767
731
33
3
0
221,315
4
W
Amaterasu
9,407
784
5
0
0
214,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role