Player Matchup

Kali
Kali
AstraSatt
Kali
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 12L
1,823 Elo+
Party 1
Apollo
Apollo
Daffybow
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,467 Elo+
Solo
Hel
Hel
DoctorRyner
Hel
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 5L
1,709 Elo+
Party 1
Heimdallr
Heimdallr
Green_Starish29
Heimdallr
Level 25
God Stats
142W - 120L
1,390 SR
Queue Stats
244W - 237L
1,335 Elo+
Solo
Cthulhu
Cthulhu
SMT00HBR0
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,550 Elo+

VS

Team Averages
Level 21
1,531 SR
1,516 Elo+
Ra
Ra
CertifiedWetbak
Ra
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 14L
1,473 Elo+
Solo
Apollo
Apollo
McSqueegee
Apollo
Level 18
God Stats
114W - 110L
1,630 SR
Queue Stats
114W - 110L
1,587 Elo+
Solo
Yemoja
Yemoja
OLIVERojsm
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 105L
1,505 Elo+
Solo
Zeus
Zeus
Pvris80199
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,484 Elo+
Solo
Sol
Sol
TajMahBallz
Sol
Level 27
God Stats
21W - 18L
1,525 SR
Queue Stats
154W - 110L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
5 / 11 / 6
12,178
1,218
11,638
23,814
12,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
Daffybow
Apollo
17
6 / 11 / 4
11,131
1,113
11,830
17,823
8,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 11 / 5
9,274
927
6,738
14,324
7,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Green_Starish29
Heimdallr
17
0 / 10 / 9
10,325
1,033
7,739
20,320
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SMT00HBR0
Cthulhu
16
3 / 5 / 4
10,295
1,030
7,785
21,601
22,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 20
11,630
1,163
12,920
10,332
4,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
McSqueegee
Apollo
20
27 / 2 / 9
15,778
1,578
37,904
12,280
5,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
OLIVERojsm
Yemoja
19
1 / 3 / 21
11,183
1,118
3,689
8,075
10,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 5 / 22
10,859
1,086
8,105
8,946
3,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
14 / 2 / 18
13,253
1,325
27,043
11,624
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
138
14
Kills
48
48
Deaths
14
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Kali
5
11
6
0.73
W
4
2
20
7
L
Apollo
Daffybow
Apollo
6
11
4
0.73
L
0
11
5
0.23
L
Heimdallr
Green_Starish29
Heimdallr
0
10
9
0.45
W
Apollo
McSqueegee
Apollo
27
2
9
15.75
W
Yemoja
OLIVERojsm
Yemoja
1
3
21
3.83
W
2
5
22
2.6
L
Cthulhu
SMT00HBR0
Cthulhu
3
5
4
1
W
14
2
18
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,730
Damage
89,661
97,882
Taken
51,257
60,054
Mitigated
29,124
8,895
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
11,638
5,741
0
2,624
23,814
12,447
0
11,703
11,923
0
20,951
W
12,920
1,555
1,519
2,372
10,332
4,784
0
2,131
8,201
37,472
0
L
Apollo
Daffybow
Apollo
11,830
4,515
0
670
17,823
8,040
0
9,616
8,070
0
26,606
L
6,738
1,242
1,394
1,399
14,324
7,720
0
9,253
4,867
10,767
0
L
Heimdallr
Green_Starish29
Heimdallr
7,739
4,120
0
143
20,320
9,836
0
9,327
10,857
0
33,911
W
Apollo
McSqueegee
Apollo
37,904
33,719
0
2,025
12,280
5,951
0
4,745
7,535
0
56,203
W
Yemoja
OLIVERojsm
Yemoja
3,689
987
2,282
510
8,075
10,082
0
2,469
5,606
10,218
0
W
8,105
2,724
0
297
8,946
3,458
0
2,135
6,811
23,586
0
L
Cthulhu
SMT00HBR0
Cthulhu
7,785
92
614
2,051
21,601
22,011
0
10,957
10,408
35,187
0
W
27,043
12,848
0
5,085
11,624
4,849
0
3,043
8,581
47,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
62,703
152
Minions Killed
205
4
Camps Cleared
9
893,012
Distance Traveled
838,374
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,178
1,218
19
2
2
203,909
0
W
Ra
11,630
1,163
56
6
1
226,985
0
L
Apollo
11,131
1,113
21
2
2
195,965
1
L
Hel
9,274
927
6
1
0
139,778
0
L
Heimdallr
10,325
1,033
49
5
0
161,577
0
W
Apollo
15,778
1,578
40
4
8
193,407
0
W
Yemoja
11,183
1,118
12
1
0
139,173
1
W
Zeus
10,859
1,086
30
3
0
116,470
2
L
Cthulhu
10,295
1,030
57
6
0
191,783
0
W
Sol
13,253
1,325
67
7
0
162,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role