Player Matchup

Vamana
Vamana
 
Vamana
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Psycho_Ballz_Out
Ra
Level 19
God Stats
40W - 40L
1,340 SR
Queue Stats
104W - 125L
1,235 Elo+
Party 2
Yemoja
Yemoja
mickkyy071
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,180 Elo+
Solo
Team Averages
Level 34
1,447 SR
1,305 Elo+

VS

Team Averages
Level 54
1,393 SR
1,295 Elo+
Mercury
Mercury
DigBickDre
Mercury
Level 59
God Stats
5W - 9L
1,268 SR
Queue Stats
186W - 245L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
FATTYBIGZIE
Baron Samedi
Level 82
God Stats
2W - 6L
1,486 SR
Queue Stats
448W - 674L
1,296 Elo+
Party 1
Chang'e
Chang'e
hot___chip
Chang'e
Level 22
God Stats
17W - 17L
1,426 SR
Queue Stats
143W - 231L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 7 / 2
13,473
612
19,084
25,547
17,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 3
13,226
601
12,750
16,015
6,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
mickkyy071
Yemoja
13
0 / 9 / 7
11,632
529
2,925
19,950
19,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DigBickDre
Mercury
17
10 / 2 / 4
14,680
667
20,439
17,006
6,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
FATTYBIGZIE
Baron Samedi
17
5 / 1 / 10
14,604
664
17,823
15,930
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
hot___chip
Chang'e
17
5 / 7 / 9
13,705
623
14,140
17,893
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
20
20
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
7
2
0.86
W
Mercury
DigBickDre
Mercury
10
2
4
6
W
Baron Samedi
FATTYBIGZIE
Baron Samedi
5
1
10
10
L
5
4
3
1.63
W
Chang'e
hot___chip
Chang'e
5
7
9
1.36
L
Yemoja
mickkyy071
Yemoja
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
52,402
61,512
Taken
50,829
43,038
Mitigated
27,210
11,767
Healing
21,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,084
10,492
0
6,445
25,547
17,260
192
14,765
10,782
0
86,075
W
Mercury
DigBickDre
Mercury
20,439
11,631
0
1,584
17,006
6,054
0
6,757
10,249
0
75,696
W
Baron Samedi
FATTYBIGZIE
Baron Samedi
17,823
2,304
3,733
8,476
15,930
15,155
210
4,182
11,748
50,429
0
L
12,750
1,721
1,011
3,632
16,015
6,465
176
9,884
6,131
59,691
0
W
Chang'e
hot___chip
Chang'e
14,140
1,873
2,719
5,219
17,893
6,001
260
5,094
12,799
47,814
0
L
Yemoja
mickkyy071
Yemoja
2,925
1,079
604
75
19,950
19,313
0
7,488
12,462
10,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,331
Gold Earned
42,989
194
Minions Killed
182
0
Camps Cleared
0
985,731
Distance Traveled
1,146,964
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,473
612
87
4
0
369,677
2
W
Mercury
14,680
667
83
4
0
445,089
1
W
Baron Samedi
14,604
664
50
2
0
351,765
2
L
Ra
13,226
601
101
5
0
334,873
2
W
Chang'e
13,705
623
49
2
0
350,110
2
L
Yemoja
11,632
529
6
0
0
281,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role