Player Matchup

Geb
Geb
FortniteGod6338
Geb
Level 4
God Stats
1W - 1L
1,356 SR
Queue Stats
1W - 2L
1,211 Elo+
Party 1
Hachiman
Hachiman
IV ENERGIZE
Hachiman
Level 91
God Stats
1W - 1L
1,356 SR
Queue Stats
4W - 8L
1,298 Elo+
Party 1
Sol
Sol
vSpunkie
Sol
Level 123
God Stats
2W - 0L
1,734 SR
Queue Stats
33W - 33L
1,468 Elo+
Party 1
Team Averages
Level 73
1,482 SR
1,326 Elo+

VS

Team Averages
Level 55
1,580 SR
1,517 Elo+
Vulcan
Vulcan
Beetlejuicesses
Vulcan
Level 93
God Stats
11W - 6L
1,741 SR
Queue Stats
109W - 63L
1,770 Elo+
Solo
Yemoja
Yemoja
TavuHancu
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,361 Elo+
Party 2
Odin
Odin
leonidas911
Odin
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 10
6,747
843
1,874
3,672
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
IV ENERGIZE
Hachiman
9
1 / 0 / 8
6,279
785
3,494
4,474
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 2 / 1
8,204
1,026
8,000
6,704
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,601
575
152
599
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
TavuHancu
Yemoja
10
2 / 5 / 1
6,009
751
2,579
8,350
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 4 / 2
5,823
728
4,867
7,896
4,980
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
1
10
5
W
Hachiman
IV ENERGIZE
Hachiman
1
0
8
5
L
Yemoja
TavuHancu
Yemoja
2
5
1
0.5
L
1
4
2
0.5
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
7,598
14,850
Taken
16,845
6,131
Mitigated
8,756
6,410
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
152
48
0
0
599
212
0
329
270
943
0
W
1,874
271
183
864
3,672
2,695
0
883
2,749
5,889
0
W
Hachiman
IV ENERGIZE
Hachiman
3,494
1,960
0
1,649
4,474
1,379
1,035
564
3,910
0
15,947
L
Yemoja
TavuHancu
Yemoja
2,579
891
488
460
8,350
3,564
0
4,839
3,511
17,504
0
L
4,867
2,012
294
1,117
7,896
4,980
10
4,786
3,110
0
18,829
W
8,000
2,276
0
3,714
6,704
2,057
1,308
1,312
5,392
36,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,230
Gold Earned
16,433
109
Minions Killed
60
0
Camps Cleared
0
424,389
Distance Traveled
272,997
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,601
575
4
1
0
17,769
1
W
Geb
6,747
843
16
2
0
142,559
0
W
Hachiman
6,279
785
21
3
0
134,655
0
L
Yemoja
6,009
751
37
5
0
123,043
1
L
Odin
5,823
728
19
2
0
132,185
3
W
Sol
8,204
1,026
72
9
0
147,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role