Player Matchup

Cerberus
Cerberus
Shronktrooper
Cerberus
Level 64
God Stats
19W - 9L
1,675 SR
Queue Stats
632W - 555L
1,515 Elo+
Party 1
Nox
Nox
SiscoBear
Nox
Level 38
God Stats
27W - 45L
1,415 SR
Queue Stats
303W - 296L
1,462 Elo+
Party 1
Fenrir
Fenrir
SlothOfChaos5002
Fenrir
Level 44
God Stats
55W - 68L
1,368 SR
Queue Stats
411W - 475L
1,364 Elo+
Solo
Hachiman
Hachiman
XxToxic_OtachiXx
Hachiman
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 297L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
XxmrMeMes
Gilgamesh
Level 44
God Stats
11W - 4L
1,635 SR
Queue Stats
116W - 141L
1,405 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,440 Elo+

VS

Team Averages
Level 39
1,515 SR
1,455 Elo+
Pele
Pele
HarleyMBBK
Pele
Level 23
God Stats
8W - 8L
1,925 SR
Queue Stats
69W - 73L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
Jake_1502
Danzaburou
Level 27
God Stats
125W - 126L
1,507 SR
Queue Stats
168W - 183L
1,402 Elo+
Party 3
Gilgamesh
Gilgamesh
Norbollock
Gilgamesh
Level 33
God Stats
33W - 25L
1,537 SR
Queue Stats
295W - 297L
1,440 Elo+
Party 3
The Morrigan
The Morrigan
fireclaw213
The Morrigan
Level 49
God Stats
1W - 3L
1,071 SR
Queue Stats
88W - 97L
1,575 Elo+
Solo
Athena
Athena
jxrddean
Athena
Level 61
God Stats
37W - 32L
1,535 SR
Queue Stats
422W - 434L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shronktrooper
Cerberus
13
5 / 2 / 13
8,473
530
7,720
14,359
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 3 / 8
10,067
629
12,897
8,372
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 8
9,467
592
10,936
11,585
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 2 / 2
7,700
481
5,383
9,012
4,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
XxmrMeMes
Gilgamesh
15
4 / 2 / 7
9,054
566
8,578
8,904
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,540
471
6,061
14,821
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Jake_1502
Danzaburou
12
1 / 6 / 1
7,705
482
7,099
10,311
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Norbollock
Gilgamesh
13
3 / 5 / 3
8,643
540
6,703
11,014
8,106
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
fireclaw213
The Morrigan
12
4 / 8 / 0
7,535
471
8,039
10,135
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
jxrddean
Athena
12
1 / 4 / 5
7,563
473
5,660
15,670
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
30
Kills
10
10
Deaths
30
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Danzaburou
Jake_1502
Danzaburou
1
6
1
0.25
L
Gilgamesh
Norbollock
Gilgamesh
3
5
3
0.9
W
Cerberus
Shronktrooper
Cerberus
5
2
13
5.75
W
11
3
8
5
W
8
1
8
12
W
2
2
2
1.5
W
Gilgamesh
XxmrMeMes
Gilgamesh
4
2
7
3.75
L
The Morrigan
fireclaw213
The Morrigan
4
8
0
0.5
L
Athena
jxrddean
Athena
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,514
Damage
33,562
52,232
Taken
61,951
28,333
Mitigated
28,006
16,143
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,061
1,746
0
4,544
14,821
4,917
0
3,914
10,825
0
46,621
L
Danzaburou
Jake_1502
Danzaburou
7,099
3,573
345
1,663
10,311
2,738
720
3,002
7,269
0
43,074
L
Gilgamesh
Norbollock
Gilgamesh
6,703
992
0
645
11,014
8,106
176
2,841
8,063
0
36,552
W
Cerberus
Shronktrooper
Cerberus
7,720
169
0
5,381
14,359
10,262
63
3,427
10,816
38,031
0
W
12,897
307
0
2,420
8,372
3,182
365
3,082
5,020
47,947
0
W
10,936
1,702
231
3,601
11,585
5,987
120
2,534
8,945
0
55,050
W
5,383
2,927
0
3,501
9,012
4,135
1,194
1,553
7,459
0
36,125
W
Gilgamesh
XxmrMeMes
Gilgamesh
8,578
1,944
0
1,009
8,904
4,767
596
661
8,217
0
42,956
L
The Morrigan
fireclaw213
The Morrigan
8,039
1,752
0
503
10,135
3,634
231
4,438
5,295
28,137
3,331
L
Athena
jxrddean
Athena
5,660
1,381
0
2,346
15,670
8,611
19
5,622
9,882
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,761
Gold Earned
38,986
427
Minions Killed
351
0
Camps Cleared
0
1,501,367
Distance Traveled
1,466,315
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,540
471
95
6
0
309,890
0
L
Danzaburou
7,705
482
72
5
0
291,312
0
L
Gilgamesh
8,643
540
74
5
0
277,387
1
W
Cerberus
8,473
530
70
4
0
299,302
0
W
Nox
10,067
629
95
6
0
291,566
0
W
Fenrir
9,467
592
97
6
0
324,613
0
W
Hachiman
7,700
481
73
5
0
277,827
1
W
Gilgamesh
9,054
566
92
6
0
308,059
1
L
The Morrigan
7,535
471
57
4
0
240,353
1
L
Athena
7,563
473
53
3
0
347,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role