Player Matchup

Neith
Neith
Ajitamaa
Neith
Level 106
God Stats
0W - 1L
1,173 SR
Queue Stats
26W - 32L
1,327 Elo+
Party 1
Chaac
Chaac
BellCurve
Chaac
Level 62
God Stats
0W - 1L
1,726 SR
Queue Stats
20W - 23L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Flaviana
Nu Wa
Level 54
God Stats
2W - 2L
1,507 SR
Queue Stats
10W - 23L
1,297 Elo+
Solo
Sol
Sol
MighTeaLeaf
Sol
Level 36
God Stats
5W - 7L
1,497 SR
Queue Stats
23W - 32L
1,327 Elo+
Party 1
Arachne
Arachne
dhegs
Arachne
Level 102
God Stats
23W - 23L
1,568 SR
Queue Stats
148W - 169L
1,386 Elo+
Solo
Team Averages
Level 72
1,494 SR
1,347 Elo+

VS

Team Averages
Level 47
1,534 SR
1,463 Elo+
Artemis
Artemis
DaDewDealer
Artemis
Level 87
God Stats
2W - 0L
1,525 SR
Queue Stats
64W - 56L
1,357 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaniVet
Kumbhakarna
Level 29
God Stats
1W - 0L
1,348 SR
Queue Stats
26W - 29L
1,451 Elo+
Solo
Chaac
Chaac
GoldenKing0820
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
Mach094
Pele
Level 41
God Stats
18W - 4L
1,818 SR
Queue Stats
122W - 113L
1,607 Elo+
Solo
Poseidon
Poseidon
Revention
Poseidon
Level 50
God Stats
25W - 21L
1,479 SR
Queue Stats
147W - 154L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajitamaa
Neith
13
1 / 7 / 4
8,322
640
8,041
11,212
4,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
BellCurve
Chaac
15
0 / 5 / 5
7,937
611
9,402
14,438
15,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Flaviana
Nu Wa
15
1 / 7 / 3
8,630
664
10,474
10,050
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 4
7,462
574
6,469
8,991
2,804
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
dhegs
Arachne
16
5 / 6 / 1
10,540
811
8,244
14,888
5,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaDewDealer
Artemis
17
5 / 3 / 17
11,014
847
12,546
9,779
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
DaniVet
Kumbhakarna
15
3 / 1 / 18
9,886
760
5,182
14,468
15,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
8 / 1 / 15
11,705
900
10,520
11,951
15,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Mach094
Pele
18
10 / 1 / 11
11,998
923
17,548
14,677
6,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Revention
Poseidon
16
4 / 2 / 12
10,133
779
7,240
7,127
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
30
30
Deaths
8
17
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Neith
Ajitamaa
Neith
1
7
4
0.43
L
Chaac
BellCurve
Chaac
0
5
5
0.5
W
Artemis
DaDewDealer
Artemis
5
3
17
4.5
W
Kumbhakarna
DaniVet
Kumbhakarna
3
1
18
12
L
Nu Wa
Flaviana
Nu Wa
1
7
3
0.36
W
8
1
15
15.5
W
Pele
Mach094
Pele
10
1
11
15.5
L
0
5
4
0.4
W
Poseidon
Revention
Poseidon
4
2
12
5
L
Arachne
dhegs
Arachne
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
53,036
59,579
Taken
58,002
31,586
Mitigated
43,380
8,178
Healing
15,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ajitamaa
Neith
8,041
2,782
0
925
11,212
4,010
258
2,930
8,118
0
20,931
L
Chaac
BellCurve
Chaac
9,402
400
0
2,181
14,438
15,440
0
2,748
11,419
201
31,066
W
Artemis
DaDewDealer
Artemis
12,546
5,273
0
1,871
9,779
3,788
2,241
2,055
7,506
0
38,587
W
Kumbhakarna
DaniVet
Kumbhakarna
5,182
49
0
1,040
14,468
15,179
124
3,344
10,870
11,367
0
L
Nu Wa
Flaviana
Nu Wa
10,474
3,120
448
258
10,050
3,407
295
2,247
7,673
28,980
0
W
10,520
1,326
944
4,217
11,951
15,357
1,007
4,911
6,928
0
31,652
W
Pele
Mach094
Pele
17,548
4,808
0
5,538
14,677
6,502
2,917
4,526
9,831
0
57,011
L
6,469
1,814
0
694
8,991
2,804
31
1,161
7,790
15,354
0
W
Poseidon
Revention
Poseidon
7,240
356
0
2,251
7,127
2,554
1,220
1,599
5,396
26,739
0
L
Arachne
dhegs
Arachne
8,244
4,421
0
3,672
14,888
5,925
0
2,579
12,157
0
21,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
54,736
206
Minions Killed
315
3
Camps Cleared
11
1,027,437
Distance Traveled
1,269,857
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,322
640
36
3
0
222,740
4
L
Chaac
7,937
611
45
3
0
206,590
2
W
Artemis
11,014
847
78
6
4
213,340
0
W
Kumbhakarna
9,886
760
7
1
0
271,594
7
L
Nu Wa
8,630
664
61
5
1
180,071
4
W
Chaac
11,705
900
51
4
1
257,108
0
W
Pele
11,998
923
116
9
5
269,068
2
L
Sol
7,462
574
20
2
0
193,989
0
W
Poseidon
10,133
779
63
5
1
258,747
1
L
Arachne
10,540
811
44
3
2
224,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role