Player Matchup

Neith
Neith
BurqcLeborgn
Neith
Level 6
God Stats
1W - 7L
1,281 SR
Queue Stats
1W - 9L
1,232 Elo+
Solo
Hades
Hades
G_gaming_11
Hades
Level 10
God Stats
6W - 8L
1,428 SR
Queue Stats
9W - 8L
1,394 Elo+
Party 1
Hel
Hel
MickeysAngry
Hel
Level 18
God Stats
1W - 5L
1,190 SR
Queue Stats
26W - 56L
1,214 Elo+
Solo
Fenrir
Fenrir
Raff_TheOne_
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 1
Loki
Loki
TheUchihaLegend_
Loki
Level 14
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 1
Team Averages
Level 12
1,320 SR
1,268 Elo+

VS

Team Averages
Level 35
1,370 SR
1,356 Elo+
Sun Wukong
Sun Wukong
Aigniza
Sun Wukong
Level 107
God Stats
7W - 9L
1,461 SR
Queue Stats
114W - 160L
1,436 Elo+
Party 2
Ares
Ares
AlphaKennyBody35
Ares
Level 25
God Stats
24W - 25L
1,457 SR
Queue Stats
79W - 98L
1,393 Elo+
Party 2
Hel
Hel
BLACK_SUOL15
Hel
Level 7
God Stats
13W - 10L
1,077 SR
Queue Stats
15W - 16L
1,128 Elo+
Solo
Artio
Artio
Jesusraddl
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 166L
1,323 Elo+
Solo
Ra
Ra
TidusBestia
Ra
Level 15
God Stats
4W - 2L
1,353 SR
Queue Stats
31W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 14 / 9
12,241
874
12,444
22,092
8,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 8
13,649
975
20,460
25,983
13,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 11 / 13
12,625
902
12,014
24,123
11,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
20
10 / 8 / 13
15,175
1,084
23,142
30,040
19,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 5 / 10
13,680
977
13,856
19,449
6,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aigniza
Sun Wukong
20
12 / 5 / 24
15,548
1,111
25,415
22,713
22,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 2 / 22
14,911
1,065
21,269
18,828
26,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 6 / 17
13,300
950
20,106
14,930
10,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
18
0 / 9 / 12
11,701
836
2,181
18,622
9,029
20
17 / 3 / 18
16,934
1,210
41,827
15,541
10,221
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
136
25
Kills
43
43
Deaths
25
53
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aigniza
Sun Wukong
12
5
24
4.8
W
9
2
22
10
W
5
6
17
2.25
L
1
14
9
0.39
L
5
5
8
1.8
W
Artio
0
9
12
0.67
L
2
11
13
0.77
L
Fenrir
10
8
13
2.06
L
7
5
10
2.4
W
17
3
18
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,916
Damage
110,798
121,687
Taken
90,634
60,409
Mitigated
79,147
17,621
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aigniza
Sun Wukong
25,415
7,013
0
4,439
22,713
22,320
0
5,966
16,747
0
46,146
W
21,269
1,472
0
30
18,828
26,869
0
7,482
11,346
42,728
0
W
20,106
2,953
3,746
4,093
14,930
10,708
0
8,524
6,406
36,154
0
L
12,444
8,843
0
1,539
22,092
8,913
0
16,138
5,450
0
33,905
L
20,460
2,140
898
2,398
25,983
13,881
0
20,263
5,248
46,339
0
W
Artio
2,181
1,106
124
72
18,622
9,029
0
6,359
12,263
5,859
0
L
12,014
661
5,636
5,359
24,123
11,622
0
15,320
8,249
46,360
0
L
Fenrir
23,142
6,114
353
1,438
30,040
19,506
0
18,402
11,154
0
44,157
L
13,856
3,355
0
0
19,449
6,487
0
12,914
6,203
0
21,844
W
41,827
5,279
3,645
4,935
15,541
10,221
0
4,143
11,131
74,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,370
Gold Earned
72,394
228
Minions Killed
215
0
Camps Cleared
3
1,319,732
Distance Traveled
1,197,273
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,548
1,111
40
3
0
266,505
1
W
Ares
14,911
1,065
26
2
0
287,104
3
W
Hel
13,300
950
43
3
0
206,767
0
L
Neith
12,241
874
35
3
0
204,367
4
L
Hades
13,649
975
74
5
0
238,913
0
W
Artio
11,701
836
4
0
1
192,370
0
L
Hel
12,625
902
75
5
0
265,673
3
L
Fenrir
15,175
1,084
33
2
0
303,870
1
L
Loki
13,680
977
11
1
0
306,909
2
W
Ra
16,934
1,210
102
7
2
244,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role