Player Matchup

Sol
Sol
Aaragi
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo
Tiamat
Tiamat
Chelesstra
Tiamat
Level 28
God Stats
4W - 0L
1,880 SR
Queue Stats
393W - 232L
1,641 Elo+
Party 1
Athena
Athena
Cryona
Athena
Level 17
God Stats
26W - 9L
1,713 SR
Queue Stats
183W - 91L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Risic
Danzaburou
Level 16
God Stats
7W - 3L
1,698 SR
Queue Stats
44W - 37L
1,474 Elo+
Solo
Artemis
Artemis
mistergreytings
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,658 SR
1,484 Elo+

VS

Team Averages
Level 19
1,581 SR
1,531 Elo+
Guan Yu
Guan Yu
Aakam
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Elyallgames
Nu Wa
Level 29
God Stats
39W - 30L
1,675 SR
Queue Stats
405W - 448L
1,516 Elo+
Solo
Tiamat
Tiamat
UberWorker
Tiamat
Level 12
God Stats
6W - 3L
1,638 SR
Queue Stats
90W - 25L
1,608 Elo+
Solo
Anubis
Anubis
ajudam
Anubis
Level 28
God Stats
47W - 18L
1,807 SR
Queue Stats
412W - 258L
1,604 Elo+
Solo
Hun Batz
Hun Batz
eXtOZy
Hun Batz
Level 12
God Stats
1W - 3L
1,284 SR
Queue Stats
20W - 32L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aaragi
Sol
19
2 / 13 / 14
11,926
994
8,965
21,750
5,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Chelesstra
Tiamat
20
4 / 1 / 17
12,585
1,049
21,967
15,676
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Cryona
Athena
20
6 / 3 / 17
14,303
1,192
13,370
26,507
34,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Risic
Danzaburou
20
12 / 5 / 9
15,285
1,274
21,908
18,781
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
0 / 1 / 0
9,158
763
69
2,300
707
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aakam
Guan Yu
18
2 / 7 / 9
11,400
950
11,378
19,937
20,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 2 / 8
12,637
1,053
17,601
7,389
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
UberWorker
Tiamat
15
1 / 0 / 5
9,838
820
2,495
1,835
1,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
ajudam
Anubis
20
11 / 7 / 9
14,155
1,180
34,768
25,462
21,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
eXtOZy
Hun Batz
18
3 / 8 / 11
12,039
1,003
14,192
17,810
7,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
24
Kills
23
23
Deaths
24
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aakam
Guan Yu
2
7
9
0.93
W
Sol
Aaragi
Sol
2
13
14
0.69
W
Tiamat
Chelesstra
Tiamat
4
1
17
12.5
W
Athena
Cryona
Athena
6
3
17
4.83
L
6
2
8
5
W
Danzaburou
Risic
Danzaburou
12
5
9
3.3
L
Tiamat
UberWorker
Tiamat
1
0
5
3.5
L
Anubis
ajudam
Anubis
11
7
9
2.21
L
Hun Batz
eXtOZy
Hun Batz
3
8
11
1.06
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,279
Damage
80,434
85,014
Taken
72,433
53,872
Mitigated
53,278
12,512
Healing
14,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aakam
Guan Yu
11,378
1,941
2,596
3,068
19,937
20,562
0
12,999
6,430
40
18,037
W
Sol
Aaragi
Sol
8,965
1,095
0
2,681
21,750
5,770
0
15,048
6,702
30,822
0
W
Tiamat
Chelesstra
Tiamat
21,967
1,437
0
3,593
15,676
7,643
0
9,820
5,856
57,618
0
W
Athena
Cryona
Athena
13,370
3,740
0
1,401
26,507
34,356
0
14,738
11,769
26,865
0
L
17,601
3,254
0
94
7,389
2,766
0
4,723
2,566
50,263
0
W
Danzaburou
Risic
Danzaburou
21,908
10,704
0
4,837
18,781
5,396
0
12,998
5,783
0
81,915
L
Tiamat
UberWorker
Tiamat
2,495
655
0
268
1,835
1,083
0
964
798
5,885
0
L
Anubis
ajudam
Anubis
34,768
1,546
569
8,357
25,462
21,605
0
13,615
11,385
69,113
0
L
Hun Batz
eXtOZy
Hun Batz
14,192
1,590
0
0
17,810
7,262
0
10,544
6,952
0
40,897
W
69
0
0
0
2,300
707
0
2,300
0
0
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,257
Gold Earned
60,069
292
Minions Killed
226
4
Camps Cleared
9
915,843
Distance Traveled
1,140,359
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,400
950
16
1
1
269,689
0
W
Sol
11,926
994
56
5
2
196,138
0
W
Tiamat
12,585
1,049
86
7
1
256,722
2
W
Athena
14,303
1,192
25
2
0
238,414
0
L
Nu Wa
12,637
1,053
67
6
1
209,096
3
W
Danzaburou
15,285
1,274
125
10
1
214,501
1
L
Tiamat
9,838
820
5
0
1
201,106
0
L
Anubis
14,155
1,180
76
6
5
197,590
1
L
Hun Batz
12,039
1,003
62
5
1
262,878
2
W
Artemis
9,158
763
0
0
0
10,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role