Player Matchup

Cerberus
Cerberus
EmiteNanayo
Cerberus
Level 61
God Stats
1W - 1L
1,401 SR
Queue Stats
18W - 37L
1,567 Elo+
Solo
Merlin
Merlin
FerAlvarez
Merlin
Level 158
God Stats
2W - 4L
1,790 SR
Queue Stats
117W - 110L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MURATALLAA
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,369 Elo+
Party 2
Artemis
Artemis
papaletal
Artemis
Level 128
God Stats
6W - 1L
1,540 SR
Queue Stats
269W - 298L
1,383 Elo+
Solo
Danzaburou
Danzaburou
xsinful_fr3sh
Danzaburou
Level 157
God Stats
15W - 17L
1,689 SR
Queue Stats
1,282W - 1,276L
1,538 Elo+
Solo
Team Averages
Level 105
1,584 SR
1,482 Elo+

VS

Team Averages
Level 34
1,409 SR
1,620 Elo+
Ymir
Ymir
ArchaicTooth725
Ymir
Level 23
God Stats
1W - 2L
1,233 SR
Queue Stats
54W - 14L
1,626 Elo+
Party 1
Athena
Athena
BlubberBuddy115
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
HunterOfRear
Danzaburou
Level 27
God Stats
1W - 2L
1,309 SR
Queue Stats
199W - 93L
1,699 Elo+
Party 1
Osiris
Osiris
SANTAMU3RT311
Osiris
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 70L
1,466 Elo+
Solo
Merlin
Merlin
XxBabyBratxX
Merlin
Level 40
God Stats
4W - 5L
1,502 SR
Queue Stats
180W - 154L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmiteNanayo
Cerberus
14
0 / 6 / 13
10,130
675
5,563
23,134
33,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
FerAlvarez
Merlin
20
16 / 2 / 13
13,594
906
28,499
13,751
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MURATALLAA
Ah Muzen Cab
19
5 / 3 / 18
11,985
799
16,899
13,690
6,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
papaletal
Artemis
19
4 / 4 / 16
11,396
760
19,076
14,393
6,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
xsinful_fr3sh
Danzaburou
20
6 / 4 / 16
13,090
873
26,383
17,184
8,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
12,205
814
13,675
23,752
26,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 7 / 15
9,900
660
10,115
28,479
25,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
HunterOfRear
Danzaburou
17
4 / 6 / 9
10,831
722
11,901
13,860
6,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 7 / 6
10,509
701
12,323
21,698
18,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Merlin
18
1 / 6 / 6
10,299
687
20,264
17,782
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
31
Kills
19
19
Deaths
31
76
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
L
2
7
15
1.36
W
Cerberus
EmiteNanayo
Cerberus
0
6
13
1.08
W
Merlin
FerAlvarez
Merlin
16
2
13
11.25
L
Danzaburou
HunterOfRear
Danzaburou
4
6
9
1.42
W
Ah Muzen Cab
MURATALLAA
Ah Muzen Cab
5
3
18
4.67
L
8
7
6
1.57
L
Merlin
1
6
6
0.67
W
Artemis
papaletal
Artemis
4
4
16
3
W
Danzaburou
xsinful_fr3sh
Danzaburou
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,420
Damage
68,278
82,152
Taken
105,571
61,872
Mitigated
85,333
34,285
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,675
943
2,136
2,112
23,752
26,635
96
4,783
18,969
27,803
0
L
10,115
1,944
1,742
5,721
28,479
25,599
211
10,387
18,092
17,889
0
W
Cerberus
EmiteNanayo
Cerberus
5,563
679
1,980
4,266
23,134
33,053
169
8,175
14,959
12,519
0
W
Merlin
FerAlvarez
Merlin
28,499
2,015
3,113
6,095
13,751
6,955
174
7,821
5,930
51,155
0
L
Danzaburou
HunterOfRear
Danzaburou
11,901
2,708
0
1,932
13,860
6,401
1,115
5,463
8,397
0
20,393
W
Ah Muzen Cab
MURATALLAA
Ah Muzen Cab
16,899
7,621
1,921
4,297
13,690
6,787
1,521
8,872
4,818
0
26,239
L
12,323
4,293
1,983
4,253
21,698
18,604
0
6,816
14,882
0
19,629
L
Merlin
20,264
811
812
4,084
17,782
8,094
0
6,613
11,169
45,934
0
W
Artemis
papaletal
Artemis
19,076
10,774
1,319
4,248
14,393
6,254
1,824
10,564
3,829
0
32,763
W
Danzaburou
xsinful_fr3sh
Danzaburou
26,383
10,020
2,047
4,999
17,184
8,823
1,925
8,622
8,562
0
52,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,195
Gold Earned
53,744
179
Minions Killed
163
0
Camps Cleared
0
1,356,038
Distance Traveled
1,178,797
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,205
814
34
2
0
230,006
0
L
Athena
9,900
660
21
1
0
245,686
2
W
Cerberus
10,130
675
12
1
0
270,405
2
W
Merlin
13,594
906
41
3
0
281,330
0
L
Danzaburou
10,831
722
30
2
0
210,422
1
W
Ah Muzen Cab
11,985
799
22
1
0
286,195
3
L
Osiris
10,509
701
12
1
0
250,371
0
L
Merlin
10,299
687
66
4
0
242,312
0
W
Artemis
11,396
760
41
3
0
269,608
2
W
Danzaburou
13,090
873
63
4
0
248,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role