Player Matchup

Gilgamesh
Gilgamesh
ARKM-Rando
Gilgamesh
Level 17
God Stats
1W - 4L
1,576 SR
Queue Stats
10W - 20L
1,349 Elo+
Solo
Ra
Ra
AzMarathon
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Iron Goten
Neith
Level 27
God Stats
15W - 10L
1,719 SR
Queue Stats
135W - 150L
1,507 Elo+
Solo
Ullr
Ullr
The_Chief_BeaN_
Ullr
Level 29
God Stats
14W - 19L
1,492 SR
Queue Stats
171W - 164L
1,418 Elo+
Solo
Susano
Susano
nrgd
Susano
Level 28
God Stats
30W - 58L
1,247 SR
Queue Stats
126W - 188L
1,369 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,429 Elo+

VS

Team Averages
Level 13
1,426 SR
1,445 Elo+
King Arthur
King Arthur
Gangalf07
King Arthur
Level 22
God Stats
5W - 2L
1,488 SR
Queue Stats
68W - 66L
1,402 Elo+
Solo
Ymir
Ymir
N3ctar
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
ShimmyMan
Erlang Shen
Level 17
God Stats
35W - 29L
1,515 SR
Queue Stats
173W - 177L
1,394 Elo+
Solo
Hel
Hel
Wanavar
Hel
Level 14
God Stats
1W - 1L
1,355 SR
Queue Stats
7W - 7L
1,383 Elo+
Solo
Hachiman
Hachiman
bananopa
Hachiman
Level 7
God Stats
1W - 1L
1,271 SR
Queue Stats
5W - 6L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARKM-Rando
Gilgamesh
12
0 / 4 / 1
11,416
326
4,080
7,963
2,869
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 10 / 7
15,503
443
19,125
25,714
11,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
6 / 4 / 9
16,163
462
32,888
31,049
13,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 6 / 4
17,454
499
40,816
37,087
16,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
nrgd
Susano
20
1 / 7 / 5
16,660
476
6,629
28,035
11,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gangalf07
King Arthur
20
7 / 5 / 15
16,715
478
28,014
49,721
62,506
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
N3ctar
Ymir
6
0 / 1 / 0
9,876
282
1,695
5,587
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
ShimmyMan
Erlang Shen
20
9 / 4 / 11
17,767
508
26,488
42,733
21,709
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
20
14 / 4 / 5
19,110
546
28,298
32,833
20,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
bananopa
Hachiman
14
0 / 12 / 4
11,451
327
7,099
20,997
7,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
25
Kills
30
31
Deaths
26
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARKM-Rando
Gilgamesh
0
4
1
0.13
L
3
10
7
0.65
W
King Arthur
Gangalf07
King Arthur
7
5
15
2.9
L
Neith
6
4
9
2.63
W
Ymir
N3ctar
Ymir
0
1
0
0
W
Erlang Shen
ShimmyMan
Erlang Shen
9
4
11
3.63
L
15
6
4
2.83
W
Hel
14
4
5
4.13
W
Hachiman
bananopa
Hachiman
0
12
4
0.17
L
Susano
nrgd
Susano
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,538
Damage
91,594
129,848
Taken
151,871
54,999
Mitigated
113,984
38,685
Healing
77,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARKM-Rando
Gilgamesh
4,080
1,430
0
1,690
7,963
2,869
0
331
7,232
0
21,050
L
19,125
3,135
2,670
5,200
25,714
11,086
0
6,549
18,912
99,483
0
W
King Arthur
Gangalf07
King Arthur
28,014
2,868
0
17,748
49,721
62,506
666
5,583
43,785
15
88,677
L
Neith
32,888
20,856
0
11,191
31,049
13,077
656
9,832
20,666
0
149,419
W
Ymir
N3ctar
Ymir
1,695
807
0
1,473
5,587
2,085
0
0
5,587
8,885
0
W
Erlang Shen
ShimmyMan
Erlang Shen
26,488
14,302
0
17,386
42,733
21,709
2,916
5,816
36,662
0
153,620
L
40,816
16,321
0
9,157
37,087
16,584
1,200
8,086
28,440
0
146,655
W
Hel
28,298
2,611
16,362
23,236
32,833
20,251
3,302
5,725
26,770
144,402
0
W
Hachiman
bananopa
Hachiman
7,099
2,867
0
1,090
20,997
7,433
2,607
991
19,942
0
29,839
L
Susano
nrgd
Susano
6,629
1,613
630
8,147
28,035
11,383
2,602
6,364
21,292
0
100,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,196
Gold Earned
74,919
676
Minions Killed
567
0
Camps Cleared
0
2,504,612
Distance Traveled
2,559,326
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,416
326
42
1
0
183,041
0
L
Ra
15,503
443
145
4
0
592,638
11
W
King Arthur
16,715
478
95
3
0
619,133
8
L
Neith
16,163
462
164
5
0
548,744
7
W
Ymir
9,876
282
14
0
0
134,905
0
W
Erlang Shen
17,767
508
177
5
0
726,869
8
L
Ullr
17,454
499
144
4
0
566,531
6
W
Hel
19,110
546
231
7
0
623,326
2
W
Hachiman
11,451
327
50
1
0
455,093
4
L
Susano
16,660
476
181
5
0
613,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role