Player Matchup

Mercury
Mercury
GL1-Anubis
Mercury
Level 10
God Stats
10W - 8L
1,506 SR
Queue Stats
30W - 29L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
GL1-Lokii
Baron Samedi
Level 29
God Stats
2W - 1L
1,707 SR
Queue Stats
92W - 92L
1,450 Elo+
Party 1
Janus
Janus
MajorSlowBill
Janus
Level 28
God Stats
33W - 10L
1,724 SR
Queue Stats
41W - 23L
1,525 Elo+
Solo
Amaterasu
Amaterasu
balding-factory5
Amaterasu
Level 25
God Stats
11W - 8L
1,436 SR
Queue Stats
96W - 96L
1,371 Elo+
Solo
Heimdallr
Heimdallr
Ňęt33ňą
Heimdallr
Level 7
God Stats
1W - 1L
1,250 SR
Queue Stats
5W - 11L
1,301 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,403 Elo+

VS

Team Averages
Level 12
1,412 SR
1,353 Elo+
Hachiman
Hachiman
CosmicSlumber
Hachiman
Level 11
God Stats
4W - 6L
1,429 SR
Queue Stats
24W - 27L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
I_Want_All_The_1
Gilgamesh
Level 20
God Stats
3W - 6L
1,359 SR
Queue Stats
40W - 46L
1,472 Elo+
Solo
Yemoja
Yemoja
PHRESH YG
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
kimchi002
Hel
Level 19
God Stats
14W - 21L
1,270 SR
Queue Stats
68W - 76L
1,184 Elo+
Solo
Tiamat
Tiamat
madreaper22
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GL1-Anubis
Mercury
19
8 / 1 / 7
13,102
1,008
24,688
14,717
8,113
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GL1-Lokii
Baron Samedi
20
4 / 2 / 15
13,413
1,032
17,286
11,560
6,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 12
13,840
1,065
22,907
9,678
4,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
20
10 / 2 / 9
14,056
1,081
14,127
11,278
5,125
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heimdallr
Ňęt33ňą
Heimdallr
18
1 / 2 / 9
11,654
896
7,156
8,726
4,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CosmicSlumber
Hachiman
20
3 / 6 / 8
13,478
1,037
17,993
23,467
8,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
18
6 / 3 / 2
13,589
1,045
12,174
27,081
34,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
PHRESH YG
Yemoja
18
0 / 10 / 3
11,779
906
4,446
19,559
23,087
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
2 / 10 / 7
12,914
993
16,239
23,087
8,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
15
0 / 1 / 0
10,024
771
0
1,384
422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
30
Kills
11
11
Deaths
30
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CosmicSlumber
Hachiman
3
6
8
1.17
W
Mercury
GL1-Anubis
Mercury
8
1
7
11.5
W
Baron Samedi
GL1-Lokii
Baron Samedi
4
2
15
5.75
L
Gilgamesh
6
3
2
2.33
W
7
4
12
3.25
L
Yemoja
PHRESH YG
Yemoja
0
10
3
0.15
W
Amaterasu
10
2
9
7.25
L
2
10
7
0.55
L
Tiamat
0
1
0
0
W
Heimdallr
Ňęt33ňą
Heimdallr
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,164
Damage
50,852
55,959
Taken
94,578
28,113
Mitigated
75,468
8,164
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CosmicSlumber
Hachiman
17,993
13,488
0
503
23,467
8,457
0
9,702
13,765
0
45,950
W
Mercury
GL1-Anubis
Mercury
24,688
16,307
0
621
14,717
8,113
0
5,135
9,359
0
31,108
W
Baron Samedi
GL1-Lokii
Baron Samedi
17,286
1,261
3,560
3,089
11,560
6,063
0
4,706
6,854
41,865
0
L
Gilgamesh
12,174
2,373
0
330
27,081
34,854
0
12,411
14,670
0
42,436
W
22,907
1,047
0
0
9,678
4,143
0
4,439
5,239
54,837
0
L
Yemoja
PHRESH YG
Yemoja
4,446
806
1,177
512
19,559
23,087
0
7,320
12,239
15,147
0
W
Amaterasu
14,127
7,657
0
894
11,278
5,125
0
3,571
7,479
0
33,898
L
16,239
755
1,437
5,611
23,087
8,648
0
10,479
12,608
35,558
0
L
Tiamat
0
0
0
85
1,384
422
0
281
1,103
126
0
W
Heimdallr
Ňęt33ňą
Heimdallr
7,156
2,532
0
0
8,726
4,669
0
2,834
5,579
0
23,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,065
Gold Earned
61,784
258
Minions Killed
203
10
Camps Cleared
4
1,155,160
Distance Traveled
969,181
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,478
1,037
56
4
3
230,544
0
W
Mercury
13,102
1,008
13
1
1
293,345
0
W
Baron Samedi
13,413
1,032
70
5
2
197,503
1
L
Gilgamesh
13,589
1,045
63
5
1
303,993
0
W
Janus
13,840
1,065
109
8
1
247,804
1
L
Yemoja
11,779
906
22
2
0
134,130
3
W
Amaterasu
14,056
1,081
35
3
6
252,496
0
L
Hel
12,914
993
62
5
0
250,552
1
L
Tiamat
10,024
771
0
0
0
49,962
1
W
Heimdallr
11,654
896
31
2
0
164,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role