Player Matchup

Merlin
Merlin
Nhygleau
Merlin
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 88L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
RoLLs DeaD
Sylvanus
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 168L
1,596 Elo+
Party 2
Neith
Neith
steevix
Neith
Level 108
God Stats
9W - 6L
1,531 SR
Queue Stats
33W - 56L
1,362 Elo+
Party 2
Team Averages
Level 139
1,510 SR
1,528 Elo+

VS

Team Averages
Level 88
1,514 SR
1,437 Elo+
Scylla
Scylla
Artoesis
Scylla
Level 117
God Stats
2W - 2L
1,715 SR
Queue Stats
226W - 268L
1,514 Elo+
Party 1
Bellona
Bellona
D98_EvO
Bellona
Level 31
God Stats
0W - 1L
1,470 SR
Queue Stats
10W - 14L
1,284 Elo+
Solo
Artemis
Artemis
Erryss
Artemis
Level 116
God Stats
8W - 12L
1,356 SR
Queue Stats
226W - 268L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nhygleau
Merlin
11
5 / 1 / 5
7,672
767
7,511
5,102
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
RoLLs DeaD
Sylvanus
10
1 / 2 / 6
7,335
734
2,385
10,357
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
steevix
Neith
11
4 / 1 / 4
7,715
772
3,664
5,266
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Artoesis
Scylla
10
1 / 2 / 2
6,647
665
6,387
4,094
1,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
D98_EvO
Bellona
7
0 / 4 / 0
5,571
557
2,547
5,130
3,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Erryss
Artemis
9
2 / 4 / 1
6,667
667
5,684
7,352
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
4
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Artoesis
Scylla
1
2
2
1
L
Bellona
D98_EvO
Bellona
0
4
0
0
L
Artemis
Erryss
Artemis
2
4
1
0.63
W
Merlin
Nhygleau
Merlin
5
1
5
7.5
W
Sylvanus
RoLLs DeaD
Sylvanus
1
2
6
2
W
Neith
steevix
Neith
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
14,618
20,725
Taken
16,576
10,222
Mitigated
6,567
8,331
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Artoesis
Scylla
6,387
418
0
500
4,094
1,150
0
2,532
1,562
21,174
0
L
Bellona
D98_EvO
Bellona
2,547
987
0
178
5,130
3,110
0
2,552
2,578
0
6,485
L
Artemis
Erryss
Artemis
5,684
3,257
0
2,155
7,352
2,307
0
4,867
2,485
0
21,208
W
Merlin
Nhygleau
Merlin
7,511
470
0
562
5,102
1,912
132
558
4,498
32,264
0
W
Sylvanus
RoLLs DeaD
Sylvanus
2,385
484
2,020
4,619
10,357
6,704
0
3,477
6,398
9,249
0
W
Neith
steevix
Neith
3,664
1,693
0
1,130
5,266
1,606
770
1,640
3,406
0
30,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
18,885
118
Minions Killed
97
0
Camps Cleared
0
492,902
Distance Traveled
453,690
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,647
665
43
4
0
149,408
2
L
Bellona
5,571
557
12
1
0
153,815
1
L
Artemis
6,667
667
42
4
0
150,467
1
W
Merlin
7,672
767
45
5
0
172,956
2
W
Sylvanus
7,335
734
14
1
0
158,758
1
W
Neith
7,715
772
59
6
0
161,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role