Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
B0LDING
Chang'e
Level 75
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 89L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
JamalDeChezB3LL
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,348 Elo+
Solo
Ganesha
Ganesha
Storm2k
Ganesha
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 93L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
castarverus
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,412 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,460 Elo+

VS

Team Averages
Level 103
1,499 SR
1,498 Elo+
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Catsmeowtside
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,299 Elo+
Solo
Cerberus
Cerberus
HouseElf1122
Cerberus
Level 105
God Stats
15W - 9L
1,647 SR
Queue Stats
1,268W - 1,332L
1,474 Elo+
Solo
Hachiman
Hachiman
IdealBasilisk69
Hachiman
Level 75
God Stats
2W - 1L
1,347 SR
Queue Stats
235W - 231L
1,524 Elo+
Solo
Jing Wei
Jing Wei
LKleeb04
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 5 / 4
9,359
720
12,634
12,800
8,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
B0LDING
Chang'e
16
4 / 3 / 6
9,691
745
12,426
11,810
10,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
3 / 7 / 4
8,805
677
11,591
13,446
6,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Storm2k
Ganesha
15
0 / 7 / 12
8,419
648
8,677
19,602
24,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
castarverus
Ah Puch
16
3 / 5 / 6
9,212
709
21,241
10,095
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 4 / 15
9,788
753
13,274
14,550
6,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 1 / 15
11,135
857
12,373
17,466
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
HouseElf1122
Cerberus
16
3 / 5 / 17
9,741
749
12,108
23,634
18,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
16
4 / 3 / 15
9,679
745
12,169
13,580
6,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
LKleeb04
Jing Wei
18
10 / 2 / 12
10,860
835
13,219
12,210
5,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
15
Kills
27
27
Deaths
15
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
5
4
1.4
W
Apollo
 
Apollo
4
4
15
2.88
L
Chang'e
B0LDING
Chang'e
4
3
6
2.33
W
6
1
15
13.5
W
Cerberus
HouseElf1122
Cerberus
3
5
17
2.3
W
Hachiman
4
3
15
3.83
L
Hun Batz
3
7
4
0.71
W
Jing Wei
LKleeb04
Jing Wei
10
2
12
8
L
Ganesha
Storm2k
Ganesha
0
7
12
0.86
L
Ah Puch
castarverus
Ah Puch
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,569
Damage
63,143
67,753
Taken
81,440
54,503
Mitigated
44,129
20,100
Healing
49,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,634
5,269
736
2,278
12,800
8,019
0
4,654
8,146
0
25,740
W
Apollo
 
Apollo
13,274
7,049
879
1,699
14,550
6,121
1,906
8,647
5,667
0
23,041
L
Chang'e
B0LDING
Chang'e
12,426
834
6,313
4,814
11,810
10,226
0
3,874
7,936
20,618
0
W
12,373
2,036
16,729
10,816
17,466
8,017
932
9,861
7,271
45,222
0
W
Cerberus
HouseElf1122
Cerberus
12,108
57
2,580
7,249
23,634
18,576
74
7,695
15,645
20,209
0
W
Hachiman
12,169
3,300
3,282
1,429
13,580
6,006
449
7,521
5,751
0
21,691
L
Hun Batz
11,591
727
1,336
1,447
13,446
6,659
0
5,579
7,867
0
20,130
W
Jing Wei
LKleeb04
Jing Wei
13,219
11,550
3,414
1,438
12,210
5,409
1,942
7,208
4,762
0
23,864
L
Ganesha
Storm2k
Ganesha
8,677
578
1,221
910
19,602
24,843
0
6,314
13,288
17,071
0
L
Ah Puch
castarverus
Ah Puch
21,241
1,453
373
672
10,095
4,756
0
4,060
6,035
34,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
51,203
112
Minions Killed
198
0
Camps Cleared
0
1,074,892
Distance Traveled
1,179,383
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,359
720
41
3
0
166,242
0
W
Apollo
9,788
753
40
3
0
222,136
1
L
Chang'e
9,691
745
29
2
0
261,663
1
W
Ra
11,135
857
80
6
0
262,246
5
W
Cerberus
9,741
749
19
1
0
265,147
5
W
Hachiman
9,679
745
26
2
0
212,430
3
L
Hun Batz
8,805
677
16
1
0
221,497
0
W
Jing Wei
10,860
835
33
3
0
217,424
3
L
Ganesha
8,419
648
0
0
0
211,325
1
L
Ah Puch
9,212
709
26
2
0
214,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role