Player Matchup

Merlin
Merlin
Captain_Playboy
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,500 Elo+
Party 1
Nemesis
Nemesis
ImSt0neRelax
Nemesis
Level 5
God Stats
2W - 4L
1,732 SR
Queue Stats
11W - 14L
1,655 Elo+
Party 1
Athena
Athena
jebriel
Athena
Level 49
God Stats
12W - 12L
1,254 SR
Queue Stats
272W - 352L
1,364 Elo+
Solo
Team Averages
Level 28
1,495 SR
1,506 Elo+

VS

Team Averages
Level 26
1,651 SR
1,439 Elo+
Heimdallr
Heimdallr
Kreâor
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
POLISHxKIELBASA
Bacchus
Level 28
God Stats
2W - 7L
1,827 SR
Queue Stats
194W - 248L
1,432 Elo+
Solo
Scylla
Scylla
TJR00K13
Scylla
Level 28
God Stats
5W - 5L
1,625 SR
Queue Stats
31W - 55L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
12,692
705
11,666
12,738
5,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
ImSt0neRelax
Nemesis
17
12 / 6 / 11
13,775
765
16,230
15,938
10,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
jebriel
Athena
17
10 / 3 / 13
13,471
748
14,029
20,265
19,143
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kreâor
Heimdallr
14
3 / 10 / 5
10,992
611
14,215
16,121
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 4
12,780
710
11,946
20,439
30,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
TJR00K13
Scylla
11
1 / 11 / 6
10,304
572
6,049
14,267
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
10
11
Deaths
27
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Nemesis
ImSt0neRelax
Nemesis
12
6
11
2.92
L
Heimdallr
Kreâor
Heimdallr
3
10
5
0.55
L
6
6
4
1.33
L
Scylla
TJR00K13
Scylla
1
11
6
0.36
W
Athena
jebriel
Athena
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,925
Damage
32,210
48,941
Taken
50,827
34,821
Mitigated
41,196
10,346
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,666
766
405
3,989
12,738
5,115
1,758
6,562
6,019
50,498
0
W
Nemesis
ImSt0neRelax
Nemesis
16,230
6,918
1,042
3,724
15,938
10,563
703
5,305
10,493
0
62,153
L
Heimdallr
Kreâor
Heimdallr
14,215
6,552
0
740
16,121
6,960
1,106
8,067
8,054
0
56,028
L
11,946
2,343
0
1,451
20,439
30,075
147
10,910
9,529
25,489
0
L
Scylla
TJR00K13
Scylla
6,049
752
88
712
14,267
4,161
0
6,820
7,447
28,534
0
W
Athena
jebriel
Athena
14,029
3,598
0
1,186
20,265
19,143
83
5,752
14,353
53,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,938
Gold Earned
34,076
209
Minions Killed
151
0
Camps Cleared
0
1,106,008
Distance Traveled
765,575
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,692
705
66
4
0
290,791
4
W
Nemesis
13,775
765
61
3
0
418,300
0
L
Heimdallr
10,992
611
80
4
0
232,016
0
L
Bacchus
12,780
710
33
2
0
289,219
3
L
Scylla
10,304
572
38
2
0
244,340
0
W
Athena
13,471
748
82
5
0
396,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role