Player Matchup

Chaac
Chaac
FDR-Davide
Chaac
Level 11
God Stats
3W - 13L
1,279 SR
Queue Stats
3W - 14L
1,230 Elo+
Party 3
Athena
Athena
LoBasa93
Athena
Level 67
God Stats
12W - 16L
1,378 SR
Queue Stats
115W - 184L
1,271 Elo+
Party 3
Heimdallr
Heimdallr
SIMOPAPA94
Heimdallr
Level 90
God Stats
2W - 5L
1,408 SR
Queue Stats
380W - 500L
1,314 Elo+
Party 3
Discordia
Discordia
clo_udz
Discordia
Level 125
God Stats
4W - 2L
1,472 SR
Queue Stats
640W - 823L
1,448 Elo+
Party 2
Arachne
Arachne
natsuki7373
Arachne
Level 18
God Stats
7W - 9L
1,385 SR
Queue Stats
22W - 44L
1,289 Elo+
Party 2
Team Averages
Level 62
1,384 SR
1,310 Elo+

VS

Team Averages
Level 98
1,535 SR
1,466 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BoaT_Panda
Agni
Level 29
God Stats
13W - 12L
1,348 SR
Queue Stats
100W - 101L
1,380 Elo+
Party 1
Rama
Rama
Double-a-ron-619
Rama
Level 128
God Stats
2W - 2L
1,713 SR
Queue Stats
263W - 267L
1,492 Elo+
Party 1
Ravana
Ravana
Its_A_Sin_1-17
Ravana
Level 118
God Stats
38W - 27L
1,614 SR
Queue Stats
88W - 79L
1,499 Elo+
Party 1
Vamana
Vamana
WariorLoic46
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 4 / 0
5,281
406
1,038
7,264
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
LoBasa93
Athena
9
0 / 3 / 1
5,400
415
1,736
8,678
3,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SIMOPAPA94
Heimdallr
10
0 / 2 / 0
5,693
438
5,025
6,452
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
clo_udz
Discordia
13
7 / 3 / 0
7,851
604
9,567
8,995
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
natsuki7373
Arachne
9
0 / 2 / 1
5,566
428
828
5,325
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 0 / 4
7,175
552
4,050
7,732
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 1
6,150
473
2,199
7,295
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 3
6,925
533
7,181
5,343
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 1
7,293
561
5,747
7,018
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
15
4 / 0 / 0
8,142
626
4,541
3,813
2,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
14
14
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
4
4
W
2
5
1
0.5
W
3
0
3
4.5
L
Chaac
0
4
0
0
W
3
2
1
1.75
L
Athena
LoBasa93
Athena
0
3
1
0.17
L
Heimdallr
SIMOPAPA94
Heimdallr
0
2
0
0
W
Vamana
4
0
0
4
L
Discordia
clo_udz
Discordia
7
3
0
2.33
L
Arachne
natsuki7373
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
23,718
36,714
Taken
31,201
14,585
Mitigated
11,961
9,392
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,050
703
675
3,373
7,732
4,039
312
1,228
6,504
20,262
0
W
2,199
499
234
708
7,295
1,806
0
4,611
2,146
17,331
0
W
7,181
6,030
803
1,126
5,343
1,338
1,576
1,579
3,685
0
32,604
L
Chaac
1,038
205
0
1,698
7,264
4,261
0
0
7,264
0
11,161
W
5,747
1,523
0
2,556
7,018
2,388
0
2,807
3,874
0
45,217
L
Athena
LoBasa93
Athena
1,736
354
312
1,671
8,678
3,081
0
1,716
6,962
16,497
0
L
Heimdallr
SIMOPAPA94
Heimdallr
5,025
3,142
0
1,276
6,452
2,354
0
1,695
4,757
0
31,987
W
Vamana
4,541
1,291
0
1,132
3,813
2,390
48
122
3,489
0
50,278
L
Discordia
clo_udz
Discordia
9,567
476
147
3,598
8,995
2,796
298
1,768
7,227
38,357
0
L
Arachne
natsuki7373
Arachne
828
491
0
690
5,325
2,093
0
1,070
4,255
0
27,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,791
Gold Earned
35,685
255
Minions Killed
328
0
Camps Cleared
0
1,182,825
Distance Traveled
1,256,045
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,175
552
23
2
0
252,728
3
W
Agni
6,150
473
43
3
0
242,079
0
W
Rama
6,925
533
79
6
0
212,050
3
L
Chaac
5,281
406
23
2
0
209,064
0
W
Ravana
7,293
561
89
7
0
285,743
1
L
Athena
5,400
415
35
3
0
271,452
4
L
Heimdallr
5,693
438
60
5
0
206,028
3
W
Vamana
8,142
626
94
7
0
263,445
0
L
Discordia
7,851
604
71
5
0
229,910
0
L
Arachne
5,566
428
66
5
0
266,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role