Player Matchup

Kuzenbo
Kuzenbo
Gabber420
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
Lihuy
Danzaburou
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 55L
1,276 Elo+
Party 3
Scylla
Scylla
Oktave147
Scylla
Level 23
God Stats
2W - 3L
1,289 SR
Queue Stats
10W - 15L
1,182 Elo+
Party 3
Serqet
Serqet
RequGax3
Serqet
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,197 Elo+
Party 3
Gilgamesh
Gilgamesh
Speedcoreferdi1
Gilgamesh
Level 25
God Stats
0W - 1L
1,710 SR
Queue Stats
51W - 75L
1,168 Elo+
Party 3
Team Averages
Level 46
1,500 SR
1,275 Elo+

VS

Team Averages
Level 44
1,555 SR
1,402 Elo+
Guan Yu
Guan Yu
A1rz
Guan Yu
Level 48
God Stats
22W - 8L
1,749 SR
Queue Stats
280W - 321L
1,425 Elo+
Party 1
Fenrir
Fenrir
Sryukotpusk
Fenrir
Level 48
God Stats
2W - 0L
1,726 SR
Queue Stats
185W - 191L
1,504 Elo+
Solo
Olorun
Olorun
dragonheart559
Olorun
Level 29
God Stats
9W - 20L
1,315 SR
Queue Stats
439W - 522L
1,417 Elo+
Party 1
Artio
Artio
kurtar
Artio
Level 28
God Stats
13W - 9L
1,500 SR
Queue Stats
65W - 55L
1,445 Elo+
Party 2
Apollo
Apollo
virusmir
Apollo
Level 67
God Stats
4W - 3L
1,483 SR
Queue Stats
16W - 22L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gabber420
Kuzenbo
11
2 / 4 / 2
6,810
426
4,562
8,357
8,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Lihuy
Danzaburou
10
0 / 7 / 4
6,561
410
7,750
11,211
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Oktave147
Scylla
13
3 / 4 / 1
8,045
503
6,173
7,404
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
RequGax3
Serqet
10
2 / 8 / 3
7,215
451
7,273
12,425
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Speedcoreferdi1
Gilgamesh
11
2 / 6 / 2
7,629
477
5,033
10,364
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A1rz
Guan Yu
14
9 / 2 / 9
9,549
597
13,141
11,093
10,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
17
13 / 1 / 7
10,449
653
12,318
12,253
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 3 / 4
8,836
552
3,675
7,882
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
kurtar
Artio
13
0 / 1 / 14
8,162
510
2,283
9,003
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
virusmir
Apollo
14
5 / 2 / 5
8,838
552
6,628
9,567
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
9
Kills
29
29
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
A1rz
Guan Yu
9
2
9
6.75
L
Kuzenbo
Gabber420
Kuzenbo
2
4
2
0.75
L
Danzaburou
Lihuy
Danzaburou
0
7
4
0.29
L
Scylla
Oktave147
Scylla
3
4
1
0.88
L
Serqet
RequGax3
Serqet
2
8
3
0.44
L
Gilgamesh
Speedcoreferdi1
Gilgamesh
2
6
2
0.5
W
Fenrir
13
1
7
16.5
W
2
3
4
1.33
W
Artio
kurtar
Artio
0
1
14
7
W
Apollo
virusmir
Apollo
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
38,045
49,761
Taken
49,798
22,504
Mitigated
30,822
7,513
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
A1rz
Guan Yu
13,141
1,764
528
3,275
11,093
10,776
350
1,979
8,222
0
38,483
L
Kuzenbo
Gabber420
Kuzenbo
4,562
1,817
0
164
8,357
8,616
68
883
7,411
10,213
0
L
Danzaburou
Lihuy
Danzaburou
7,750
2,940
167
2,393
11,211
3,090
106
1,089
10,097
0
44,648
L
Scylla
Oktave147
Scylla
6,173
909
0
978
7,404
1,705
0
1,625
5,704
32,711
0
L
Serqet
RequGax3
Serqet
7,273
2,711
0
2,212
12,425
2,998
189
1,211
10,989
0
26,978
L
Gilgamesh
Speedcoreferdi1
Gilgamesh
5,033
1,903
252
1,347
10,364
6,095
0
1,150
9,039
0
23,130
W
Fenrir
12,318
4,060
0
6,932
12,253
7,448
87
1,564
10,627
0
81,163
W
3,675
1,322
0
2,231
7,882
3,022
1,886
3,231
4,409
52,961
0
W
Artio
kurtar
Artio
2,283
267
151
3,382
9,003
5,894
315
1,811
7,124
11,053
0
W
Apollo
virusmir
Apollo
6,628
4,681
0
3,850
9,567
3,682
1,932
1,662
7,881
0
65,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
45,834
259
Minions Killed
452
0
Camps Cleared
0
1,369,080
Distance Traveled
1,579,773
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,549
597
68
4
0
372,606
4
L
Kuzenbo
6,810
426
11
1
0
253,257
2
L
Danzaburou
6,561
410
87
5
0
247,237
1
L
Scylla
8,045
503
72
5
0
283,193
2
L
Serqet
7,215
451
47
3
0
310,911
5
L
Gilgamesh
7,629
477
42
3
0
274,482
0
W
Fenrir
10,449
653
146
9
0
361,108
7
W
Olorun
8,836
552
101
6
0
266,756
0
W
Artio
8,162
510
19
1
0
286,357
0
W
Apollo
8,838
552
118
7
0
292,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role