Player Matchup

Tyr
Tyr
ElMataGeiz
Tyr
Level 28
God Stats
32W - 38L
1,442 SR
Queue Stats
243W - 237L
1,566 Elo+
Solo
Athena
Athena
HardBrazza
Athena
Level 36
God Stats
10W - 12L
1,554 SR
Queue Stats
116W - 126L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Living Room9172
Kukulkan
Level 28
God Stats
18W - 17L
1,601 SR
Queue Stats
22W - 21L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
PrinceVegeta405
Cu Chulainn
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 18L
1,812 Elo+
Solo
Chiron
Chiron
marloncalderon21
Chiron
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 92L
1,558 Elo+
Party 2
Team Averages
Level 24
1,520 SR
1,598 Elo+

VS

Team Averages
Level 21
1,655 SR
1,645 Elo+
Zeus
Zeus
MissFortuneQuQ
Zeus
Level 29
God Stats
17W - 6L
1,797 SR
Queue Stats
230W - 117L
1,729 Elo+
Party 1
Khepri
Khepri
OafLord
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 99L
1,534 Elo+
Solo
Fenrir
Fenrir
Optixxx
Fenrir
Level 19
God Stats
1W - 1L
1,742 SR
Queue Stats
31W - 10L
1,782 Elo+
Party 1
Ullr
Ullr
Rob Reynolds556
Ullr
Level 21
God Stats
6W - 4L
1,537 SR
Queue Stats
56W - 46L
1,508 Elo+
Solo
Kukulkan
Kukulkan
speedy459pluto
Kukulkan
Level 8
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,242
515
8,274
15,121
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
HardBrazza
Athena
11
1 / 5 / 7
7,824
489
3,885
14,009
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
5 / 6 / 2
8,084
505
4,094
8,473
2,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
PrinceVegeta405
Cu Chulainn
15
1 / 5 / 0
9,197
575
4,033
13,252
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 3
7,885
493
9,707
10,998
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 2
11,986
749
12,097
7,283
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
OafLord
Khepri
12
0 / 4 / 7
8,137
509
5,347
11,829
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Optixxx
Fenrir
18
9 / 1 / 5
11,058
691
11,697
14,205
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 4
8,698
544
6,673
11,156
3,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
8
0 / 7 / 0
6,213
388
48
5,282
1,697

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
14
Kills
23
24
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Athena
HardBrazza
Athena
1
5
7
0.9
L
Kukulkan
5
6
2
1
W
11
0
2
12
W
Khepri
OafLord
Khepri
0
4
7
0.88
W
Fenrir
Optixxx
Fenrir
9
1
5
11.5
L
Cu Chulainn
PrinceVegeta405
Cu Chulainn
1
5
0
0.2
W
3
2
4
2.5
L
4
4
3
1.38
W
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
35,862
61,853
Taken
49,755
29,620
Mitigated
22,872
16,588
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,274
1,288
0
7,886
15,121
6,715
0
6,008
9,113
0
56,639
L
Athena
HardBrazza
Athena
3,885
898
0
1,592
14,009
9,137
202
4,486
9,523
18,329
0
L
Kukulkan
4,094
104
0
712
8,473
2,753
0
5,271
3,202
37,455
0
W
12,097
1,487
0
2,469
7,283
2,522
1,373
323
6,935
91,986
0
W
Khepri
OafLord
Khepri
5,347
835
0
3,128
11,829
7,656
743
2,786
9,043
23,554
0
W
Fenrir
Optixxx
Fenrir
11,697
6,440
0
4,385
14,205
7,327
0
820
13,235
0
84,447
L
Cu Chulainn
PrinceVegeta405
Cu Chulainn
4,033
1,310
0
2,811
13,252
7,166
1,827
3,941
9,311
1,072
52,097
W
6,673
4,317
0
4,662
11,156
3,670
2,753
1,581
9,550
0
52,727
L
9,707
5,291
1,510
2,077
10,998
3,849
578
3,277
7,721
0
60,606
W
Kukulkan
48
0
0
0
5,282
1,697
0
2,798
2,484
4,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
46,092
416
Minions Killed
461
0
Camps Cleared
0
1,404,794
Distance Traveled
1,446,678
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,242
515
96
6
0
316,732
1
L
Athena
7,824
489
30
2
0
299,047
3
L
Kukulkan
8,084
505
84
5
0
222,493
0
W
Zeus
11,986
749
182
11
0
310,298
4
W
Khepri
8,137
509
36
2
0
330,095
0
W
Fenrir
11,058
691
140
9
0
324,151
1
L
Cu Chulainn
9,197
575
107
7
0
282,952
0
W
Ullr
8,698
544
96
6
0
308,722
1
L
Chiron
7,885
493
99
6
0
283,570
4
W
Kukulkan
6,213
388
7
0
0
173,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role