Player Matchup

Odin
Odin
CrazyIGG
Odin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 125L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
HivemindX
Cthulhu
Level 26
God Stats
9W - 10L
1,287 SR
Queue Stats
49W - 50L
1,400 Elo+
Party 2
Merlin
Merlin
Nermade
Merlin
Level 9
God Stats
0W - 2L
1,334 SR
Queue Stats
4W - 5L
1,408 Elo+
Solo
Hachiman
Hachiman
Saegerfredo
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,371 Elo+
Party 2
Ratatoskr
Ratatoskr
Snufftea
Ratatoskr
Level 26
God Stats
6W - 7L
1,544 SR
Queue Stats
71W - 85L
1,406 Elo+
Party 2
Team Averages
Level 21
1,433 SR
1,398 Elo+

VS

Team Averages
Level 24
1,485 SR
1,406 Elo+
King Arthur
King Arthur
Ilovetea21
King Arthur
Level 27
God Stats
7W - 7L
1,421 SR
Queue Stats
83W - 64L
1,506 Elo+
Solo
Kukulkan
Kukulkan
PaedoDuck
Kukulkan
Level 23
God Stats
18W - 18L
1,141 SR
Queue Stats
331W - 392L
1,302 Elo+
Party 1
Izanami
Izanami
Xenuss
Izanami
Level 17
God Stats
12W - 10L
1,750 SR
Queue Stats
135W - 119L
1,375 Elo+
Party 1
Yemoja
Yemoja
YunoGasaki
Yemoja
Level 27
God Stats
31W - 31L
1,626 SR
Queue Stats
281W - 307L
1,420 Elo+
Party 3
Mercury
Mercury
pro100vKaIIIy
Mercury
Level 27
God Stats
32W - 28L
1,487 SR
Queue Stats
306W - 325L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
4 / 7 / 4
11,437
440
12,440
21,315
25,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
HivemindX
Cthulhu
14
0 / 4 / 2
9,454
364
8,092
23,604
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Nermade
Merlin
18
1 / 10 / 5
11,920
458
20,620
16,868
7,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Saegerfredo
Hachiman
13
0 / 7 / 3
9,157
352
7,460
15,515
10,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Snufftea
Ratatoskr
16
7 / 11 / 3
11,450
440
12,802
26,780
10,547
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ilovetea21
King Arthur
20
13 / 1 / 11
14,076
541
20,019
29,874
27,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
PaedoDuck
Kukulkan
17
2 / 4 / 8
11,605
446
11,327
14,155
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xenuss
Izanami
19
8 / 3 / 9
12,942
498
24,753
21,925
9,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
YunoGasaki
Yemoja
16
0 / 3 / 14
11,181
430
7,060
15,530
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
20
16 / 2 / 14
14,832
570
23,119
19,749
11,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
12
Kills
39
39
Deaths
13
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Odin
4
7
4
0.86
L
Cthulhu
HivemindX
Cthulhu
0
4
2
0.25
W
King Arthur
Ilovetea21
King Arthur
13
1
11
18.5
L
Merlin
Nermade
Merlin
1
10
5
0.35
W
Kukulkan
PaedoDuck
Kukulkan
2
4
8
1.5
L
Hachiman
Saegerfredo
Hachiman
0
7
3
0.21
L
Ratatoskr
Snufftea
Ratatoskr
7
11
3
0.77
W
Izanami
Xenuss
Izanami
8
3
9
4.17
W
Yemoja
YunoGasaki
Yemoja
0
3
14
2.33
W
Mercury
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,414
Damage
86,278
104,082
Taken
101,233
75,493
Mitigated
65,110
16,294
Healing
38,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
12,440
3,437
0
1,736
21,315
25,298
0
3,758
17,557
0
32,990
L
Cthulhu
HivemindX
Cthulhu
8,092
112
690
1,820
23,604
21,406
144
6,068
17,536
32,166
0
W
King Arthur
Ilovetea21
King Arthur
20,019
769
0
13,751
29,874
27,151
190
7,297
21,887
0
95,683
L
Merlin
Nermade
Merlin
20,620
1,521
170
1,129
16,868
7,578
0
3,515
13,353
93,286
0
W
Kukulkan
PaedoDuck
Kukulkan
11,327
228
0
2,973
14,155
5,902
1,188
6,737
6,947
61,548
0
L
Hachiman
Saegerfredo
Hachiman
7,460
5,282
681
1,030
15,515
10,664
0
2,587
12,928
0
38,857
L
Ratatoskr
Snufftea
Ratatoskr
12,802
3,159
486
8,552
26,780
10,547
0
2,459
24,321
0
54,050
W
Izanami
Xenuss
Izanami
24,753
19,451
0
8,746
21,925
9,427
3,369
6,592
14,966
0
120,172
W
Yemoja
YunoGasaki
Yemoja
7,060
599
3,069
4,686
15,530
11,427
7
5,157
10,110
18,928
0
W
Mercury
23,119
13,535
0
4,826
19,749
11,203
496
1,665
17,718
0
139,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,418
Gold Earned
64,636
444
Minions Killed
629
0
Camps Cleared
0
2,247,178
Distance Traveled
2,556,208
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,437
440
53
2
0
470,792
1
L
Cthulhu
9,454
364
40
2
0
492,071
4
W
King Arthur
14,076
541
159
6
0
501,921
5
L
Merlin
11,920
458
189
7
0
404,800
2
W
Kukulkan
11,605
446
117
5
0
474,063
0
L
Hachiman
9,157
352
79
3
0
415,779
1
L
Ratatoskr
11,450
440
83
3
0
463,736
6
W
Izanami
12,942
498
159
6
0
458,667
1
W
Yemoja
11,181
430
27
1
0
530,530
14
W
Mercury
14,832
570
167
6
0
591,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role