Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IMAMILKMAN27
Ah Puch
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,628 Elo+
Solo
Ares
Ares
OddAwter
Ares
Level 125
God Stats
4W - 1L
1,371 SR
Queue Stats
101W - 79L
1,634 Elo+
Solo
Hel
Hel
SLowLiFe
Hel
Level 160
God Stats
3W - 1L
1,550 SR
Queue Stats
481W - 524L
1,540 Elo+
Solo
Anubis
Anubis
Sugarbutt
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,560 Elo+

VS

Team Averages
Level 125
1,547 SR
1,588 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ImCarried
Horus
Level 129
God Stats
1W - 5L
1,339 SR
Queue Stats
246W - 179L
1,643 Elo+
Solo
Set
Set
MightyDragon
Set
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 186L
1,546 Elo+
Solo
Medusa
Medusa
Risasdebebe
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,703 Elo+
Solo
Hera
Hera
rowdyrough
Hera
Level 129
God Stats
4W - 5L
1,898 SR
Queue Stats
545W - 532L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
9 / 3 / 20
9,860
896
16,686
10,225
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
IMAMILKMAN27
Ah Puch
18
7 / 3 / 21
10,442
949
17,818
12,262
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
6 / 2 / 23
9,869
897
11,336
15,487
19,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 3 / 23
9,874
898
4,875
11,662
10,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Sugarbutt
Anubis
16
7 / 3 / 22
9,742
886
13,791
9,498
5,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 8 / 5
8,148
741
8,251
16,748
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
ImCarried
Horus
17
6 / 7 / 6
10,232
930
6,749
17,799
13,163
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 6 / 4
8,496
772
9,824
10,525
6,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Medusa
16
3 / 9 / 7
9,700
882
6,508
14,446
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 9
9,648
877
14,489
10,396
5,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
44
35
Kills
13
14
Deaths
35
109
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
3
20
6.33
L
Ganesha
 
Ganesha
0
8
5
0.31
W
Ah Puch
IMAMILKMAN27
Ah Puch
7
3
21
5.83
L
Horus
ImCarried
Horus
6
7
6
1.29
L
2
6
4
0.67
W
Ares
6
2
23
8.75
L
Medusa
3
9
7
0.72
W
6
3
23
5.83
W
Anubis
Sugarbutt
Anubis
7
3
22
6
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,506
Damage
45,821
59,134
Taken
69,914
46,709
Mitigated
45,584
24,198
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,686
6,531
1,094
140
10,225
5,066
2,148
4,127
6,098
0
32,718
L
Ganesha
 
Ganesha
8,251
203
264
873
16,748
16,153
206
10,630
6,118
13,406
0
W
Ah Puch
IMAMILKMAN27
Ah Puch
17,818
1,024
847
2,275
12,262
6,365
970
5,350
6,912
36,917
0
L
Horus
ImCarried
Horus
6,749
2,822
3,132
2,969
17,799
13,163
660
10,488
7,311
0
12,605
L
9,824
2,941
388
945
10,525
6,454
0
7,661
2,864
0
18,148
W
Ares
11,336
602
667
1,534
15,487
19,045
258
5,627
9,860
14,920
0
L
Medusa
6,508
1,590
673
1,459
14,446
4,678
1,715
12,159
2,287
0
17,642
W
4,875
186
10,423
4,907
11,662
10,743
340
4,934
6,728
13,214
0
W
Anubis
Sugarbutt
Anubis
13,791
345
630
1,681
9,498
5,490
1,416
2,702
6,796
26,440
0
L
14,489
4,177
2,208
1,695
10,396
5,136
748
6,882
3,514
32,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
46,224
103
Minions Killed
115
0
Camps Cleared
0
970,078
Distance Traveled
956,744
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,860
896
18
2
0
194,390
0
L
Ganesha
8,148
741
1
0
0
213,755
0
W
Ah Puch
10,442
949
41
4
0
194,434
1
L
Horus
10,232
930
13
1
0
206,927
2
L
Set
8,496
772
19
2
0
182,973
3
W
Ares
9,869
897
9
1
0
201,937
1
L
Medusa
9,700
882
39
4
0
173,326
0
W
Hel
9,874
898
20
2
0
202,434
0
W
Anubis
9,742
886
15
1
0
176,883
0
L
Hera
9,648
877
43
4
0
179,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role