Player Matchup

Anhur
Anhur
AHornyMonke
Anhur
Level 27
God Stats
9W - 7L
1,571 SR
Queue Stats
111W - 101L
1,549 Elo+
Solo
Sol
Sol
BeachenBabe67
Sol
Level 29
God Stats
3W - 11L
1,342 SR
Queue Stats
81W - 101L
1,518 Elo+
Solo
Bellona
Bellona
Conchiflorcita
Bellona
Level 28
God Stats
5W - 8L
1,585 SR
Queue Stats
22W - 27L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
TimothyD
Jormungandr
Level 24
God Stats
12W - 17L
1,478 SR
Queue Stats
84W - 96L
1,420 Elo+
Solo
Camazotz
Camazotz
Toaddle
Camazotz
Level 29
God Stats
0W - 2L
1,211 SR
Queue Stats
11W - 17L
1,485 Elo+
Party 1
Team Averages
Level 27
1,437 SR
1,494 Elo+

VS

Team Averages
Level 21
1,463 SR
1,503 Elo+
Heimdallr
Heimdallr
AzirusU
Heimdallr
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
145W - 208L
1,367 Elo+
Solo
Ra
Ra
HeartOfCold
Ra
Level 14
God Stats
1W - 1L
1,326 SR
Queue Stats
38W - 26L
1,767 Elo+
Solo
Kukulkan
Kukulkan
RTV Blood794
Kukulkan
Level 27
God Stats
1W - 2L
1,185 SR
Queue Stats
50W - 57L
1,383 Elo+
Solo
Ymir
Ymir
WoR_BAND
Ymir
Level 17
God Stats
3W - 1L
1,806 SR
Queue Stats
54W - 71L
1,372 Elo+
Solo
Thor
Thor
d3spaireon
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 97L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 3
13,560
542
21,660
26,046
10,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 3
11,205
448
7,362
16,436
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 10 / 1
10,283
411
4,348
19,123
17,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TimothyD
Jormungandr
18
9 / 7 / 5
13,229
529
17,493
25,854
23,186
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Toaddle
Camazotz
16
1 / 9 / 2
11,075
443
4,563
25,374
9,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AzirusU
Heimdallr
17
3 / 5 / 5
12,105
484
11,017
17,285
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 2 / 8
15,978
639
29,356
21,454
18,945
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
RTV Blood794
Kukulkan
19
6 / 5 / 7
13,514
541
15,933
13,969
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
4 / 5 / 9
13,224
529
6,797
19,913
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 2 / 11
14,905
596
18,738
19,915
9,975
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
19
Kills
41
41
Deaths
19
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
W
Heimdallr
AzirusU
Heimdallr
3
5
5
1.1
L
1
7
3
0.36
L
0
10
1
0.05
W
17
2
8
10.5
W
Kukulkan
RTV Blood794
Kukulkan
6
5
7
1.9
L
Jormungandr
TimothyD
Jormungandr
9
7
5
1.64
L
Camazotz
Toaddle
Camazotz
1
9
2
0.22
W
Ymir
4
5
9
1.7
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,426
Damage
81,841
112,833
Taken
92,536
67,807
Mitigated
60,203
29,750
Healing
30,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,660
12,429
0
9,179
26,046
10,984
546
8,445
17,545
0
101,869
W
Heimdallr
AzirusU
Heimdallr
11,017
8,202
0
2,444
17,285
6,989
2,544
3,819
13,466
0
68,524
L
7,362
839
0
5,597
16,436
6,441
5,901
7,422
8,710
62,778
3,101
L
4,348
921
376
1,417
19,123
17,692
17
10,397
8,584
0
48,340
W
29,356
4,501
4,804
13,785
21,454
18,945
2,676
5,565
15,889
130,605
0
W
Kukulkan
RTV Blood794
Kukulkan
15,933
2,266
0
678
13,969
6,438
2,723
7,551
6,418
77,108
0
L
Jormungandr
TimothyD
Jormungandr
17,493
3,263
345
2,349
25,854
23,186
0
14,596
10,872
49,686
0
L
Camazotz
Toaddle
Camazotz
4,563
785
0
10,487
25,374
9,504
1,118
10,338
15,036
0
56,269
W
Ymir
6,797
1,331
381
2,878
19,913
17,856
306
5,609
14,304
40,572
0
W
18,738
6,502
0
5,800
19,915
9,975
1,644
4,112
15,803
0
116,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,352
Gold Earned
69,726
513
Minions Killed
615
0
Camps Cleared
0
1,924,037
Distance Traveled
2,297,400
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,560
542
151
6
0
364,627
4
W
Heimdallr
12,105
484
99
4
0
427,339
2
L
Sol
11,205
448
99
4
0
424,179
0
L
Bellona
10,283
411
108
4
0
333,542
0
W
Ra
15,978
639
199
8
0
459,666
1
W
Kukulkan
13,514
541
133
5
0
439,519
3
L
Jormungandr
13,229
529
63
3
0
445,813
2
L
Camazotz
11,075
443
92
4
0
355,876
4
W
Ymir
13,224
529
56
2
0
454,702
0
W
Thor
14,905
596
128
5
0
516,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role