Player Matchup

Apollo
Apollo
BroDameron
Apollo
Level 64
God Stats
7W - 3L
1,761 SR
Queue Stats
105W - 102L
1,555 Elo+
Solo
Awilix
Awilix
EBGChamp
Awilix
Level 125
God Stats
7W - 5L
1,363 SR
Queue Stats
250W - 241L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
MikeHawk99
Gilgamesh
Level 115
God Stats
85W - 59L
1,687 SR
Queue Stats
436W - 427L
1,677 Elo+
Party 1
Ymir
Ymir
Tarper
Ymir
Level 125
God Stats
14W - 9L
1,690 SR
Queue Stats
288W - 298L
1,600 Elo+
Party 1
Chang'e
Chang'e
eGirlss
Chang'e
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
198W - 179L
1,585 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,602 Elo+

VS

Team Averages
Level 103
1,588 SR
1,554 Elo+
Jing Wei
Jing Wei
H3LiooT
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
414W - 392L
1,594 Elo+
Solo
Achilles
Achilles
Kregery
Achilles
Level 54
God Stats
3W - 3L
1,728 SR
Queue Stats
256W - 135L
1,717 Elo+
Party 2
Ra
Ra
Mithastraeus
Ra
Level 60
God Stats
16W - 12L
1,709 SR
Queue Stats
246W - 209L
1,590 Elo+
Solo
Athena
Athena
Ommnomnom
Athena
Level 153
God Stats
7W - 2L
1,500 SR
Queue Stats
182W - 177L
1,244 Elo+
Solo
Serqet
Serqet
TidePodTony
Serqet
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 67L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BroDameron
Apollo
20
10 / 4 / 5
16,814
673
20,719
17,633
8,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
EBGChamp
Awilix
20
11 / 3 / 5
14,907
596
12,294
16,343
7,658
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MikeHawk99
Gilgamesh
20
1 / 7 / 10
13,438
538
19,254
26,145
20,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Tarper
Ymir
18
3 / 3 / 11
13,484
539
12,273
22,636
25,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
eGirlss
Chang'e
18
4 / 5 / 7
12,273
491
11,805
18,902
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
H3LiooT
Jing Wei
20
5 / 7 / 1
13,488
540
12,603
20,538
8,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Kregery
Achilles
20
9 / 5 / 7
13,699
548
18,282
27,275
29,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 7 / 9
11,696
468
14,545
15,393
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Ommnomnom
Athena
17
4 / 3 / 9
12,038
482
10,591
19,784
21,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
17
3 / 8 / 4
11,610
464
11,631
21,199
16,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
52
29
Kills
22
22
Deaths
30
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
BroDameron
Apollo
10
4
5
3.13
W
Awilix
EBGChamp
Awilix
11
3
5
4.5
L
Jing Wei
H3LiooT
Jing Wei
5
7
1
0.79
L
Achilles
Kregery
Achilles
9
5
7
2.5
W
Gilgamesh
MikeHawk99
Gilgamesh
1
7
10
0.86
L
1
7
9
0.79
L
Athena
Ommnomnom
Athena
4
3
9
2.83
W
Ymir
Tarper
Ymir
3
3
11
2.83
L
Serqet
3
8
4
0.63
W
Chang'e
eGirlss
Chang'e
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,345
Damage
67,652
101,659
Taken
104,189
68,476
Mitigated
82,127
32,958
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BroDameron
Apollo
20,719
15,666
0
6,072
17,633
8,198
3,730
3,506
13,764
0
156,624
W
Awilix
EBGChamp
Awilix
12,294
5,417
0
5,050
16,343
7,658
649
2,477
13,230
0
104,911
L
Jing Wei
H3LiooT
Jing Wei
12,603
8,303
0
5,175
20,538
8,114
3,680
1,440
18,982
0
87,218
L
Achilles
Kregery
Achilles
18,282
5,687
0
5,541
27,275
29,777
304
4,767
22,262
0
82,785
W
Gilgamesh
MikeHawk99
Gilgamesh
19,254
3,741
0
7,313
26,145
20,158
1,193
4,988
20,967
0
90,872
L
14,545
1,072
2,129
2,826
15,393
5,736
316
5,951
9,056
98,821
0
L
Athena
Ommnomnom
Athena
10,591
3,020
0
1,558
19,784
21,754
66
5,784
13,748
27,878
0
W
Ymir
Tarper
Ymir
12,273
2,511
0
3,985
22,636
25,295
260
6,835
15,122
45,570
0
L
Serqet
11,631
1,843
0
4,972
21,199
16,746
0
5,264
15,823
0
69,683
W
Chang'e
eGirlss
Chang'e
11,805
586
3,097
7,441
18,902
7,167
762
6,838
11,537
70,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,916
Gold Earned
62,531
682
Minions Killed
591
0
Camps Cleared
0
2,510,949
Distance Traveled
2,414,514
29
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,814
673
223
9
0
489,184
7
W
Awilix
14,907
596
143
6
0
546,217
4
L
Jing Wei
13,488
540
138
6
0
429,140
6
L
Achilles
13,699
548
143
6
0
473,055
2
W
Gilgamesh
13,438
538
125
5
0
518,301
5
L
Ra
11,696
468
171
7
0
511,376
17
L
Athena
12,038
482
36
1
0
515,248
10
W
Ymir
13,484
539
69
3
0
496,902
13
L
Serqet
11,610
464
103
4
0
485,695
7
W
Chang'e
12,273
491
122
5
0
460,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role