Player Matchup

Ymir
Ymir
FlashYmir
Ymir
Level 18
God Stats
1W - 0L
1,922 SR
Queue Stats
7W - 2L
1,651 Elo+
Party 1
Thor
Thor
PineappleBadBoy
Thor
Level 144
God Stats
6W - 1L
1,562 SR
Queue Stats
61W - 41L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
RadSpaceWolf
Nu Wa
Level 18
God Stats
1W - 0L
1,848 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
broheam
Skadi
Level 29
God Stats
13W - 9L
1,478 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
consolen00b
Gilgamesh
Level 157
God Stats
9W - 4L
1,735 SR
Queue Stats
64W - 62L
1,530 Elo+
Party 1
Team Averages
Level 73
1,709 SR
1,542 Elo+

VS

Team Averages
Level 105
1,595 SR
1,478 Elo+
Hercules
Hercules
FROM_above1017
Hercules
Level 109
God Stats
10W - 12L
2,011 SR
Queue Stats
157W - 173L
1,411 Elo+
Solo
Hades
Hades
FuryQuake23
Hades
Level 158
God Stats
48W - 42L
1,675 SR
Queue Stats
181W - 198L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Irachetini19
Danzaburou
Level 48
God Stats
0W - 2L
1,483 SR
Queue Stats
2W - 3L
1,552 Elo+
Solo
Nemesis
Nemesis
JeyBy_27
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,504 Elo+
Solo
Tiamat
Tiamat
themadblaxican
Tiamat
Level 126
God Stats
1W - 3L
1,308 SR
Queue Stats
298W - 328L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 6 / 19
12,850
803
12,810
31,451
23,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
13 / 5 / 9
14,651
916
19,391
17,117
8,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 9
12,078
755
8,668
6,254
2,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
broheam
Skadi
16
0 / 4 / 6
10,090
631
7,600
9,619
3,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
consolen00b
Gilgamesh
20
14 / 4 / 7
15,304
957
19,937
19,279
15,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 7 / 6
9,679
605
6,868
17,793
14,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
12 / 4 / 3
14,935
933
21,610
17,182
12,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Irachetini19
Danzaburou
18
4 / 6 / 5
12,547
784
17,404
15,086
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JeyBy_27
Nemesis
17
3 / 9 / 8
11,609
726
10,067
18,550
8,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 7
10,880
680
9,450
12,499
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
33
Kills
22
22
Deaths
33
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
7
6
0.43
W
Ymir
3
6
19
2.08
L
12
4
3
3.38
L
Danzaburou
Irachetini19
Danzaburou
4
6
5
1.08
L
Nemesis
JeyBy_27
Nemesis
3
9
8
0.78
W
13
5
9
3.5
W
3
3
9
2.5
W
Skadi
broheam
Skadi
0
4
6
0.75
W
Gilgamesh
consolen00b
Gilgamesh
14
4
7
4.38
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,406
Damage
65,399
83,720
Taken
81,110
53,511
Mitigated
49,044
17,000
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,868
2,673
267
2,344
17,793
14,197
446
4,390
13,178
0
20,159
W
Ymir
12,810
2,367
0
8,195
31,451
23,540
457
11,353
19,639
26,100
0
L
21,610
619
1,265
6,219
17,182
12,135
3,212
5,606
11,480
66,278
0
L
Danzaburou
Irachetini19
Danzaburou
17,404
7,149
0
3,157
15,086
6,499
1,352
4,537
10,474
0
60,283
L
Nemesis
JeyBy_27
Nemesis
10,067
3,450
0
2,081
18,550
8,351
0
4,802
13,623
0
22,999
W
19,391
7,105
0
2,770
17,117
8,406
1,713
7,386
9,541
0
46,676
W
8,668
3,203
0
0
6,254
2,368
507
1,747
4,463
26,411
0
W
Skadi
broheam
Skadi
7,600
3,634
0
1,033
9,619
3,762
2,091
2,137
7,364
0
37,897
W
Gilgamesh
consolen00b
Gilgamesh
19,937
5,103
0
5,002
19,279
15,435
1,160
7,450
11,624
0
49,025
L
9,450
1,134
0
1,265
12,499
7,862
352
2,924
9,475
28,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,973
Gold Earned
59,650
305
Minions Killed
314
2
Camps Cleared
11
1,337,174
Distance Traveled
1,232,060
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,679
605
33
2
2
233,583
3
W
Ymir
12,850
803
40
3
0
256,880
0
L
Hades
14,935
933
119
7
3
264,618
0
L
Danzaburou
12,547
784
96
6
4
226,774
0
L
Nemesis
11,609
726
26
2
0
262,028
3
W
Thor
14,651
916
69
4
0
273,685
3
W
Nu Wa
12,078
755
50
3
0
258,046
0
W
Skadi
10,090
631
75
5
2
257,241
0
W
Gilgamesh
15,304
957
71
4
0
291,322
0
L
Tiamat
10,880
680
40
3
2
245,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role