Player Matchup

Fenrir
Fenrir
GodOfMonster93
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
Isatehguy
Gilgamesh
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 1
Camazotz
Camazotz
IshmaelAlmight
Camazotz
Level 23
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 6L
1,491 Elo+
Party 1
Artio
Artio
glutenfree_bussy
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,572 Elo+
Solo
Neith
Neith
luhmike00
Neith
Level 17
God Stats
37W - 40L
1,484 SR
Queue Stats
67W - 90L
1,437 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,438 Elo+

VS

Team Averages
Level 25
1,519 SR
1,443 Elo+
Merlin
Merlin
FentanylFloyd69
Merlin
Level 12
God Stats
725W - 342L
1,710 SR
Queue Stats
836W - 429L
1,676 Elo+
Solo
Olorun
Olorun
Haakneusjager
Olorun
Level 11
God Stats
2W - 1L
1,658 SR
Queue Stats
16W - 19L
1,356 Elo+
Party 2
Artio
Artio
ShinobiWan89
Artio
Level 30
God Stats
2W - 4L
1,348 SR
Queue Stats
637W - 656L
1,464 Elo+
Solo
Medusa
Medusa
lostcomenceni
Medusa
Level 43
God Stats
83W - 108L
1,411 SR
Queue Stats
110W - 144L
1,375 Elo+
Party 2
Cernunnos
Cernunnos
relevant-palm
Cernunnos
Level 27
God Stats
40W - 34L
1,468 SR
Queue Stats
159W - 209L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
9,559
869
5,671
20,158
8,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
Isatehguy
Gilgamesh
17
8 / 6 / 5
12,318
1,120
21,312
25,648
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
16
0 / 7 / 9
9,809
892
4,986
19,664
6,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 7 / 11
10,388
944
7,859
20,378
18,638
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
luhmike00
Neith
17
4 / 8 / 5
11,694
1,063
16,527
18,233
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 15
14,950
1,359
44,979
10,889
4,893
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 5 / 17
11,923
1,084
22,826
14,543
6,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 1 / 27
11,596
1,054
8,218
14,399
17,269
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 24
11,565
1,051
10,268
8,922
3,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
relevant-palm
Cernunnos
18
6 / 6 / 19
11,499
1,045
11,577
13,118
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
15
Kills
37
37
Deaths
15
33
Assists
102
Player
Kills
Deaths
Assists
KDA
W
18
0
15
25.5
L
2
9
3
0.39
W
6
5
17
2.9
L
Gilgamesh
Isatehguy
Gilgamesh
8
6
5
1.75
L
Camazotz
0
7
9
0.64
W
3
1
27
16.5
L
1
7
11
0.93
W
4
3
24
5.33
L
Neith
luhmike00
Neith
4
8
5
0.81
W
Cernunnos
relevant-palm
Cernunnos
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,355
Damage
97,868
104,081
Taken
61,871
49,147
Mitigated
37,447
7,275
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,979
2,028
501
3,891
10,889
4,893
0
1,001
9,888
74,090
0
L
5,671
979
0
71
20,158
8,450
0
16,526
3,632
0
8,123
W
22,826
15,297
1,357
4,852
14,543
6,618
0
2,159
12,384
36,969
0
L
Gilgamesh
Isatehguy
Gilgamesh
21,312
8,158
0
1,031
25,648
10,415
0
19,147
6,501
0
34,467
L
Camazotz
4,986
378
0
2,127
19,664
6,054
0
14,315
5,349
0
8,060
W
8,218
164
801
2,313
14,399
17,269
0
2,169
12,230
13,898
0
L
7,859
962
192
2,415
20,378
18,638
0
12,522
7,503
18,260
0
W
10,268
5,394
526
1,035
8,922
3,560
0
1,226
7,696
0
25,502
L
Neith
luhmike00
Neith
16,527
7,566
0
1,439
18,233
5,590
0
13,513
4,720
0
57,635
W
Cernunnos
relevant-palm
Cernunnos
11,577
5,552
1,627
2,735
13,118
5,107
0
1,304
11,814
0
29,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,768
Gold Earned
61,533
164
Minions Killed
188
4
Camps Cleared
4
962,297
Distance Traveled
936,407
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,950
1,359
66
6
1
220,731
1
L
Fenrir
9,559
869
5
0
0
196,076
0
W
Olorun
11,923
1,084
35
3
0
155,173
0
L
Gilgamesh
12,318
1,120
32
3
2
208,854
0
L
Camazotz
9,809
892
5
0
0
209,164
0
W
Artio
11,596
1,054
11
1
1
254,518
0
L
Artio
10,388
944
22
2
1
167,244
1
W
Medusa
11,565
1,051
35
3
1
153,017
0
L
Neith
11,694
1,063
100
9
1
180,959
0
W
Cernunnos
11,499
1,045
41
4
1
152,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role