Player Matchup

Pele
Pele
Semmellaar
Pele
Level 101
God Stats
7W - 3L
1,879 SR
Queue Stats
157W - 121L
1,604 Elo+
Party 1
Scylla
Scylla
Zanplix
Scylla
Level 49
God Stats
16W - 13L
1,566 SR
Queue Stats
247W - 196L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
juretc02
Gilgamesh
Level 115
God Stats
7W - 7L
1,561 SR
Queue Stats
202W - 162L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
kwispel_123
Hou Yi
Level 17
God Stats
3W - 1L
1,538 SR
Queue Stats
3W - 1L
1,597 Elo+
Party 1
Khepri
Khepri
wachita
Khepri
Level 123
God Stats
4W - 5L
1,244 SR
Queue Stats
165W - 238L
1,314 Elo+
Solo
Team Averages
Level 81
1,558 SR
1,544 Elo+

VS

Team Averages
Level 64
1,498 SR
1,585 Elo+
Geb
Geb
CharCustomZaku
Geb
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 33L
1,658 Elo+
Party 2
Cupid
Cupid
Hushovia
Cupid
Level 44
God Stats
6W - 10L
1,384 SR
Queue Stats
286W - 377L
1,382 Elo+
Solo
Nike
Nike
MrMcAuley
Nike
Level 49
God Stats
8W - 10L
1,608 SR
Queue Stats
65W - 38L
1,741 Elo+
Party 2
Thor
Thor
Thorphax
Thor
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
XxHarambe42OxX
Janus
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
155W - 141L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 11
11,959
569
22,480
16,615
9,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Zanplix
Scylla
20
8 / 1 / 8
12,399
590
15,258
8,667
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
juretc02
Gilgamesh
19
9 / 4 / 8
12,415
591
16,965
23,681
18,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
14
0 / 2 / 5
9,022
430
6,242
11,627
4,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
wachita
Khepri
13
0 / 2 / 8
7,947
378
3,571
14,242
13,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,465
355
8,268
16,266
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Hushovia
Cupid
11
0 / 7 / 1
7,140
340
5,518
16,080
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
15
4 / 6 / 2
9,844
469
13,742
22,223
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
2 / 5 / 4
9,608
458
9,641
16,006
6,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 0
9,168
437
5,298
12,938
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
30
Kills
9
9
Deaths
30
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Cupid
Hushovia
Cupid
0
7
1
0.07
L
Nike
4
6
2
0.83
W
13
0
11
18.5
L
Thor
2
5
4
0.8
L
2
8
0
0.25
W
Scylla
Zanplix
Scylla
8
1
8
12
W
Gilgamesh
juretc02
Gilgamesh
9
4
8
3.25
W
Hou Yi
0
2
5
1.25
W
Khepri
wachita
Khepri
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,516
Damage
42,467
74,832
Taken
83,513
49,780
Mitigated
42,719
27,183
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,268
693
0
2,361
16,266
11,063
0
4,227
11,913
26,694
0
L
Cupid
Hushovia
Cupid
5,518
2,269
1,649
5,098
16,080
4,747
0
2,264
13,816
0
30,656
L
Nike
13,742
2,239
0
7,003
22,223
16,539
175
4,570
17,475
0
45,192
W
22,480
5,195
0
10,485
16,615
9,447
52
3,512
13,053
0
86,268
L
Thor
9,641
938
0
4,560
16,006
6,093
0
3,874
11,996
0
68,460
L
5,298
103
0
1,299
12,938
4,277
0
3,372
9,368
62,210
0
W
Scylla
Zanplix
Scylla
15,258
1,522
0
2,072
8,667
4,148
2,521
1,807
6,760
103,769
0
W
Gilgamesh
juretc02
Gilgamesh
16,965
4,306
0
10,214
23,681
18,148
222
2,634
20,472
116
79,344
W
Hou Yi
6,242
2,481
0
1,991
11,627
4,887
332
2,122
9,455
0
51,467
W
Khepri
wachita
Khepri
3,571
144
0
2,421
14,242
13,150
260
3,491
10,726
20,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
43,225
570
Minions Killed
428
0
Camps Cleared
0
2,110,037
Distance Traveled
1,908,245
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,465
355
26
1
0
409,129
5
L
Cupid
7,140
340
66
3
0
328,357
5
L
Nike
9,844
469
83
4
0
369,356
4
W
Pele
11,959
569
124
6
0
510,273
2
L
Thor
9,608
458
123
6
0
428,295
5
L
Janus
9,168
437
130
6
0
373,108
10
W
Scylla
12,399
590
181
9
0
393,192
6
W
Gilgamesh
12,415
591
140
7
0
425,381
2
W
Hou Yi
9,022
430
101
5
0
389,760
0
W
Khepri
7,947
378
24
1
0
391,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role