Player Matchup

Zeus
Zeus
Fltoig
Zeus
Level 108
God Stats
27W - 33L
1,484 SR
Queue Stats
137W - 144L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Patrizio2511
Danzaburou
Level 47
God Stats
17W - 25L
1,450 SR
Queue Stats
330W - 345L
1,438 Elo+
Party 1
Yemoja
Yemoja
Sangrave
Yemoja
Level 49
God Stats
6W - 3L
1,716 SR
Queue Stats
14W - 12L
1,507 Elo+
Solo
Bellona
Bellona
hyperboreans
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,508 Elo+
Party 1
Mercury
Mercury
minotauro2003
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,530 SR
1,483 Elo+

VS

Team Averages
Level 66
1,510 SR
1,464 Elo+
Ares
Ares
CancerDon8tor
Ares
Level 68
God Stats
20W - 16L
1,485 SR
Queue Stats
204W - 215L
1,426 Elo+
Party 2
Anhur
Anhur
Fineodandy
Anhur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JaiimeManger
Danzaburou
Level 64
God Stats
103W - 86L
1,592 SR
Queue Stats
276W - 282L
1,517 Elo+
Solo
Olorun
Olorun
WhyYouBornFor
Olorun
Level 44
God Stats
2W - 1L
1,473 SR
Queue Stats
84W - 98L
1,376 Elo+
Party 2
Athena
Athena
ZqAndy
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fltoig
Zeus
10
2 / 3 / 3
5,922
592
9,052
5,463
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Patrizio2511
Danzaburou
8
1 / 6 / 1
4,762
476
3,340
6,715
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Sangrave
Yemoja
8
0 / 4 / 2
4,801
480
3,497
5,324
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
hyperboreans
Bellona
10
0 / 1 / 0
5,497
550
1,850
5,516
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
8
2 / 2 / 3
5,214
521
2,028
6,030
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,920
592
2,881
7,374
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
1 / 0 / 5
5,966
597
4,765
3,902
1,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JaiimeManger
Danzaburou
11
6 / 0 / 4
6,734
673
6,293
6,937
2,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 3 / 2
5,119
512
1,663
5,818
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
ZqAndy
Athena
9
5 / 0 / 7
6,471
647
3,654
8,195
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
16
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Anhur
1
0
5
3.5
L
Zeus
Fltoig
Zeus
2
3
3
1.17
W
Danzaburou
JaiimeManger
Danzaburou
6
0
4
8
L
Danzaburou
Patrizio2511
Danzaburou
1
6
1
0.25
L
Yemoja
Sangrave
Yemoja
0
4
2
0.25
W
1
3
2
0.67
W
Athena
ZqAndy
Athena
5
0
7
8.5
L
Bellona
hyperboreans
Bellona
0
1
0
0
L
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
19,256
29,048
Taken
32,226
10,168
Mitigated
12,591
7,277
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,881
97
0
2,488
7,374
3,029
0
2,800
4,574
31,019
0
W
Anhur
4,765
1,941
0
1,613
3,902
1,068
264
98
3,804
0
25,272
L
Zeus
Fltoig
Zeus
9,052
884
53
1,445
5,463
1,718
0
3,767
1,558
36,166
0
W
Danzaburou
JaiimeManger
Danzaburou
6,293
3,452
0
4,063
6,937
2,147
666
2,272
4,665
0
36,957
L
Danzaburou
Patrizio2511
Danzaburou
3,340
1,132
0
903
6,715
1,349
0
750
5,965
0
21,970
L
Yemoja
Sangrave
Yemoja
3,497
654
1,085
701
5,324
2,087
0
1,198
4,126
12,181
0
W
1,663
633
0
1,253
5,818
2,187
0
4,191
1,627
19,001
0
W
Athena
ZqAndy
Athena
3,654
1,126
0
2,644
8,195
4,160
99
3,188
5,007
14,999
0
L
Bellona
hyperboreans
Bellona
1,850
140
0
2,819
5,516
3,172
160
27
5,489
0
25,812
L
Mercury
2,028
828
0
271
6,030
1,842
0
2,318
3,712
0
24,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
30,210
249
Minions Killed
274
0
Camps Cleared
0
896,219
Distance Traveled
942,470
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,920
592
72
7
0
202,117
0
W
Anhur
5,966
597
61
6
0
183,280
4
L
Zeus
5,922
592
73
7
0
158,993
5
W
Danzaburou
6,734
673
65
7
0
171,083
3
L
Danzaburou
4,762
476
39
4
0
167,489
1
L
Yemoja
4,801
480
20
2
0
167,142
4
W
Olorun
5,119
512
47
5
0
174,601
0
W
Athena
6,471
647
29
3
0
211,389
3
L
Bellona
5,497
550
64
6
0
209,596
3
L
Mercury
5,214
521
53
5
0
192,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role