Player Matchup

Persephone
Persephone
Gold I
MxrioBrosPGM-
Persephone
Gold I
Level 159
God Stats
23W - 26L
1,562 SR
Queue Stats
1,226W - 1,230L
1,550 MMR
Solo
Xing Tian
Xing Tian
Gold II
SL xSCORPIONx
Xing Tian
Gold II
Level 119
God Stats
1W - 7L
1,378 SR
Queue Stats
36W - 45L
1,628 MMR
Party 1
Achilles
Achilles
Bronze III
big_zeon
Achilles
Bronze III
Level 84
God Stats
1W - 1L
1,602 SR
Queue Stats
2W - 4L
1,541 MMR
Solo
Loki
Loki
Gold II
diak10000
Loki
Gold II
Level 147
God Stats
1W - 1L
1,380 SR
Queue Stats
189W - 192L
1,580 MMR
Solo
Izanami
Izanami
Gold III
therealgamer010
Izanami
Gold III
Level 109
God Stats
1W - 3L
1,580 SR
Queue Stats
98W - 99L
1,498 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,500 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,643 SR
1,561 MMR
Raijin
Raijin
Silver II
Geef
Raijin
Silver II
Level 142
God Stats
9W - 4L
1,735 SR
Queue Stats
51W - 41L
1,552 MMR
Party 2
Danzaburou
Danzaburou
Gold II
LokiOrTroll
Danzaburou
Gold II
Level 57
God Stats
7W - 1L
1,696 SR
Queue Stats
31W - 25L
1,703 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
TheDayMan1504
Tsukuyomi
Gold IV
Level 129
God Stats
3W - 1L
1,706 SR
Queue Stats
57W - 49L
1,670 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
WUzuluu
Kuzenbo
Gold V
Level 158
God Stats
5W - 5L
1,472 SR
Queue Stats
98W - 94L
1,356 MMR
Party 3
King Arthur
King Arthur
Gold II
alex4tonda
King Arthur
Gold II
Level 105
God Stats
26W - 18L
1,606 SR
Queue Stats
153W - 149L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MxrioBrosPGM-
Persephone
17
2 / 7 / 5
11,334
472
15,802
18,937
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
SL xSCORPIONx
Xing Tian
15
2 / 5 / 4
10,545
439
8,679
25,209
23,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
big_zeon
Achilles
17
1 / 4 / 3
10,493
437
12,152
25,414
23,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
18
4 / 6 / 3
11,705
488
11,145
17,443
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 0
10,655
444
10,212
18,080
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaTiamatCu ChulainnSetScylla

VS

Bans
ApolloAnhurGuan YuCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Geef
Raijin
20
8 / 4 / 11
13,752
573
20,707
16,302
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
LokiOrTroll
Danzaburou
20
6 / 1 / 9
14,893
621
16,533
20,020
9,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
TheDayMan1504
Tsukuyomi
20
11 / 3 / 12
14,705
613
18,416
15,037
9,632
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
WUzuluu
Kuzenbo
16
0 / 1 / 18
11,859
494
6,138
21,964
29,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
alex4tonda
King Arthur
20
5 / 1 / 16
14,032
585
21,442
30,209
27,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
10
Kills
30
30
Deaths
10
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Raijin
Geef
Raijin
8
4
11
3.38
W
Danzaburou
LokiOrTroll
Danzaburou
6
1
9
10.5
L
Persephone
MxrioBrosPGM-
Persephone
2
7
5
0.64
L
Xing Tian
SL xSCORPIONx
Xing Tian
2
5
4
0.8
W
Tsukuyomi
TheDayMan1504
Tsukuyomi
11
3
12
5.67
W
Kuzenbo
WUzuluu
Kuzenbo
0
1
18
9
W
King Arthur
alex4tonda
King Arthur
5
1
16
13
L
Achilles
big_zeon
Achilles
1
4
3
0.63
L
Loki
4
6
3
0.92
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
83,236
105,083
Taken
103,532
67,606
Mitigated
83,766
15,360
Healing
48,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Geef
Raijin
20,707
1,846
217
5,249
16,302
7,475
1,451
7,669
8,225
98,571
0
W
Danzaburou
LokiOrTroll
Danzaburou
16,533
10,459
0
14,340
20,020
9,493
9,438
3,130
16,619
0
127,425
L
Persephone
MxrioBrosPGM-
Persephone
15,802
540
0
3,623
18,937
7,090
0
6,385
12,177
83,379
0
L
Xing Tian
SL xSCORPIONx
Xing Tian
8,679
690
0
990
25,209
23,158
301
8,315
16,596
29,443
0
W
Tsukuyomi
TheDayMan1504
Tsukuyomi
18,416
4,196
0
6,842
15,037
9,632
1,374
3,071
11,725
0
115,715
W
Kuzenbo
WUzuluu
Kuzenbo
6,138
2,942
0
8,902
21,964
29,980
271
6,196
15,378
22,190
0
W
King Arthur
alex4tonda
King Arthur
21,442
2,185
0
13,218
30,209
27,186
123
4,626
24,868
0
96,201
L
Achilles
big_zeon
Achilles
12,152
3,423
0
5,489
25,414
23,619
162
4,201
20,809
0
67,825
L
Loki
11,145
1,790
0
2,360
17,443
7,321
541
2,428
14,847
0
80,475
L
10,212
5,968
0
2,898
18,080
6,418
0
4,441
13,527
0
64,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,732
Gold Earned
69,241
526
Minions Killed
668
0
Camps Cleared
0
2,215,355
Distance Traveled
2,388,855
16
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,752
573
165
7
0
439,883
9
W
Danzaburou
14,893
621
177
7
0
406,653
5
L
Persephone
11,334
472
145
6
0
448,392
6
L
Xing Tian
10,545
439
39
2
0
466,742
5
W
Tsukuyomi
14,705
613
164
7
0
544,017
5
W
Kuzenbo
11,859
494
18
1
0
499,634
16
W
King Arthur
14,032
585
144
6
0
498,668
6
L
Achilles
10,493
437
103
4
0
446,854
1
L
Loki
11,705
488
107
4
0
488,717
1
L
Izanami
10,655
444
132
6
0
364,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role