Player Matchup

Kumbhakarna
Kumbhakarna
Alfrahed
Kumbhakarna
Level 151
God Stats
13W - 14L
1,523 SR
Queue Stats
827W - 878L
1,469 Elo+
Solo
Nu Wa
Nu Wa
JellyC0
Nu Wa
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 173L
1,518 Elo+
Party 1
Izanami
Izanami
skyagaming
Izanami
Level 61
God Stats
26W - 20L
1,583 SR
Queue Stats
89W - 110L
1,510 Elo+
Party 1
Team Averages
Level 96
1,535 SR
1,499 Elo+

VS

Team Averages
Level 89
1,677 SR
1,448 Elo+
Anubis
Anubis
Skilinage
Anubis
Level 100
God Stats
4W - 2L
1,710 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Sobek
Sobek
frankii44
Sobek
Level 42
God Stats
12W - 10L
1,658 SR
Queue Stats
248W - 209L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
iisrapamelachu
Danzaburou
Level 126
God Stats
36W - 30L
1,664 SR
Queue Stats
396W - 377L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alfrahed
Kumbhakarna
13
0 / 3 / 10
10,866
679
5,860
21,228
24,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
JellyC0
Nu Wa
14
2 / 4 / 9
10,553
660
17,044
9,605
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
skyagaming
Izanami
17
9 / 0 / 1
12,351
772
20,077
12,090
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Skilinage
Anubis
14
2 / 3 / 5
10,460
654
12,939
10,373
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
frankii44
Sobek
11
1 / 4 / 2
10,174
636
4,392
19,725
23,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
iisrapamelachu
Danzaburou
13
4 / 4 / 2
10,844
678
16,587
15,764
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
7
7
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alfrahed
Kumbhakarna
0
3
10
1.67
W
Nu Wa
JellyC0
Nu Wa
2
4
9
1.63
L
Anubis
Skilinage
Anubis
2
3
5
1.5
L
Sobek
frankii44
Sobek
1
4
2
0.5
L
Danzaburou
iisrapamelachu
Danzaburou
4
4
2
1.25
W
Izanami
skyagaming
Izanami
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
33,918
42,923
Taken
45,862
31,482
Mitigated
34,682
11,736
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alfrahed
Kumbhakarna
5,860
514
0
5,239
21,228
24,578
215
7,149
14,079
21,571
0
W
Nu Wa
JellyC0
Nu Wa
17,044
4,422
0
2,199
9,605
2,486
573
5,574
4,031
51,454
0
L
Anubis
Skilinage
Anubis
12,939
201
0
4,892
10,373
5,066
0
5,087
5,286
70,943
0
L
Sobek
frankii44
Sobek
4,392
239
0
2,232
19,725
23,535
0
8,371
11,354
10,197
0
L
Danzaburou
iisrapamelachu
Danzaburou
16,587
7,622
0
4,516
15,764
6,081
0
9,482
6,282
0
63,594
W
Izanami
skyagaming
Izanami
20,077
15,974
0
4,298
12,090
4,418
2,801
4,700
7,390
0
102,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
31,478
248
Minions Killed
219
0
Camps Cleared
0
884,742
Distance Traveled
801,782
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,866
679
18
1
0
299,352
1
W
Nu Wa
10,553
660
66
4
0
276,541
1
L
Anubis
10,460
654
118
7
0
261,622
5
L
Sobek
10,174
636
8
1
0
281,032
3
L
Danzaburou
10,844
678
93
6
0
259,128
3
W
Izanami
12,351
772
164
10
0
308,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role