Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FalseProphet5210
Guan Yu
Level 123
God Stats
1W - 2L
1,626 SR
Queue Stats
91W - 103L
1,499 Elo+
Party 1
Pele
Pele
JT-Hertz
Pele
Level 134
God Stats
1W - 1L
1,877 SR
Queue Stats
61W - 70L
1,501 Elo+
Party 1
Scylla
Scylla
Mr_Frozen_Death
Scylla
Level 78
God Stats
5W - 4L
1,559 SR
Queue Stats
170W - 172L
1,379 Elo+
Party 1
Chernobog
Chernobog
Neshota
Chernobog
Level 49
God Stats
0W - 2L
1,457 SR
Queue Stats
0W - 2L
1,324 Elo+
Solo
Team Averages
Level 103
1,604 SR
1,441 Elo+

VS

Team Averages
Level 92
1,471 SR
1,641 Elo+
Ullr
Ullr
Cunings
Ullr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Lord Salgant
Gilgamesh
Level 127
God Stats
11W - 7L
1,500 SR
Queue Stats
205W - 180L
1,620 Elo+
Party 2
Athena
Athena
ULeaper
Athena
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 5L
2,003 Elo+
Party 2
Pele
Pele
UZeaper
Pele
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
337W - 243L
1,671 Elo+
Party 2
Poseidon
Poseidon
UvularPlanet211
Poseidon
Level 48
God Stats
28W - 44L
1,353 SR
Queue Stats
177W - 238L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 0
3,096
619
60
2,662
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 0
3,286
657
1,480
3,796
2,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
7
0 / 1 / 0
3,639
728
1,235
3,330
856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,034
607
96
2,235
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Neshota
Chernobog
1
0 / 0 / 0
2,520
504
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cunings
Ullr
6
0 / 0 / 1
3,712
742
757
1,893
491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Lord Salgant
Gilgamesh
6
1 / 0 / 1
3,739
748
1,798
3,016
783
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
ULeaper
Athena
6
2 / 0 / 1
3,751
750
1,429
2,004
603
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
UZeaper
Pele
6
2 / 0 / 0
3,844
769
1,131
2,304
535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
6
0 / 0 / 1
3,502
700
687
874
136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Ullr
Cunings
Ullr
0
0
1
0.5
L
0
2
0
0
L
Pele
0
1
0
0
W
Gilgamesh
Lord Salgant
Gilgamesh
1
0
1
1.5
L
0
1
0
0
L
Chernobog
Neshota
Chernobog
0
0
0
0
W
Athena
ULeaper
Athena
2
0
1
2.5
W
Pele
UZeaper
Pele
2
0
0
2
W
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,871
Damage
5,802
12,023
Taken
10,091
4,471
Mitigated
2,548
3,049
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
60
0
0
724
2,662
953
0
239
2,423
6,913
0
W
Ullr
Cunings
Ullr
757
426
0
723
1,893
491
0
60
1,833
0
14,194
L
1,480
121
0
953
3,796
2,114
0
304
3,492
0
11,444
L
Pele
1,235
311
0
1,367
3,330
856
0
319
2,989
0
15,667
W
Gilgamesh
Lord Salgant
Gilgamesh
1,798
392
0
1,206
3,016
783
0
0
2,816
0
12,606
L
96
0
0
5
2,235
548
0
1,154
1,003
9,614
0
L
Chernobog
Neshota
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Athena
ULeaper
Athena
1,429
624
68
728
2,004
603
0
0
1,979
12,027
0
W
Pele
UZeaper
Pele
1,131
297
0
1,298
2,304
535
0
80
2,208
0
13,099
W
Poseidon
687
0
0
434
874
136
369
0
874
13,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,575
Gold Earned
18,548
102
Minions Killed
134
0
Camps Cleared
0
398,893
Distance Traveled
500,601
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,096
619
9
2
0
92,500
0
W
Ullr
3,712
742
26
5
0
91,323
2
L
Guan Yu
3,286
657
30
6
0
93,348
0
L
Pele
3,639
728
47
9
0
113,697
1
W
Gilgamesh
3,739
748
27
5
0
89,685
0
L
Scylla
3,034
607
16
3
0
97,403
0
L
Chernobog
2,520
504
0
0
0
1,945
0
W
Athena
3,751
750
22
4
0
106,760
2
W
Pele
3,844
769
38
8
0
119,549
1
W
Poseidon
3,502
700
21
4
0
93,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role