Player Matchup

Jing Wei
Jing Wei
Cruelkillah
Jing Wei
Level 157
God Stats
0W - 2L
1,305 SR
Queue Stats
338W - 327L
1,535 Elo+
Party 1
Chang'e
Chang'e
HallOrNuttin
Chang'e
Level 150
God Stats
3W - 14L
1,212 SR
Queue Stats
372W - 365L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
NuuWavee
Guan Yu
Level 120
God Stats
28W - 24L
1,667 SR
Queue Stats
217W - 184L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
RaySwavy
Xing Tian
Level 108
God Stats
11W - 7L
1,499 SR
Queue Stats
192W - 218L
1,540 Elo+
Party 1
Nemesis
Nemesis
UncleAntx
Nemesis
Level 116
God Stats
73W - 62L
1,573 SR
Queue Stats
683W - 681L
1,482 Elo+
Party 1
Team Averages
Level 130
1,451 SR
1,519 Elo+

VS

Team Averages
Level 121
1,663 SR
1,528 Elo+
Ra
Ra
ItsMara7
Ra
Level 107
God Stats
16W - 16L
1,538 SR
Queue Stats
528W - 519L
1,468 Elo+
Party 2
Rama
Rama
Itszachmc
Rama
Level 140
God Stats
58W - 42L
1,625 SR
Queue Stats
581W - 575L
1,489 Elo+
Party 2
Chiron
Chiron
Loma_WarMachine
Chiron
Level 122
God Stats
131W - 93L
1,773 SR
Queue Stats
347W - 321L
1,576 Elo+
Solo
Mulan
Mulan
MANUELOCO 0412
Mulan
Level 110
God Stats
8W - 7L
1,634 SR
Queue Stats
480W - 457L
1,565 Elo+
Solo
Ymir
Ymir
Rize Ravens
Ymir
Level 125
God Stats
5W - 5L
1,746 SR
Queue Stats
42W - 45L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cruelkillah
Jing Wei
11
0 / 0 / 0
5,671
516
1,763
4,168
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
HallOrNuttin
Chang'e
9
0 / 2 / 0
5,102
464
2,153
5,328
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
NuuWavee
Guan Yu
11
0 / 2 / 1
5,449
495
3,415
8,969
5,302
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
RaySwavy
Xing Tian
8
0 / 2 / 0
4,825
439
1,655
7,678
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
UncleAntx
Nemesis
9
1 / 1 / 0
5,540
504
3,394
6,099
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,424
584
4,226
4,037
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Rama
10
1 / 0 / 1
5,929
539
2,192
3,564
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

9
3 / 0 / 1
5,921
538
5,101
4,008
1,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 1
7,119
647
6,838
8,080
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,947
541
1,618
4,450
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cruelkillah
Jing Wei
0
0
0
0
L
Chang'e
HallOrNuttin
Chang'e
0
2
0
0
W
1
0
2
2
W
Rama
1
0
1
1.5
W
3
0
1
3.5
W
1
1
1
1.5
L
Guan Yu
NuuWavee
Guan Yu
0
2
1
0.25
L
Xing Tian
RaySwavy
Xing Tian
0
2
0
0
W
1
0
2
2
L
Nemesis
UncleAntx
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,380
Damage
19,975
32,242
Taken
24,139
13,146
Mitigated
9,296
10,380
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cruelkillah
Jing Wei
1,763
1,101
0
2,900
4,168
1,022
0
257
3,911
0
33,300
L
Chang'e
HallOrNuttin
Chang'e
2,153
124
333
1,861
5,328
1,557
0
1,872
3,272
27,326
0
W
4,226
849
635
2,217
4,037
1,390
396
1,061
2,882
42,762
0
W
Rama
2,192
2,007
0
2,019
3,564
979
0
370
3,166
0
36,530
W
5,101
1,834
630
1,288
4,008
1,151
1,954
711
3,255
0
28,015
W
6,838
1,156
0
2,934
8,080
3,698
0
0
8,080
0
48,271
L
Guan Yu
NuuWavee
Guan Yu
3,415
278
135
2,938
8,969
5,302
0
0
8,969
0
27,005
L
Xing Tian
RaySwavy
Xing Tian
1,655
188
0
1,772
7,678
3,527
0
2,522
4,988
12,941
0
W
1,618
491
0
1,861
4,450
2,078
0
1,456
2,948
20,282
0
L
Nemesis
UncleAntx
Nemesis
3,394
1,194
0
441
6,099
1,738
0
785
5,258
0
29,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
31,340
301
Minions Killed
358
0
Camps Cleared
0
1,043,114
Distance Traveled
999,753
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,671
516
83
8
0
211,019
6
L
Chang'e
5,102
464
70
6
0
207,898
4
W
Ra
6,424
584
82
7
0
203,942
4
W
Rama
5,929
539
82
7
0
172,680
2
W
Chiron
5,921
538
49
4
0
209,922
1
W
Mulan
7,119
647
103
9
0
199,696
1
L
Guan Yu
5,449
495
62
6
0
198,862
3
L
Xing Tian
4,825
439
19
2
0
195,411
3
W
Ymir
5,947
541
42
4
0
213,513
2
L
Nemesis
5,540
504
67
6
0
229,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role