Player Matchup

Artemis
Artemis
Ezdeath3035
Artemis
Level 128
God Stats
23W - 17L
1,561 SR
Queue Stats
707W - 643L
1,489 Elo+
Party 1
Bacchus
Bacchus
killsecures
Bacchus
Level 153
God Stats
146W - 96L
1,564 SR
Queue Stats
568W - 529L
1,489 Elo+
Party 1
Nox
Nox
savi420
Nox
Level 149
God Stats
19W - 15L
1,543 SR
Queue Stats
409W - 329L
1,496 Elo+
Party 1
Team Averages
Level 143
1,556 SR
1,492 Elo+

VS

Team Averages
Level 56
1,500 SR
1,482 Elo+
Zeus
Zeus
DOGGYCHEWTOY
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,526 Elo+
Solo
Izanami
Izanami
Joey442
Izanami
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 118L
1,476 Elo+
Party 2
Mulan
Mulan
NotZeroedin
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 128L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ezdeath3035
Artemis
15
14 / 1 / 7
12,642
790
15,560
8,880
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
killsecures
Bacchus
13
2 / 1 / 17
10,326
645
6,921
10,964
11,803
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
16
6 / 0 / 15
11,340
709
8,884
6,374
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
8,845
553
8,940
10,610
2,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Joey442
Izanami
12
0 / 5 / 1
8,682
543
3,670
10,445
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 9 / 2
8,735
546
3,827
16,155
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
22
Kills
2
2
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Artemis
Ezdeath3035
Artemis
14
1
7
17.5
L
Izanami
Joey442
Izanami
0
5
1
0.1
L
0
9
2
0.11
W
Bacchus
killsecures
Bacchus
2
1
17
10.5
W
Nox
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
16,437
26,218
Taken
37,210
17,631
Mitigated
14,298
4,192
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,940
339
0
1,578
10,610
2,638
0
3,492
7,022
35,925
0
W
Artemis
Ezdeath3035
Artemis
15,560
8,176
0
2,907
8,880
3,281
1,733
3,714
5,166
0
64,243
L
Izanami
Joey442
Izanami
3,670
1,671
0
296
10,445
2,838
0
4,617
5,624
0
34,702
L
3,827
1,195
0
3,007
16,155
8,822
0
7,202
8,687
0
22,065
W
Bacchus
killsecures
Bacchus
6,921
609
0
438
10,964
11,803
46
3,018
7,946
25,271
0
W
Nox
8,884
201
0
847
6,374
2,547
578
2,584
3,790
46,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
26,262
182
Minions Killed
149
0
Camps Cleared
0
843,184
Distance Traveled
663,150
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,845
553
57
4
0
204,911
2
W
Artemis
12,642
790
64
4
0
275,842
3
L
Izanami
8,682
543
65
4
0
226,984
1
L
Mulan
8,735
546
27
2
0
231,255
3
W
Bacchus
10,326
645
28
2
0
286,951
3
W
Nox
11,340
709
90
6
0
280,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role