Player Matchup

Mulan
Mulan
JayDTM-
Mulan
Level 25
God Stats
15W - 17L
1,368 SR
Queue Stats
47W - 62L
1,344 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Y-U-R-O__
Cu Chulainn
Level 53
God Stats
3W - 0L
1,756 SR
Queue Stats
109W - 118L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
delarosa_j-86
Cthulhu
Level 61
God Stats
38W - 30L
1,580 SR
Queue Stats
164W - 146L
1,436 Elo+
Party 1
Zeus
Zeus
iYuNgBrAtZ
Zeus
Level 48
God Stats
47W - 41L
1,565 SR
Queue Stats
173W - 192L
1,451 Elo+
Party 1
Neith
Neith
mankind14
Neith
Level 46
God Stats
25W - 17L
1,757 SR
Queue Stats
131W - 147L
1,391 Elo+
Party 1
Team Averages
Level 47
1,605 SR
1,416 Elo+

VS

Team Averages
Level 42
1,529 SR
1,402 Elo+
Guan Yu
Guan Yu
Jams a What1
Guan Yu
Level 38
God Stats
30W - 21L
1,606 SR
Queue Stats
226W - 221L
1,409 Elo+
Party 2
Chang'e
Chang'e
Jeffkiller1023
Chang'e
Level 47
God Stats
25W - 22L
1,499 SR
Queue Stats
654W - 648L
1,343 Elo+
Solo
Artio
Artio
RXKING10mg
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 275L
1,418 Elo+
Party 2
Izanami
Izanami
SergalBeast
Izanami
Level 33
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 213L
1,432 Elo+
Party 2
Thor
Thor
Whitelizard269
Thor
Level 45
God Stats
2W - 8L
1,538 SR
Queue Stats
418W - 416L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JayDTM-
Mulan
12
2 / 3 / 6
8,043
447
7,350
11,393
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Y-U-R-O__
Cu Chulainn
16
3 / 0 / 1
9,734
541
12,832
12,510
8,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
11
2 / 2 / 4
7,865
437
7,669
9,747
4,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 2 / 1
8,907
495
8,000
6,885
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
mankind14
Neith
14
4 / 5 / 1
9,045
503
8,159
12,606
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jams a What1
Guan Yu
16
0 / 1 / 1
9,024
501
5,788
11,375
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 0 / 2
10,176
565
7,965
11,318
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
13
4 / 4 / 3
7,933
441
4,297
17,934
10,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SergalBeast
Izanami
16
3 / 5 / 4
9,485
527
12,785
15,247
5,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
7,708
428
3,313
14,306
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
12
12
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Jams a What1
Guan Yu
0
1
1
0.5
W
Mulan
JayDTM-
Mulan
2
3
6
1.67
L
5
0
2
6
L
Artio
4
4
3
1.38
L
Izanami
SergalBeast
Izanami
3
5
4
1
L
0
3
1
0.17
W
Cu Chulainn
Y-U-R-O__
Cu Chulainn
3
0
1
3.5
W
Cthulhu
2
2
4
2
W
2
2
1
1.25
W
Neith
mankind14
Neith
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,010
Damage
34,148
53,141
Taken
70,180
26,533
Mitigated
37,688
21,667
Healing
35,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Jams a What1
Guan Yu
5,788
1,411
600
5,374
11,375
11,634
488
677
10,023
0
52,294
W
Mulan
JayDTM-
Mulan
7,350
1,720
112
3,904
11,393
7,673
0
3,792
7,420
0
43,028
L
7,965
516
1,248
6,109
11,318
4,789
501
3,484
7,759
57,275
0
L
Artio
4,297
599
675
7,907
17,934
10,555
646
6,859
11,050
21,671
0
L
Izanami
SergalBeast
Izanami
12,785
9,193
453
7,635
15,247
5,611
774
3,415
11,807
0
80,474
L
3,313
1,165
0
5,448
14,306
5,099
0
2,615
11,566
0
46,655
W
Cu Chulainn
Y-U-R-O__
Cu Chulainn
12,832
1,512
0
5,710
12,510
8,486
317
982
11,105
7,387
63,277
W
Cthulhu
7,669
1,058
99
3,602
9,747
4,558
160
3,123
6,558
28,916
0
W
8,000
621
0
2,726
6,885
2,187
738
2,353
4,366
49,311
0
W
Neith
mankind14
Neith
8,159
3,552
393
5,121
12,606
3,629
820
1,608
10,996
0
52,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
44,326
472
Minions Killed
467
0
Camps Cleared
0
1,627,752
Distance Traveled
1,646,545
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,024
501
112
6
0
335,585
4
W
Mulan
8,043
447
80
4
0
387,957
0
L
Chang'e
10,176
565
117
7
0
347,569
2
L
Artio
7,933
441
15
1
0
349,040
0
L
Izanami
9,485
527
130
7
0
272,499
3
L
Thor
7,708
428
93
5
0
341,852
4
W
Cu Chulainn
9,734
541
138
8
0
367,524
3
W
Cthulhu
7,865
437
54
3
0
261,720
4
W
Zeus
8,907
495
105
6
0
328,194
0
W
Neith
9,045
503
95
5
0
282,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role