Player Matchup

Kumbhakarna
Kumbhakarna
OnyxCerberus29
Kumbhakarna
Level 49
God Stats
27W - 29L
1,526 SR
Queue Stats
282W - 301L
1,486 Elo+
Solo
Discordia
Discordia
ScepticalShrimp
Discordia
Level 88
God Stats
2W - 3L
1,253 SR
Queue Stats
202W - 188L
1,637 Elo+
Party 2
Anhur
Anhur
SlimyShrimp
Anhur
Level 143
God Stats
4W - 2L
1,436 SR
Queue Stats
109W - 104L
1,554 Elo+
Party 2
Sun Wukong
Sun Wukong
itsPÏnkÏe
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
walfeed
Fenrir
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
42W - 45L
1,483 Elo+
Party 2
Team Averages
Level 77
1,443 SR
1,532 Elo+

VS

Team Averages
Level 48
1,590 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Baziklet
Sun Wukong
Level 40
God Stats
1W - 2L
1,443 SR
Queue Stats
59W - 67L
1,408 Elo+
Party 1
Pele
Pele
DediShpigel
Pele
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KarliTo11
Danzaburou
Level 8
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 1
Zeus
Zeus
MishkaZy
Zeus
Level 29
God Stats
4W - 3L
1,555 SR
Queue Stats
59W - 67L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
Richist8
Cabrakan
Level 39
God Stats
1W - 2L
1,717 SR
Queue Stats
15W - 31L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OnyxCerberus29
Kumbhakarna
12
2 / 3 / 9
7,857
491
5,172
14,940
8,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
ScepticalShrimp
Discordia
15
3 / 4 / 6
9,115
570
10,357
9,167
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
12 / 3 / 4
10,190
637
16,017
12,221
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
itsPÏnkÏe
Sun Wukong
16
4 / 2 / 5
9,213
576
9,626
13,205
8,267
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
walfeed
Fenrir
12
3 / 4 / 1
8,290
518
3,848
12,832
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baziklet
Sun Wukong
12
1 / 4 / 0
7,131
446
6,388
11,238
6,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 7
8,911
557
12,427
15,613
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KarliTo11
Danzaburou
11
2 / 8 / 3
7,356
460
5,172
11,333
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
4 / 5 / 6
8,721
545
9,306
8,551
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Richist8
Cabrakan
12
3 / 4 / 5
7,644
478
5,688
14,601
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
24
Kills
16
16
Deaths
24
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baziklet
Sun Wukong
1
4
0
0.25
L
6
3
7
3.17
L
Danzaburou
KarliTo11
Danzaburou
2
8
3
0.44
L
Zeus
4
5
6
1.4
W
Kumbhakarna
OnyxCerberus29
Kumbhakarna
2
3
9
2.17
L
Cabrakan
Richist8
Cabrakan
3
4
5
1.38
W
Discordia
ScepticalShrimp
Discordia
3
4
6
1.5
W
12
3
4
4.67
W
Sun Wukong
itsPÏnkÏe
Sun Wukong
4
2
5
3.25
W
Fenrir
walfeed
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
38,981
62,365
Taken
61,336
29,084
Mitigated
29,600
17,322
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baziklet
Sun Wukong
6,388
1,298
0
1,577
11,238
6,887
107
1,822
9,416
0
38,700
L
12,427
3,552
0
6,227
15,613
5,721
0
3,581
12,032
0
65,216
L
Danzaburou
KarliTo11
Danzaburou
5,172
2,794
0
1,808
11,333
2,702
188
803
10,530
0
23,494
L
Zeus
9,306
1,207
243
2,014
8,551
2,734
600
4,453
4,098
43,848
0
W
Kumbhakarna
OnyxCerberus29
Kumbhakarna
5,172
436
432
2,659
14,940
8,797
0
4,556
10,192
25,535
0
L
Cabrakan
Richist8
Cabrakan
5,688
795
172
1,164
14,601
11,556
0
4,870
9,731
14,813
0
W
Discordia
ScepticalShrimp
Discordia
10,357
1,078
0
1,254
9,167
2,987
0
4,559
4,442
63,319
0
W
16,017
7,767
0
5,768
12,221
3,640
2,676
1,475
10,734
0
59,870
W
Sun Wukong
itsPÏnkÏe
Sun Wukong
9,626
1,741
0
2,757
13,205
8,267
0
1,586
11,537
0
55,765
W
Fenrir
walfeed
Fenrir
3,848
1,258
0
4,452
12,832
5,393
0
2,230
10,466
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
39,763
437
Minions Killed
316
0
Camps Cleared
0
1,429,715
Distance Traveled
1,458,693
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,131
446
59
4
0
304,147
6
L
Pele
8,911
557
106
7
0
337,882
2
L
Danzaburou
7,356
460
29
2
0
264,107
3
L
Zeus
8,721
545
99
6
0
257,275
6
W
Kumbhakarna
7,857
491
39
2
0
290,169
2
L
Cabrakan
7,644
478
23
1
0
295,282
2
W
Discordia
9,115
570
118
7
0
295,644
5
W
Anhur
10,190
637
107
7
0
258,709
8
W
Sun Wukong
9,213
576
104
7
0
320,626
4
W
Fenrir
8,290
518
69
4
0
264,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role