Player Matchup

Baba Yaga
Baba Yaga
Bhicken
Baba Yaga
Level 120
God Stats
3W - 2L
1,301 SR
Queue Stats
205W - 143L
1,586 Elo+
Solo
Discordia
Discordia
OddAwter
Discordia
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 79L
1,626 Elo+
Solo
Achilles
Achilles
Risasdebebe
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,644 Elo+
Solo
Chronos
Chronos
SpectralBruh
Chronos
Level 160
God Stats
4W - 4L
1,796 SR
Queue Stats
181W - 185L
1,560 Elo+
Solo
King Arthur
King Arthur
llDeironll
King Arthur
Level 160
God Stats
1W - 3L
1,125 SR
Queue Stats
74W - 66L
1,649 Elo+
Solo
Team Averages
Level 126
1,444 SR
1,613 Elo+

VS

Team Averages
Level 148
1,581 SR
1,535 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AnbuCptnJuan
Odin
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 73L
1,601 Elo+
Solo
Xing Tian
Xing Tian
SLowLiFe
Xing Tian
Level 160
God Stats
7W - 7L
1,704 SR
Queue Stats
481W - 524L
1,549 Elo+
Solo
Scylla
Scylla
Sugarbutt
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
eddyjav
Jormungandr
Level 124
God Stats
2W - 2L
1,698 SR
Queue Stats
290W - 310L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bhicken
Baba Yaga
20
14 / 4 / 7
12,918
861
22,942
12,605
5,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
OddAwter
Discordia
18
1 / 3 / 19
10,402
693
20,636
9,349
3,258
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Risasdebebe
Achilles
18
2 / 6 / 13
10,584
706
7,032
19,837
22,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
SpectralBruh
Chronos
18
5 / 5 / 13
11,600
773
23,249
21,976
9,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
llDeironll
King Arthur
18
4 / 8 / 11
11,454
764
6,800
21,635
18,758
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 8 / 9
10,791
719
11,047
16,729
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 15
11,267
751
12,392
21,999
18,722
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
SLowLiFe
Xing Tian
16
1 / 3 / 14
9,824
655
5,190
18,483
14,744
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Sugarbutt
Scylla
20
9 / 2 / 14
13,101
873
25,304
13,946
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
eddyjav
Jormungandr
17
5 / 7 / 14
12,350
823
11,851
22,197
24,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
92
26
Kills
26
26
Deaths
26
63
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
8
8
9
1.56
L
3
6
15
1.75
W
Baba Yaga
Bhicken
Baba Yaga
14
4
7
4.38
W
Discordia
OddAwter
Discordia
1
3
19
3.5
W
Achilles
Risasdebebe
Achilles
2
6
13
1.42
L
Xing Tian
SLowLiFe
Xing Tian
1
3
14
2.67
W
Chronos
SpectralBruh
Chronos
5
5
13
2.3
L
Scylla
Sugarbutt
Scylla
9
2
14
8
L
Jormungandr
eddyjav
Jormungandr
5
7
14
1.71
W
King Arthur
llDeironll
King Arthur
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,659
Damage
65,784
85,402
Taken
93,354
59,187
Mitigated
74,403
27,158
Healing
26,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,047
1,666
534
2,264
16,729
9,117
1,856
12,091
4,638
0
19,698
L
12,392
1,456
1,399
4,301
21,999
18,722
681
14,063
7,936
0
19,241
W
Baba Yaga
Bhicken
Baba Yaga
22,942
1,766
405
4,438
12,605
5,336
1,094
6,943
5,562
42,135
0
W
Discordia
OddAwter
Discordia
20,636
564
1,676
1,627
9,349
3,258
972
4,454
4,870
35,340
0
W
Achilles
Risasdebebe
Achilles
7,032
1,871
1,903
2,731
19,837
22,823
350
10,293
9,469
0
19,104
L
Xing Tian
SLowLiFe
Xing Tian
5,190
121
3,273
3,163
18,483
14,744
112
12,545
5,938
10,256
0
W
Chronos
SpectralBruh
Chronos
23,249
6,476
2,637
5,077
21,976
9,012
3,263
9,842
12,059
36,704
0
L
Scylla
Sugarbutt
Scylla
25,304
1,122
3,616
4,785
13,946
6,925
1,724
10,671
3,275
50,394
0
L
Jormungandr
eddyjav
Jormungandr
11,851
2,465
1,386
1,631
22,197
24,895
540
17,457
4,740
32,048
0
W
King Arthur
llDeironll
King Arthur
6,800
771
1,635
5,029
21,635
18,758
276
10,813
10,748
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
57,333
156
Minions Killed
153
0
Camps Cleared
0
1,394,820
Distance Traveled
1,319,324
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,791
719
13
1
0
236,691
1
L
Odin
11,267
751
7
0
0
284,105
2
W
Baba Yaga
12,918
861
32
2
0
273,744
0
W
Discordia
10,402
693
35
2
0
299,331
1
W
Achilles
10,584
706
21
1
0
267,525
0
L
Xing Tian
9,824
655
14
1
0
303,316
1
W
Chronos
11,600
773
33
2
0
289,932
1
L
Scylla
13,101
873
85
6
0
271,966
0
L
Jormungandr
12,350
823
34
2
0
223,246
0
W
King Arthur
11,454
764
35
2
0
264,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role