Player Matchup

Zhong Kui
Zhong Kui
KnightMarco7
Zhong Kui
Level 29
God Stats
24W - 28L
1,437 SR
Queue Stats
66W - 75L
1,458 Elo+
Solo
Nemesis
Nemesis
NADHlR
Nemesis
Level 11
God Stats
4W - 5L
1,461 SR
Queue Stats
23W - 19L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
NaILuj85
Baron Samedi
Level 24
God Stats
5W - 0L
1,922 SR
Queue Stats
45W - 48L
1,337 Elo+
Solo
Ra
Ra
TPMÖÖÖ
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,159 Elo+
Solo
Hachiman
Hachiman
ZalupaDed
Hachiman
Level 12
God Stats
1W - 1L
1,366 SR
Queue Stats
10W - 11L
1,133 Elo+
Solo
Team Averages
Level 16
1,537 SR
1,295 Elo+

VS

Team Averages
Level 13
1,430 SR
1,403 Elo+
Loki
Loki
JuiceFruce4
Loki
Level 28
God Stats
21W - 24L
1,371 SR
Queue Stats
36W - 43L
1,284 Elo+
Solo
Jing Wei
Jing Wei
QueenOfShush
Jing Wei
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Zeus
Zeus
Tomenaitor
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ares
Ares
Vesqu05
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
hulkingcar657
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KnightMarco7
Zhong Kui
17
18 / 1 / 6
11,761
588
16,896
16,178
12,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
NADHlR
Nemesis
17
5 / 1 / 9
10,998
550
5,749
11,254
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NaILuj85
Baron Samedi
18
19 / 0 / 11
12,728
636
24,227
12,066
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 7 / 3
9,616
481
6,277
10,767
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ZalupaDed
Hachiman
16
4 / 4 / 6
10,618
531
5,460
10,512
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 0
10,490
525
9,903
15,933
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
QueenOfShush
Jing Wei
13
2 / 11 / 1
8,280
414
9,280
16,009
5,182
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 9 / 0
6,750
338
4,007
8,414
2,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Vesqu05
Ares
11
1 / 12 / 0
7,340
367
2,677
22,299
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes

Shoes

+6%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
9
0 / 12 / 3
7,044
352
3,018
12,883
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
49
Kills
11
13
Deaths
50
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
8
6
0
1.33
W
Zhong Kui
KnightMarco7
Zhong Kui
18
1
6
21
W
Nemesis
NADHlR
Nemesis
5
1
9
9.5
W
Baron Samedi
NaILuj85
Baron Samedi
19
0
11
24.5
L
Jing Wei
QueenOfShush
Jing Wei
2
11
1
0.23
W
3
7
3
0.64
L
0
9
0
0
L
Ares
Vesqu05
Ares
1
12
0
0.08
W
Hachiman
ZalupaDed
Hachiman
4
4
6
1.75
L
Artemis
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,609
Damage
28,885
60,777
Taken
75,538
31,763
Mitigated
29,528
23,920
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,903
2,703
0
3,788
15,933
5,541
0
7,003
8,692
0
70,157
W
Zhong Kui
KnightMarco7
Zhong Kui
16,896
2,193
0
9,049
16,178
12,508
2,190
1,531
14,463
60,806
0
W
Nemesis
NADHlR
Nemesis
5,749
2,174
0
3,608
11,254
5,242
1,007
398
10,828
0
57,483
W
Baron Samedi
NaILuj85
Baron Samedi
24,227
2,551
1,949
7,325
12,066
6,120
1,817
2,425
9,611
75,183
0
L
Jing Wei
QueenOfShush
Jing Wei
9,280
6,637
0
470
16,009
5,182
1,000
9,679
6,056
0
45,203
W
6,277
1,199
180
588
10,767
4,101
879
1,384
9,303
40,057
0
L
4,007
331
0
264
8,414
2,542
0
6,686
1,377
17,095
0
L
Ares
Vesqu05
Ares
2,677
85
0
264
22,299
12,408
0
16,696
4,770
16,659
0
W
Hachiman
ZalupaDed
Hachiman
5,460
3,571
0
1,221
10,512
3,792
2,356
592
9,888
0
60,855
L
Artemis
3,018
1,651
0
105
12,883
3,855
0
5,476
7,243
0
14,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,721
Gold Earned
39,904
490
Minions Killed
270
0
Camps Cleared
0
1,885,731
Distance Traveled
1,446,697
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,490
525
114
6
0
354,618
8
W
Zhong Kui
11,761
588
93
5
0
380,215
2
W
Nemesis
10,998
550
95
5
0
436,763
7
W
Baron Samedi
12,728
636
123
6
0
376,424
1
L
Jing Wei
8,280
414
76
4
0
331,733
3
W
Ra
9,616
481
72
4
0
343,760
0
L
Zeus
6,750
338
39
2
0
286,106
1
L
Ares
7,340
367
24
1
0
235,364
1
W
Hachiman
10,618
531
107
5
0
348,569
3
L
Artemis
7,044
352
17
1
0
238,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role