Player Matchup

Artemis
Artemis
DankLeaderLenin
Artemis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DemeterDahling
Eset
Level 19
God Stats
2W - 4L
1,582 SR
Queue Stats
13W - 15L
1,452 Elo+
Solo
Hun Batz
Hun Batz
GoldzOfficia
Hun Batz
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 32L
1,470 Elo+
Solo
Bellona
Bellona
Parzival236
Bellona
Level 27
God Stats
19W - 8L
1,484 SR
Queue Stats
138W - 157L
1,492 Elo+
Solo
Ares
Ares
PrinceVegeta405
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,483 Elo+

VS

Team Averages
Level 20
1,571 SR
1,538 Elo+
Bacchus
Bacchus
Cynzz
Bacchus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Solo
Neith
Neith
IEmperorZeus
Neith
Level 17
God Stats
2W - 4L
1,257 SR
Queue Stats
46W - 44L
1,480 Elo+
Solo
Tyr
Tyr
JülïáNn
Tyr
Level 18
God Stats
3W - 2L
1,793 SR
Queue Stats
23W - 13L
1,617 Elo+
Solo
Ra
Ra
coolcarchon
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,585 Elo+
Solo
Osiris
Osiris
fruitloop2002
Osiris
Level 28
God Stats
3W - 3L
1,806 SR
Queue Stats
130W - 120L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 21
12,966
1,297
34,308
12,213
6,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 0 / 22
11,605
1,161
15,543
7,072
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
GoldzOfficia
Hun Batz
18
7 / 1 / 25
11,426
1,143
8,866
12,025
5,710
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Parzival236
Bellona
17
4 / 1 / 28
10,671
1,067
13,924
10,991
11,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 1 / 30
11,649
1,165
10,850
11,454
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cynzz
Bacchus
15
0 / 8 / 4
8,952
895
9,138
20,279
21,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 2
9,270
927
9,636
17,655
6,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 2
8,261
826
4,606
10,755
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 10 / 2
9,347
935
14,932
15,009
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 13 / 1
9,592
959
9,583
23,602
17,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
15
42
Kills
4
4
Deaths
42
126
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cynzz
Bacchus
0
8
4
0.25
W
18
1
21
28.5
W
8
0
22
19
W
Hun Batz
GoldzOfficia
Hun Batz
7
1
25
19.5
L
1
5
2
0.4
L
0
6
2
0.17
W
Bellona
Parzival236
Bellona
4
1
28
18
W
5
1
30
20
L
1
10
2
0.2
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,491
Damage
47,895
53,755
Taken
87,300
39,114
Mitigated
57,624
7,453
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cynzz
Bacchus
9,138
1,790
0
300
20,279
21,810
0
5,630
14,649
20,108
0
W
34,308
21,593
0
2,774
12,213
6,043
0
5,333
6,736
0
59,171
W
15,543
798
2,041
886
7,072
3,428
0
3,481
3,525
24,772
0
W
Hun Batz
GoldzOfficia
Hun Batz
8,866
2,007
0
0
12,025
5,710
0
5,705
6,140
0
30,690
L
9,636
3,728
0
954
17,655
6,366
0
6,204
11,451
0
37,438
L
4,606
969
0
555
10,755
6,044
0
3,310
7,445
0
9,223
W
Bellona
Parzival236
Bellona
13,924
2,923
0
380
10,991
11,127
0
4,071
6,601
4,879
25,585
W
10,850
418
0
1,372
11,454
12,806
0
4,478
6,683
18,472
0
L
14,932
1,638
1,670
623
15,009
5,935
0
4,235
10,774
31,279
0
L
9,583
2,373
414
1,207
23,602
17,469
0
8,946
14,656
0
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
45,422
198
Minions Killed
161
3
Camps Cleared
5
937,798
Distance Traveled
755,442
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,952
895
23
2
1
160,170
1
W
Artemis
12,966
1,297
70
7
0
158,859
0
W
Eset
11,605
1,161
30
3
1
194,270
0
W
Hun Batz
11,426
1,143
58
6
1
179,433
3
L
Neith
9,270
927
51
5
1
158,846
0
L
Tyr
8,261
826
9
1
1
128,937
2
W
Bellona
10,671
1,067
34
3
1
209,263
0
W
Ares
11,649
1,165
6
1
0
195,973
0
L
Ra
9,347
935
46
5
2
154,625
0
L
Osiris
9,592
959
32
3
0
152,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role