Player Matchup

Anubis
Anubis
CleetusTooly
Anubis
Level 25
God Stats
8W - 5L
1,729 SR
Queue Stats
11W - 15L
1,604 Elo+
Party 2
Horus
Horus
PeptoGlizzmol
Horus
Level 19
God Stats
3W - 4L
1,514 SR
Queue Stats
13W - 21L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
Saucekills
Kukulkan
Level 18
God Stats
4W - 5L
1,409 SR
Queue Stats
13W - 21L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
WheresMyFckinSon
Gilgamesh
Level 88
God Stats
5W - 3L
1,686 SR
Queue Stats
6W - 8L
1,636 Elo+
Party 2
The Morrigan
The Morrigan
doctorh0use
The Morrigan
Level 13
God Stats
7W - 6L
1,555 SR
Queue Stats
9W - 11L
1,540 Elo+
Party 2
Team Averages
Level 33
1,579 SR
1,558 Elo+

VS

Team Averages
Level 17
1,482 SR
1,412 Elo+
Neith
Neith
Brountex
Neith
Level 17
God Stats
0W - 6L
1,310 SR
Queue Stats
31W - 43L
1,383 Elo+
Solo
Sobek
Sobek
GreekEh
Sobek
Level 28
God Stats
6W - 6L
1,296 SR
Queue Stats
190W - 211L
1,332 Elo+
Solo
Horus
Horus
Jefrex12
Horus
Level 25
God Stats
1W - 1L
1,770 SR
Queue Stats
77W - 108L
1,465 Elo+
Solo
Da Ji
Da Ji
XEpown
Da Ji
Level 7
God Stats
1W - 1L
1,532 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 1
Tiamat
Tiamat
doodking
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
14 / 4 / 19
11,296
565
19,121
13,253
6,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 20
11,182
559
10,214
15,830
16,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Saucekills
Kukulkan
18
10 / 0 / 13
11,726
586
12,088
7,393
4,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
18
11 / 1 / 5
13,536
677
11,169
12,126
14,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
doctorh0use
The Morrigan
17
7 / 1 / 14
10,964
548
10,938
7,240
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brountex
Neith
9
0 / 11 / 2
6,556
328
3,757
12,313
2,337
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
GreekEh
Sobek
13
2 / 9 / 2
9,220
461
5,557
21,347
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Jefrex12
Horus
13
0 / 9 / 1
7,621
381
2,175
16,383
8,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
XEpown
Da Ji
13
1 / 9 / 3
8,116
406
5,393
16,920
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
doodking
Tiamat
12
3 / 11 / 1
8,107
405
5,842
14,057
6,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
15
48
Kills
6
6
Deaths
49
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Brountex
Neith
0
11
2
0.09
W
Anubis
14
4
19
5.88
L
Sobek
GreekEh
Sobek
2
9
2
0.33
L
Horus
Jefrex12
Horus
0
9
1
0.06
W
6
0
20
16
W
Kukulkan
Saucekills
Kukulkan
10
0
13
16.5
W
Gilgamesh
11
1
5
13.5
L
Da Ji
XEpown
Da Ji
1
9
3
0.28
W
The Morrigan
doctorh0use
The Morrigan
7
1
14
14
L
Tiamat
doodking
Tiamat
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,530
Damage
22,724
55,842
Taken
81,020
45,126
Mitigated
43,627
19,624
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brountex
Neith
3,757
1,151
0
1,696
12,313
2,337
374
7,356
4,957
0
24,675
W
Anubis
19,121
2,071
0
6,710
13,253
6,644
2,685
3,528
9,725
68,829
0
L
Sobek
GreekEh
Sobek
5,557
404
0
6,032
21,347
20,408
0
11,417
9,930
26,710
0
L
Horus
Jefrex12
Horus
2,175
789
471
1,738
16,383
8,887
0
6,577
9,806
0
41,514
W
10,214
3,028
2,986
4,897
15,830
16,591
798
4,249
11,581
0
25,827
W
Kukulkan
Saucekills
Kukulkan
12,088
2,042
0
1,762
7,393
4,680
2,355
931
6,462
77,584
0
W
Gilgamesh
11,169
3,582
0
373
12,126
14,314
2,511
2,231
9,895
0
65,986
L
Da Ji
XEpown
Da Ji
5,393
847
0
2,273
16,920
5,280
0
9,218
7,702
0
31,179
W
The Morrigan
doctorh0use
The Morrigan
10,938
872
0
2,896
7,240
2,897
978
460
6,741
69,867
0
L
Tiamat
doodking
Tiamat
5,842
691
0
620
14,057
6,715
1,263
7,579
6,478
33,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
39,620
493
Minions Killed
277
0
Camps Cleared
0
1,767,459
Distance Traveled
1,490,326
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,556
328
44
2
0
248,883
1
W
Anubis
11,296
565
85
4
0
319,538
3
L
Sobek
9,220
461
41
2
0
313,374
3
L
Horus
7,621
381
59
3
0
289,519
0
W
Horus
11,182
559
33
2
0
348,205
0
W
Kukulkan
11,726
586
139
7
0
355,439
0
W
Gilgamesh
13,536
677
121
6
0
390,196
0
L
Da Ji
8,116
406
62
3
0
312,689
1
W
The Morrigan
10,964
548
115
6
0
354,081
1
L
Tiamat
8,107
405
71
4
0
325,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role