Player Matchup

Zeus
Zeus
LucCarv z
Zeus
Level 25
God Stats
6W - 11L
1,341 SR
Queue Stats
48W - 77L
1,327 Elo+
Party 1
Nemesis
Nemesis
SAPEKANUTUDU
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
SapientPuddle
Cernunnos
Level 28
God Stats
16W - 14L
1,536 SR
Queue Stats
48W - 38L
1,579 Elo+
Solo
Bacchus
Bacchus
TooHighTooTry420
Bacchus
Level 24
God Stats
19W - 15L
1,852 SR
Queue Stats
248W - 278L
1,502 Elo+
Solo
Achilles
Achilles
XKingzerX
Achilles
Level 86
God Stats
12W - 9L
1,500 SR
Queue Stats
359W - 343L
1,120 Elo+
Party 1
Team Averages
Level 35
1,546 SR
1,382 Elo+

VS

Team Averages
Level 15
1,459 SR
1,453 Elo+
Hades
Hades
FirexEzaki
Hades
Level 22
God Stats
0W - 1L
1,894 SR
Queue Stats
6W - 8L
1,499 Elo+
Solo
Bellona
Bellona
Phx gob720
Bellona
Level 8
God Stats
6W - 10L
1,247 SR
Queue Stats
9W - 15L
1,318 Elo+
Party 2
Ymir
Ymir
PhxTheZenith
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,318 Elo+
Party 2
Pele
Pele
TheReaper73
Pele
Level 28
God Stats
23W - 35L
1,466 SR
Queue Stats
219W - 299L
1,420 Elo+
Solo
Susano
Susano
Tom Petitom
Susano
Level 11
God Stats
1W - 1L
1,187 SR
Queue Stats
2W - 5L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
9 / 2 / 16
11,173
532
11,313
9,934
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
SAPEKANUTUDU
Nemesis
17
7 / 3 / 23
11,563
551
13,780
15,371
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SapientPuddle
Cernunnos
18
18 / 2 / 18
12,676
604
26,843
20,447
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 1 / 31
11,924
568
10,811
18,147
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
XKingzerX
Achilles
19
19 / 1 / 13
13,353
636
16,265
19,404
18,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 11 / 1
9,256
441
11,508
23,807
12,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Phx gob720
Bellona
12
2 / 13 / 1
8,817
420
5,897
18,947
9,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 17 / 3
7,252
345
3,514
22,420
14,367
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 4 / 0
8,727
416
9,870
14,980
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
11
1 / 12 / 2
7,679
366
2,965
15,672
5,934
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
15
57
Kills
8
9
Deaths
57
101
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
1
11
1
0.14
W
Zeus
9
2
16
8.5
L
Bellona
Phx gob720
Bellona
2
13
1
0.19
L
0
17
3
0.09
W
Nemesis
SAPEKANUTUDU
Nemesis
7
3
23
6.17
W
Cernunnos
SapientPuddle
Cernunnos
18
2
18
13.5
L
4
4
0
1
L
Susano
1
12
2
0.17
W
4
1
31
19.5
W
Achilles
XKingzerX
Achilles
19
1
13
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,012
Damage
33,754
83,303
Taken
95,826
61,889
Mitigated
47,944
37,058
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
11,508
415
206
3,261
23,807
12,587
763
6,997
16,478
51,388
0
W
Zeus
11,313
2,418
0
2,573
9,934
3,269
1,663
4,800
5,134
55,779
0
L
Bellona
Phx gob720
Bellona
5,897
1,900
0
1,516
18,947
9,962
136
5,887
12,914
0
28,318
L
3,514
1,854
0
263
22,420
14,367
0
3,451
18,875
23,388
0
W
Nemesis
SAPEKANUTUDU
Nemesis
13,780
6,020
0
5,249
15,371
6,085
499
4,523
10,848
0
65,076
W
Cernunnos
SapientPuddle
Cernunnos
26,843
17,659
0
12,851
20,447
8,641
4,681
3,219
17,228
0
87,942
L
9,870
2,295
0
3,270
14,980
5,094
0
1,543
13,411
0
46,920
L
Susano
2,965
268
0
0
15,672
5,934
45
3,604
12,024
0
17,747
W
10,811
1,873
365
6,584
18,147
25,301
893
2,775
14,224
47,473
0
W
Achilles
XKingzerX
Achilles
16,265
4,745
0
9,436
19,404
18,593
4,404
2,357
16,129
0
85,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,689
Gold Earned
41,731
501
Minions Killed
289
0
Camps Cleared
0
1,937,801
Distance Traveled
1,590,957
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,256
441
92
4
0
337,473
6
W
Zeus
11,173
532
84
4
0
366,348
0
L
Bellona
8,817
420
49
2
0
329,388
1
L
Ymir
7,252
345
39
2
0
283,212
0
W
Nemesis
11,563
551
88
4
0
425,182
3
W
Cernunnos
12,676
604
100
5
0
341,036
0
L
Pele
8,727
416
88
4
0
298,075
5
L
Susano
7,679
366
21
1
0
342,809
1
W
Bacchus
11,924
568
67
3
0
367,206
2
W
Achilles
13,353
636
162
8
0
438,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role