Player Matchup

Nu Wa
Nu Wa
DEmoLEdorLIVEXD
Nu Wa
Level 109
God Stats
5W - 6L
1,441 SR
Queue Stats
107W - 125L
1,391 Elo+
Party 3
Fenrir
Fenrir
Fredy_CWL
Fenrir
Level 81
God Stats
18W - 29L
1,434 SR
Queue Stats
408W - 472L
1,409 Elo+
Party 3
Khepri
Khepri
ThatTacoGuyTrev
Khepri
Level 74
God Stats
5W - 0L
1,730 SR
Queue Stats
289W - 278L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
bryan_2112gg
Gilgamesh
Level 48
God Stats
9W - 14L
1,287 SR
Queue Stats
226W - 296L
1,350 Elo+
Party 3
Medusa
Medusa
drainsyuh
Medusa
Level 19
God Stats
2W - 1L
1,258 SR
Queue Stats
43W - 46L
1,446 Elo+
Party 1
Team Averages
Level 66
1,430 SR
1,396 Elo+

VS

Team Averages
Level 53
1,518 SR
1,489 Elo+
Pele
Pele
BigWeldsNuts
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
ElCheifKeif
Zeus
Level 29
God Stats
4W - 7L
1,682 SR
Queue Stats
215W - 250L
1,461 Elo+
Party 2
Hercules
Hercules
Imagine Abyss
Hercules
Level 96
God Stats
7W - 13L
1,378 SR
Queue Stats
383W - 473L
1,464 Elo+
Party 2
Bacchus
Bacchus
Synpodz
Bacchus
Level 29
God Stats
14W - 16L
1,530 SR
Queue Stats
143W - 190L
1,521 Elo+
Party 2
Susano
Susano
ToXiiCxHeRo
Susano
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,020
669
3,669
4,441
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Fredy_CWL
Fenrir
11
5 / 2 / 3
6,353
706
3,250
7,231
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 6
5,539
615
1,803
4,621
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
bryan_2112gg
Gilgamesh
8
0 / 2 / 0
4,560
507
1,131
4,194
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Medusa
drainsyuh
Medusa
10
6 / 1 / 1
6,162
685
3,974
3,091
969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,680
187
0
441
124
7
3 / 3 / 0
4,645
516
2,138
4,535
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Imagine Abyss
Hercules
9
3 / 2 / 0
5,280
587
2,853
5,639
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Synpodz
Bacchus
6
1 / 4 / 3
4,611
512
2,442
5,119
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
8
0 / 5 / 1
4,748
528
3,525
7,251
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
7
8
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
1
4
4
L
3
3
0
1
W
Fenrir
Fredy_CWL
Fenrir
5
2
3
3.25
L
Hercules
Imagine Abyss
Hercules
3
2
0
1.5
L
Bacchus
Synpodz
Bacchus
1
4
3
0.63
W
1
2
6
2
L
Susano
0
5
1
0.1
W
Gilgamesh
bryan_2112gg
Gilgamesh
0
2
0
0
W
Medusa
drainsyuh
Medusa
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,827
Damage
10,958
23,578
Taken
22,985
8,165
Mitigated
8,603
8,010
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
441
124
0
401
0
0
0
W
3,669
427
465
1,085
4,441
1,103
2,192
485
3,914
30,654
0
L
2,138
164
0
1,357
4,535
878
0
643
3,880
14,981
0
W
Fenrir
Fredy_CWL
Fenrir
3,250
787
0
3,255
7,231
2,546
0
260
6,850
0
28,450
L
Hercules
Imagine Abyss
Hercules
2,853
962
0
1,744
5,639
2,876
179
818
4,538
0
19,400
L
Bacchus
Synpodz
Bacchus
2,442
499
0
779
5,119
2,694
0
994
4,103
10,621
0
W
1,803
504
0
1,891
4,621
1,836
0
2,033
2,378
12,898
0
L
Susano
3,525
1,316
0
1,558
7,251
2,031
0
2,300
4,767
0
25,015
W
Gilgamesh
bryan_2112gg
Gilgamesh
1,131
147
0
649
4,194
1,711
35
0
4,044
0
13,394
W
Medusa
drainsyuh
Medusa
3,974
2,075
0
665
3,091
969
821
1,350
1,587
0
23,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
20,964
224
Minions Killed
154
0
Camps Cleared
0
824,521
Distance Traveled
658,016
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
1,680
187
0
0
0
0
0
W
Nu Wa
6,020
669
68
8
0
162,241
2
L
Zeus
4,645
516
30
3
0
133,523
4
W
Fenrir
6,353
706
65
7
0
181,568
0
L
Hercules
5,280
587
44
5
0
173,253
4
L
Bacchus
4,611
512
15
2
0
174,020
3
W
Khepri
5,539
615
29
3
0
183,266
3
L
Susano
4,748
528
65
7
0
177,220
1
W
Gilgamesh
4,560
507
22
2
0
153,766
4
W
Medusa
6,162
685
40
4
0
143,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role