Player Matchup

Neith
Neith
Anakheylle
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Aryance00
King Arthur
Level 89
God Stats
2W - 4L
1,687 SR
Queue Stats
54W - 56L
1,613 Elo+
Party 1
Pele
Pele
DonTiltproof
Pele
Level 28
God Stats
16W - 9L
1,669 SR
Queue Stats
97W - 108L
1,524 Elo+
Party 4
Zeus
Zeus
Kel19
Zeus
Level 67
God Stats
17W - 24L
1,569 SR
Queue Stats
389W - 435L
1,458 Elo+
Party 4
Ymir
Ymir
coucous57
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,621 Elo+
Party 1
Team Averages
Level 47
1,585 SR
1,543 Elo+

VS

Team Averages
Level 75
1,512 SR
1,521 Elo+
Skadi
Skadi
BlameUrWiFi
Skadi
Level 73
God Stats
18W - 10L
1,689 SR
Queue Stats
192W - 176L
1,492 Elo+
Party 3
Hercules
Hercules
Bluefoxz
Hercules
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,651 Elo+
Party 2
Anubis
Anubis
Crayvita
Anubis
Level 13
God Stats
2W - 5L
1,188 SR
Queue Stats
5W - 8L
1,354 Elo+
Party 2
Nemesis
Nemesis
Roccit
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 34L
1,654 Elo+
Party 2
Athena
Athena
iDontSimpiDrink
Athena
Level 29
God Stats
20W - 14L
1,684 SR
Queue Stats
84W - 90L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 2
7,408
390
1,818
8,889
2,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Aryance00
King Arthur
17
0 / 0 / 3
10,058
529
11,596
19,348
12,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 4 / 2
10,221
538
14,200
15,048
7,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
Kel19
Zeus
1
0 / 0 / 0
3,601
190
0
0
0
Ymir
12
2 / 11 / 3
8,253
434
5,449
17,570
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
10,923
575
12,408
9,399
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Bluefoxz
Hercules
17
1 / 1 / 2
10,930
575
12,334
14,869
17,970
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Crayvita
Anubis
14
1 / 6 / 6
9,350
492
5,590
9,234
4,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Roccit
Nemesis
18
6 / 1 / 3
11,282
594
7,631
8,976
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 11
10,467
551
7,697
12,448
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
20
20
Deaths
11
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
2
0.4
L
King Arthur
Aryance00
King Arthur
0
0
3
1.5
W
7
1
6
10
W
Hercules
Bluefoxz
Hercules
1
1
2
2
W
Anubis
Crayvita
Anubis
1
6
6
0.67
L
8
4
2
2.25
L
Zeus
Kel19
Zeus
0
0
0
0
W
Nemesis
Roccit
Nemesis
6
1
3
7.5
L
Ymir
2
11
3
0.32
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,063
Damage
45,660
60,855
Taken
54,926
34,607
Mitigated
39,512
17,185
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,818
1,189
99
931
8,889
2,718
0
2,293
6,596
0
30,050
L
King Arthur
Aryance00
King Arthur
11,596
1,039
0
8,757
19,348
12,931
215
1,817
17,531
0
71,374
W
12,408
6,907
0
6,187
9,399
3,138
5,330
1,286
8,113
0
76,978
W
Hercules
Bluefoxz
Hercules
12,334
3,618
0
5,233
14,869
17,970
0
144
14,725
0
70,124
W
Anubis
Crayvita
Anubis
5,590
703
0
2,210
9,234
4,745
1,069
808
8,426
42,925
0
L
14,200
3,026
0
4,140
15,048
7,369
0
3,416
11,632
0
79,699
L
Zeus
Kel19
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Roccit
Nemesis
7,631
4,608
0
913
8,976
5,085
108
85
8,891
0
77,466
L
Ymir
5,449
851
381
2,877
17,570
11,589
33
5,761
11,809
29,133
0
W
7,697
2,560
0
4,678
12,448
8,574
698
3,126
9,322
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
52,952
371
Minions Killed
538
0
Camps Cleared
0
1,340,561
Distance Traveled
1,749,689
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,408
390
61
3
0
282,055
0
L
King Arthur
10,058
529
148
8
0
381,485
2
W
Skadi
10,923
575
94
5
0
341,016
3
W
Hercules
10,930
575
157
8
0
343,090
8
W
Anubis
9,350
492
92
5
0
301,630
11
L
Pele
10,221
538
127
7
0
372,545
0
L
Zeus
3,601
190
0
0
0
0
0
W
Nemesis
11,282
594
138
7
0
324,564
2
L
Ymir
8,253
434
35
2
0
304,476
0
W
Athena
10,467
551
57
3
0
439,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role