Player Matchup

Vamana
Vamana
Fishionn
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
MaSterMind59
Discordia
Level 8
God Stats
3W - 2L
1,624 SR
Queue Stats
4W - 3L
1,422 Elo+
Party 2
Cerberus
Cerberus
Nuclearpuddin
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,436 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
T33P0T
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,424 Elo+
Party 4
Hercules
Hercules
hooddiny
Hercules
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 17L
1,282 Elo+
Solo
Team Averages
Level 38
1,525 SR
1,413 Elo+

VS

Team Averages
Level 14
1,540 SR
1,439 Elo+
Ullr
Ullr
ArcherPal
Ullr
Level 10
God Stats
4W - 3L
1,538 SR
Queue Stats
12W - 12L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
Kiptonade
Cthulhu
Level 27
God Stats
55W - 50L
1,500 SR
Queue Stats
88W - 74L
1,502 Elo+
Party 3
Artemis
Artemis
P4rky2143
Artemis
Level 8
God Stats
5W - 5L
1,562 SR
Queue Stats
10W - 7L
1,428 Elo+
Party 1
Scylla
Scylla
brettdelrey
Scylla
Level 16
God Stats
39W - 28L
1,611 SR
Queue Stats
89W - 75L
1,502 Elo+
Party 3
Hachiman
Hachiman
lionsfire24
Hachiman
Level 7
God Stats
10W - 16L
1,490 SR
Queue Stats
23W - 36L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fishionn
Vamana
20
14 / 8 / 17
15,298
1,177
26,350
29,740
15,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MaSterMind59
Discordia
18
0 / 4 / 16
11,965
920
12,155
11,156
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Nuclearpuddin
Cerberus
20
6 / 5 / 27
15,031
1,156
17,487
19,743
26,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
T33P0T
Ah Muzen Cab
20
18 / 8 / 17
17,090
1,315
44,149
19,799
7,963
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
hooddiny
Hercules
19
4 / 6 / 16
13,364
1,028
6,658
20,830
18,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 8 / 12
13,623
1,048
17,820
22,981
11,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Kiptonade
Cthulhu
20
5 / 11 / 16
13,837
1,064
14,751
28,924
38,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
P4rky2143
Artemis
20
6 / 10 / 15
14,800
1,138
20,665
24,042
9,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
13 / 8 / 14
16,580
1,275
30,407
21,884
9,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
lionsfire24
Hachiman
18
1 / 6 / 11
11,890
915
5,390
15,426
6,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
99
42
Kills
31
31
Deaths
43
93
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ullr
6
8
12
1.5
W
Vamana
Fishionn
Vamana
14
8
17
2.81
L
Cthulhu
Kiptonade
Cthulhu
5
11
16
1.18
W
Discordia
MaSterMind59
Discordia
0
4
16
2
W
Cerberus
Nuclearpuddin
Cerberus
6
5
27
3.9
L
Artemis
P4rky2143
Artemis
6
10
15
1.35
W
Ah Muzen Cab
T33P0T
Ah Muzen Cab
18
8
17
3.31
L
Scylla
13
8
14
2.5
W
Hercules
hooddiny
Hercules
4
6
16
2
L
Hachiman
lionsfire24
Hachiman
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,799
Damage
89,033
101,268
Taken
113,257
72,285
Mitigated
76,182
21,199
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
17,820
12,491
0
1,455
22,981
11,444
0
4,103
18,878
0
36,573
W
Vamana
Fishionn
Vamana
26,350
18,271
0
7,962
29,740
15,139
0
10,147
19,593
0
44,518
L
Cthulhu
Kiptonade
Cthulhu
14,751
1,519
88
0
28,924
38,757
0
8,149
20,775
28,354
0
W
Discordia
MaSterMind59
Discordia
12,155
656
0
737
11,156
4,300
0
6,032
5,124
30,557
0
W
Cerberus
Nuclearpuddin
Cerberus
17,487
965
0
2,494
19,743
26,690
0
7,846
11,897
35,181
0
L
Artemis
P4rky2143
Artemis
20,665
10,162
0
1,398
24,042
9,990
0
7,837
16,205
0
50,035
W
Ah Muzen Cab
T33P0T
Ah Muzen Cab
44,149
24,994
243
4,247
19,799
7,963
0
8,907
10,892
0
71,855
L
Scylla
30,407
1,732
0
351
21,884
9,017
0
6,578
15,306
61,929
0
W
Hercules
hooddiny
Hercules
6,658
2,201
0
5,516
20,830
18,193
0
12,226
8,604
176
26,594
L
Hachiman
lionsfire24
Hachiman
5,390
4,201
0
0
15,426
6,974
0
3,151
12,275
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,748
Gold Earned
70,730
236
Minions Killed
231
6
Camps Cleared
7
1,062,227
Distance Traveled
1,146,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,623
1,048
27
2
1
235,620
0
W
Vamana
15,298
1,177
28
2
1
219,666
2
L
Cthulhu
13,837
1,064
24
2
0
220,374
0
W
Discordia
11,965
920
61
5
0
200,653
1
W
Cerberus
15,031
1,156
64
5
2
235,666
0
L
Artemis
14,800
1,138
64
5
2
229,634
0
W
Ah Muzen Cab
17,090
1,315
51
4
2
218,392
0
L
Scylla
16,580
1,275
87
7
2
265,946
0
W
Hercules
13,364
1,028
32
2
1
187,850
0
L
Hachiman
11,890
915
29
2
2
195,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role