Player Matchup

Bacchus
Bacchus
Tchiouette
Bacchus
Level 123
God Stats
5W - 4L
1,718 SR
Queue Stats
137W - 250L
1,316 Elo+
Party 2
Anubis
Anubis
Wookiduk
Anubis
Level 28
God Stats
3W - 2L
1,704 SR
Queue Stats
24W - 19L
1,514 Elo+
Party 2
Medusa
Medusa
thired
Medusa
Level 127
God Stats
1W - 2L
1,289 SR
Queue Stats
138W - 241L
1,342 Elo+
Party 2
Team Averages
Level 93
1,570 SR
1,390 Elo+

VS

Team Averages
Level 39
1,485 SR
1,350 Elo+
Fenrir
Fenrir
Tenkeii-
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,323 Elo+
Party 1
Tiamat
Tiamat
gurra0422
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Achilles
Achilles
matthewhorsburg
Achilles
Level 58
God Stats
10W - 13L
1,454 SR
Queue Stats
87W - 91L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tchiouette
Bacchus
14
1 / 5 / 12
11,089
652
6,771
16,719
21,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Wookiduk
Anubis
16
10 / 5 / 3
13,008
765
13,585
12,663
7,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
thired
Medusa
13
2 / 4 / 5
10,694
629
11,815
13,473
5,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tenkeii-
Fenrir
15
6 / 5 / 6
11,390
670
11,862
17,104
8,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
gurra0422
Tiamat
13
2 / 5 / 5
10,137
596
10,217
11,522
6,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
15
6 / 3 / 6
12,873
757
11,257
18,527
24,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
14
14
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Tchiouette
Bacchus
1
5
12
1.4
L
Fenrir
Tenkeii-
Fenrir
6
5
6
1.8
W
Anubis
Wookiduk
Anubis
10
5
3
2.3
L
Tiamat
gurra0422
Tiamat
2
5
5
0.9
L
Achilles
6
3
6
3
W
Medusa
thired
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
33,336
42,855
Taken
47,153
34,059
Mitigated
38,722
7,981
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Tchiouette
Bacchus
6,771
1,092
0
1,226
16,719
21,714
110
3,378
13,341
16,004
0
L
Fenrir
Tenkeii-
Fenrir
11,862
2,301
0
2,079
17,104
8,063
1,076
7,529
9,575
284
56,836
W
Anubis
Wookiduk
Anubis
13,585
1,282
0
5,218
12,663
7,005
218
3,971
8,692
64,327
0
L
Tiamat
gurra0422
Tiamat
10,217
557
0
1,876
11,522
6,071
0
5,634
5,888
31,470
0
L
Achilles
11,257
1,640
1,227
7,152
18,527
24,588
528
7,315
11,212
246
35,001
W
Medusa
thired
Medusa
11,815
4,718
237
1,300
13,473
5,340
2,333
3,892
9,581
0
52,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
34,400
175
Minions Killed
147
0
Camps Cleared
0
841,163
Distance Traveled
928,389
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,089
652
13
1
0
292,880
5
L
Fenrir
11,390
670
73
4
0
303,784
1
W
Anubis
13,008
765
96
6
0
272,736
5
L
Tiamat
10,137
596
31
2
0
315,614
0
L
Achilles
12,873
757
43
3
0
308,991
0
W
Medusa
10,694
629
66
4
0
275,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role