Player Matchup

Baron Samedi
Baron Samedi
Aikomas
Baron Samedi
Level 120
God Stats
9W - 11L
1,589 SR
Queue Stats
254W - 229L
1,516 Elo+
Solo
Achilles
Achilles
Bapelsin
Achilles
Level 77
God Stats
3W - 2L
1,413 SR
Queue Stats
9W - 11L
1,378 Elo+
Solo
Athena
Athena
Cristian137
Athena
Level 145
God Stats
7W - 4L
1,649 SR
Queue Stats
149W - 138L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
OoByadigeoO
Sun Wukong
Level 102
God Stats
18W - 15L
1,401 SR
Queue Stats
446W - 445L
1,546 Elo+
Solo
Izanami
Izanami
WarlorDZi
Izanami
Level 113
God Stats
26W - 19L
1,622 SR
Queue Stats
822W - 810L
1,520 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,493 Elo+

VS

Team Averages
Level 106
1,610 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
BigBossDaddy
Tsukuyomi
Level 49
God Stats
0W - 1L
1,814 SR
Queue Stats
7W - 10L
1,489 Elo+
Party 1
Hercules
Hercules
EZ_Company-001
Hercules
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
435W - 419L
1,467 Elo+
Party 1
Skadi
Skadi
Helminthes
Skadi
Level 129
God Stats
5W - 6L
1,526 SR
Queue Stats
544W - 520L
1,510 Elo+
Party 2
Terra
Terra
Roedern
Terra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 292L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
stivpikken
Nu Wa
Level 142
God Stats
17W - 14L
1,711 SR
Queue Stats
1,190W - 1,150L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aikomas
Baron Samedi
20
8 / 2 / 15
16,947
565
23,921
25,882
14,187
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Bapelsin
Achilles
20
8 / 3 / 7
17,032
568
20,401
25,590
27,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
19
3 / 9 / 19
14,314
477
12,668
41,913
43,353
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
OoByadigeoO
Sun Wukong
20
6 / 1 / 12
17,470
582
12,657
25,480
13,642
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
WarlorDZi
Izanami
20
16 / 3 / 12
23,375
779
39,014
29,395
12,516
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBossDaddy
Tsukuyomi
18
4 / 12 / 7
13,127
438
20,679
25,320
11,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
2 / 8 / 5
14,044
468
16,640
33,193
33,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
20
3 / 12 / 4
14,220
474
16,890
27,228
10,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
Roedern
Terra
17
2 / 4 / 7
12,070
402
11,748
31,803
36,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
20
7 / 6 / 5
14,609
487
29,925
18,842
7,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
41
Kills
18
18
Deaths
42
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aikomas
Baron Samedi
8
2
15
7.75
W
Achilles
Bapelsin
Achilles
8
3
7
3.83
L
Tsukuyomi
BigBossDaddy
Tsukuyomi
4
12
7
0.63
W
Athena
3
9
19
1.39
L
Hercules
2
8
5
0.56
L
Skadi
3
12
4
0.42
W
Sun Wukong
OoByadigeoO
Sun Wukong
6
1
12
12
L
Terra
Roedern
Terra
2
4
7
1.38
W
Izanami
WarlorDZi
Izanami
16
3
12
7.33
L
Nu Wa
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,661
Damage
95,882
148,260
Taken
136,386
111,558
Mitigated
98,649
68,447
Healing
34,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aikomas
Baron Samedi
23,921
1,559
4,523
12,313
25,882
14,187
1,771
8,520
16,954
143,807
0
W
Achilles
Bapelsin
Achilles
20,401
5,610
0
9,216
25,590
27,860
1,747
5,079
20,181
291
104,194
L
Tsukuyomi
BigBossDaddy
Tsukuyomi
20,679
3,845
175
5,560
25,320
11,367
0
7,695
17,466
0
78,331
W
Athena
12,668
3,562
2,291
11,156
41,913
43,353
759
12,731
28,582
54,430
0
L
Hercules
16,640
2,852
0
7,814
33,193
33,330
0
6,948
26,154
306
90,320
L
Skadi
16,890
7,992
0
5,537
27,228
10,150
0
3,388
23,832
0
124,452
W
Sun Wukong
OoByadigeoO
Sun Wukong
12,657
3,283
630
10,671
25,480
13,642
659
7,908
17,242
0
156,353
L
Terra
Roedern
Terra
11,748
1,523
1,695
7,405
31,803
36,486
0
11,095
20,431
36,123
0
W
Izanami
WarlorDZi
Izanami
39,014
34,532
0
17,647
29,395
12,516
5,929
9,938
19,212
0
264,674
L
Nu Wa
29,925
6,790
0
6,070
18,842
7,316
11
6,914
11,623
119,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,138
Gold Earned
68,070
984
Minions Killed
745
0
Camps Cleared
0
2,893,822
Distance Traveled
2,544,325
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,947
565
221
7
0
553,312
6
W
Achilles
17,032
568
148
5
0
585,188
8
L
Tsukuyomi
13,127
438
113
4
0
493,532
0
W
Athena
14,314
477
59
2
0
568,834
12
L
Hercules
14,044
468
185
6
0
501,494
5
L
Skadi
14,220
474
193
6
0
430,047
4
W
Sun Wukong
17,470
582
203
7
0
612,715
2
L
Terra
12,070
402
41
1
0
621,839
7
W
Izanami
23,375
779
353
12
0
573,773
3
L
Nu Wa
14,609
487
213
7
0
497,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role