Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Deity Horton
Sobek
Level 63
God Stats
1W - 3L
1,499 SR
Queue Stats
9W - 12L
1,676 Elo+
Party 1
King Arthur
King Arthur
JeyBy_27
King Arthur
Level 83
God Stats
0W - 1L
1,289 SR
Queue Stats
16W - 11L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
YamilYael
Tsukuyomi
Level 156
God Stats
9W - 14L
1,609 SR
Queue Stats
455W - 510L
1,426 Elo+
Solo
Artemis
Artemis
shinywine
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,525 Elo+

VS

Team Averages
Level 129
1,542 SR
1,447 Elo+
Ymir
Ymir
ABushyStraw
Ymir
Level 160
God Stats
1W - 0L
1,637 SR
Queue Stats
31W - 38L
1,280 Elo+
Party 2
Ares
Ares
Chicken-wing_199
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,076 Elo+
Solo
Izanami
Izanami
SiLentMAniac15
Izanami
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,723 Elo+
Party 2
Hel
Hel
ZukosChorizo
Hel
Level 126
God Stats
19W - 30L
1,510 SR
Queue Stats
323W - 356L
1,565 Elo+
Solo
Xbalanque
Xbalanque
icankikurbut
Xbalanque
Level 160
God Stats
84W - 86L
1,563 SR
Queue Stats
1,439W - 1,406L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 5 / 6
11,216
701
22,170
16,945
12,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 8 / 8
10,005
625
5,810
29,684
35,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
JeyBy_27
King Arthur
17
3 / 9 / 6
10,972
686
10,048
22,416
20,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Tsukuyomi
YamilYael
Tsukuyomi
19
6 / 7 / 4
12,676
792
24,307
22,884
11,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
shinywine
Artemis
18
3 / 3 / 7
11,367
710
16,206
12,107
4,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 12
12,602
788
12,940
23,753
12,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 4 / 14
11,437
715
7,503
21,008
19,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
14 / 4 / 7
15,562
973
28,320
19,339
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 1 / 17
12,830
802
13,052
17,414
10,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
icankikurbut
Xbalanque
20
9 / 3 / 17
14,768
923
30,736
19,584
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
18
Kills
32
32
Deaths
18
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
5
6
1.4
W
2
6
12
1.33
W
3
4
14
2.5
L
2
8
8
0.75
L
King Arthur
JeyBy_27
King Arthur
3
9
6
0.67
W
14
4
7
4.38
L
Tsukuyomi
YamilYael
Tsukuyomi
6
7
4
1.14
W
4
1
17
12.5
W
Xbalanque
icankikurbut
Xbalanque
9
3
17
5.83
L
Artemis
shinywine
Artemis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,541
Damage
92,551
104,036
Taken
101,098
85,785
Mitigated
59,697
11,684
Healing
41,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
22,170
924
276
5,581
16,945
12,770
0
4,619
12,284
50,847
0
W
12,940
2,138
0
2,406
23,753
12,616
246
5,409
18,128
42,388
0
W
7,503
357
1,230
1,570
21,008
19,844
728
6,284
14,552
18,295
0
L
5,810
231
0
1,192
29,684
35,458
0
8,468
20,978
14,431
0
L
King Arthur
JeyBy_27
King Arthur
10,048
1,219
0
0
22,416
20,914
0
6,813
15,548
0
23,164
W
28,320
21,617
0
4,588
19,339
8,699
5,259
5,064
13,961
0
74,103
L
Tsukuyomi
YamilYael
Tsukuyomi
24,307
4,105
837
714
22,884
11,673
274
9,882
12,925
0
61,802
W
13,052
481
15,627
11,983
17,414
10,065
726
7,021
10,132
51,196
0
W
Xbalanque
icankikurbut
Xbalanque
30,736
19,676
0
3,771
19,584
8,473
2,058
3,836
15,508
0
73,418
L
Artemis
shinywine
Artemis
16,206
5,241
225
2,859
12,107
4,970
0
4,030
8,041
0
45,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,236
Gold Earned
67,199
308
Minions Killed
386
8
Camps Cleared
8
1,354,140
Distance Traveled
1,484,480
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,216
701
101
6
4
258,817
2
W
Ymir
12,602
788
81
5
2
278,785
3
W
Ares
11,437
715
21
1
0
306,424
0
L
Sobek
10,005
625
16
1
0
254,376
2
L
King Arthur
10,972
686
38
2
1
280,399
2
W
Izanami
15,562
973
89
6
2
270,984
2
L
Tsukuyomi
12,676
792
86
5
2
276,784
3
W
Hel
12,830
802
92
6
2
346,638
8
W
Xbalanque
14,768
923
103
6
2
281,649
0
L
Artemis
11,367
710
67
4
1
283,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role