Player Matchup

Sol
Sol
ArminArnia
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 77L
1,438 Elo+
Solo
Fenrir
Fenrir
Flarewind
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 238L
1,615 Elo+
Solo
Persephone
Persephone
Icomeinpeace987
Persephone
Level 28
God Stats
90W - 100L
1,453 SR
Queue Stats
309W - 398L
1,378 Elo+
Solo
Skadi
Skadi
PlsNoBlueScreen
Skadi
Level 29
God Stats
7W - 6L
1,424 SR
Queue Stats
288W - 272L
1,597 Elo+
Solo
Ares
Ares
SipmleR
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,490 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,503 Elo+

VS

Team Averages
Level 17
1,631 SR
1,555 Elo+
Kukulkan
Kukulkan
BabyNick79
Kukulkan
Level 19
God Stats
12W - 6L
1,639 SR
Queue Stats
40W - 38L
1,530 Elo+
Solo
Medusa
Medusa
SNEEĎ
Medusa
Level 25
God Stats
16W - 6L
2,017 SR
Queue Stats
188W - 75L
1,830 Elo+
Party 1
Set
Set
Schloguy05
Set
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,394 Elo+
Party 2
Hercules
Hercules
Stilllilpeeps
Hercules
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 27L
1,329 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oskumies
Tsukuyomi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 37L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 11
11,524
886
6,878
17,349
6,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Flarewind
Fenrir
19
7 / 13 / 9
13,764
1,059
10,948
26,617
22,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Icomeinpeace987
Persephone
20
2 / 4 / 16
12,831
987
14,839
14,880
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 8 / 5
17,478
1,344
37,533
19,574
8,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
SipmleR
Ares
20
1 / 13 / 15
12,080
929
9,280
28,189
36,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyNick79
Kukulkan
20
5 / 5 / 19
13,077
1,006
15,576
12,712
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SNEEĎ
Medusa
20
19 / 2 / 16
16,677
1,283
42,862
15,219
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 15
13,413
1,032
8,986
19,578
9,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Stilllilpeeps
Hercules
20
4 / 5 / 21
13,381
1,029
13,881
18,016
19,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
oskumies
Tsukuyomi
20
12 / 9 / 14
13,606
1,047
18,206
20,842
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
133
28
Kills
48
48
Deaths
29
56
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
10
11
0.55
W
Kukulkan
BabyNick79
Kukulkan
5
5
19
2.9
L
Fenrir
Flarewind
Fenrir
7
13
9
0.88
L
Persephone
Icomeinpeace987
Persephone
2
4
16
2.5
L
18
8
5
2.56
W
Medusa
SNEEĎ
Medusa
19
2
16
13.5
W
8
8
15
1.94
L
Ares
SipmleR
Ares
1
13
15
0.65
W
Hercules
Stilllilpeeps
Hercules
4
5
21
2.9
W
Tsukuyomi
oskumies
Tsukuyomi
12
9
14
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,478
Damage
99,511
106,609
Taken
86,367
79,496
Mitigated
55,103
6,513
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
2,591
0
1,549
17,349
6,456
0
4,086
13,213
21,464
0
W
Kukulkan
BabyNick79
Kukulkan
15,576
1,902
0
0
12,712
6,098
0
4,213
8,499
33,337
0
L
Fenrir
Flarewind
Fenrir
10,948
2,288
0
1,270
26,617
22,283
0
2,311
24,156
0
29,064
L
Persephone
Icomeinpeace987
Persephone
14,839
830
0
701
14,880
5,823
0
2,111
12,642
38,665
0
L
37,533
19,191
0
2,993
19,574
8,155
0
1,948
17,626
0
71,558
W
Medusa
SNEEĎ
Medusa
42,862
22,859
0
3,404
15,219
7,489
0
4,780
10,439
0
86,141
W
8,986
3,638
0
626
19,578
9,753
0
6,732
12,846
0
20,897
L
Ares
SipmleR
Ares
9,280
803
0
0
28,189
36,779
0
5,120
22,766
15,634
0
W
Hercules
Stilllilpeeps
Hercules
13,881
6,789
0
3,260
18,016
19,597
0
9,048
8,968
0
26,199
W
Tsukuyomi
oskumies
Tsukuyomi
18,206
5,480
0
1,921
20,842
12,166
0
6,224
13,677
0
28,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,677
Gold Earned
70,154
194
Minions Killed
216
9
Camps Cleared
8
1,121,372
Distance Traveled
1,085,326
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,524
886
45
3
1
229,993
1
W
Kukulkan
13,077
1,006
47
4
0
196,630
0
L
Fenrir
13,764
1,059
28
2
2
200,779
0
L
Persephone
12,831
987
54
4
1
230,621
0
L
Skadi
17,478
1,344
58
4
4
249,885
2
W
Medusa
16,677
1,283
105
8
6
234,205
2
W
Set
13,413
1,032
23
2
1
225,647
0
L
Ares
12,080
929
9
1
1
210,094
1
W
Hercules
13,381
1,029
24
2
0
220,880
0
W
Tsukuyomi
13,606
1,047
17
1
1
207,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role