Player Matchup

Cernunnos
Cernunnos
AngryBeast54
Cernunnos
Level 84
God Stats
6W - 6L
1,508 SR
Queue Stats
22W - 24L
1,460 Elo+
Party 1
Chang'e
Chang'e
CallMeCorndog
Chang'e
Level 141
God Stats
15W - 7L
1,832 SR
Queue Stats
213W - 177L
1,591 Elo+
Party 1
King Arthur
King Arthur
Clutchens
King Arthur
Level 122
God Stats
4W - 9L
1,540 SR
Queue Stats
850W - 791L
1,579 Elo+
Party 1
Ravana
Ravana
MistaaaBlake
Ravana
Level 69
God Stats
2W - 0L
1,877 SR
Queue Stats
2W - 0L
1,751 Elo+
Solo
Xing Tian
Xing Tian
crowlerish
Xing Tian
Level 121
God Stats
7W - 2L
1,530 SR
Queue Stats
316W - 291L
1,629 Elo+
Party 1
Team Averages
Level 107
1,658 SR
1,602 Elo+

VS

Team Averages
Level 91
1,561 SR
1,570 Elo+
Anhur
Anhur
MzlCrinos
Anhur
Level 82
God Stats
15W - 12L
1,584 SR
Queue Stats
179W - 181L
1,539 Elo+
Solo
Khepri
Khepri
Oranexia
Khepri
Level 85
God Stats
7W - 4L
1,652 SR
Queue Stats
138W - 102L
1,599 Elo+
Solo
The Morrigan
The Morrigan
Seknoth
The Morrigan
Level 104
God Stats
2W - 5L
1,422 SR
Queue Stats
264W - 245L
1,621 Elo+
Solo
Fenrir
Fenrir
davidolohowski
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
xFeelinFroggy
Gilgamesh
Level 58
God Stats
58W - 46L
1,649 SR
Queue Stats
227W - 222L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngryBeast54
Cernunnos
13
1 / 2 / 3
7,457
533
3,853
7,680
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
15
13 / 1 / 4
9,467
676
12,882
8,703
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Clutchens
King Arthur
15
5 / 1 / 2
8,642
617
9,519
13,316
9,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
13
4 / 1 / 8
8,354
597
7,914
10,163
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
crowlerish
Xing Tian
13
2 / 1 / 10
7,804
557
5,508
10,189
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MzlCrinos
Anhur
13
1 / 3 / 2
7,487
535
4,827
8,521
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Oranexia
Khepri
10
1 / 6 / 3
6,385
456
4,917
12,037
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Seknoth
The Morrigan
12
1 / 7 / 1
6,408
458
4,900
6,787
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 5 / 1
7,136
510
5,986
11,900
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xFeelinFroggy
Gilgamesh
10
1 / 5 / 0
6,427
459
7,530
13,461
8,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
6
6
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AngryBeast54
Cernunnos
1
2
3
1.25
W
Chang'e
13
1
4
15
W
King Arthur
Clutchens
King Arthur
5
1
2
6
W
Ravana
4
1
8
8
L
Anhur
MzlCrinos
Anhur
1
3
2
0.67
L
Khepri
Oranexia
Khepri
1
6
3
0.42
L
The Morrigan
Seknoth
The Morrigan
1
7
1
0.21
W
Xing Tian
crowlerish
Xing Tian
2
1
10
7
L
2
5
1
0.5
L
Gilgamesh
xFeelinFroggy
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,676
Damage
28,160
50,051
Taken
52,706
24,304
Mitigated
23,919
22,636
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AngryBeast54
Cernunnos
3,853
1,524
0
2,749
7,680
2,271
129
2,144
5,536
0
43,328
W
Chang'e
12,882
1,086
3,256
5,450
8,703
2,940
199
3,135
5,416
61,134
0
W
King Arthur
Clutchens
King Arthur
9,519
698
0
4,269
13,316
9,049
0
268
13,042
0
52,314
W
Ravana
7,914
3,318
0
5,171
10,163
3,826
1,085
1,080
8,967
0
47,981
L
Anhur
MzlCrinos
Anhur
4,827
2,644
0
3,289
8,521
2,453
0
2,756
5,765
0
53,362
L
Khepri
Oranexia
Khepri
4,917
968
0
2,180
12,037
6,036
0
6,653
5,384
15,827
0
L
The Morrigan
Seknoth
The Morrigan
4,900
129
398
315
6,787
2,059
0
4,102
2,578
38,600
0
W
Xing Tian
crowlerish
Xing Tian
5,508
970
0
1,741
10,189
6,218
68
2,798
7,273
25,025
0
L
5,986
763
0
4,172
11,900
4,594
0
3,815
8,085
0
43,773
L
Gilgamesh
xFeelinFroggy
Gilgamesh
7,530
2,496
0
2,393
13,461
8,777
0
1,064
12,397
0
37,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
33,843
429
Minions Killed
335
0
Camps Cleared
0
1,462,177
Distance Traveled
1,294,547
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,457
533
91
7
0
246,536
2
W
Chang'e
9,467
676
110
8
0
301,865
3
W
King Arthur
8,642
617
95
7
0
308,519
0
W
Ravana
8,354
597
102
7
0
294,629
5
L
Anhur
7,487
535
107
8
0
231,557
4
L
Khepri
6,385
456
14
1
0
248,789
7
L
The Morrigan
6,408
458
63
5
0
272,012
6
W
Xing Tian
7,804
557
31
2
0
310,628
6
L
Fenrir
7,136
510
78
6
0
312,383
2
L
Gilgamesh
6,427
459
73
5
0
229,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role