Player Matchup

Fenrir
Fenrir
BahonkerDonkers
Fenrir
Level 28
God Stats
1W - 3L
1,557 SR
Queue Stats
31W - 23L
1,629 Elo+
Solo
Pele
Pele
Djudaiiime
Pele
Level 28
God Stats
3W - 1L
1,726 SR
Queue Stats
85W - 70L
1,579 Elo+
Solo
Ymir
Ymir
KungScale
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,718 Elo+
Solo
Kukulkan
Kukulkan
itWASezzz
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 76L
1,635 Elo+
Solo
Athena
Athena
xValholl
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,630 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,638 Elo+

VS

Team Averages
Level 25
1,572 SR
1,586 Elo+
Bastet
Bastet
Aririri
Bastet
Level 28
God Stats
6W - 4L
1,584 SR
Queue Stats
37W - 30L
1,553 Elo+
Solo
Hades
Hades
ImNotaPhag
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,746 Elo+
Solo
Tiamat
Tiamat
Lockkyo
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,614 Elo+
Solo
Skadi
Skadi
PS4frog
Skadi
Level 22
God Stats
14W - 9L
1,548 SR
Queue Stats
159W - 157L
1,508 Elo+
Solo
Cthulhu
Cthulhu
UllgrimBreaker
Cthulhu
Level 28
God Stats
3W - 0L
1,730 SR
Queue Stats
41W - 46L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,712
530
465
3,872
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 3 / 0
4,154
593
2,960
6,264
1,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Ymir
5
0 / 2 / 0
3,817
545
1,302
2,948
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
itWASezzz
Kukulkan
7
3 / 1 / 0
4,494
642
3,622
4,274
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
xValholl
Athena
6
0 / 1 / 2
4,128
590
2,189
4,438
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aririri
Bastet
8
3 / 0 / 1
4,842
692
2,271
4,068
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
2 / 0 / 0
5,049
721
2,208
4,402
1,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Lockkyo
Tiamat
7
0 / 1 / 3
4,295
614
2,584
3,213
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
PS4frog
Skadi
6
2 / 2 / 0
4,269
610
3,282
3,571
883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 2
4,286
612
2,286
5,675
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aririri
Bastet
3
0
1
3.5
L
0
1
0
0
L
1
3
0
0.33
W
Hades
2
0
0
2
L
Ymir
0
2
0
0
W
Tiamat
Lockkyo
Tiamat
0
1
3
1.5
W
Skadi
PS4frog
Skadi
2
2
0
1
W
0
1
2
1
L
Kukulkan
itWASezzz
Kukulkan
3
1
0
3
L
Athena
xValholl
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,538
Damage
12,631
21,796
Taken
20,929
6,681
Mitigated
6,854
7,366
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aririri
Bastet
2,271
710
0
1,988
4,068
1,026
0
239
3,809
0
20,977
L
465
131
0
1,382
3,872
1,006
0
684
3,158
0
10,488
L
2,960
793
0
1,466
6,264
1,982
0
2,076
3,904
0
15,153
W
Hades
2,208
455
22
2,911
4,402
1,771
0
1,302
3,100
25,723
0
L
Ymir
1,302
544
0
760
2,948
937
0
1,718
1,230
12,518
0
W
Tiamat
Lockkyo
Tiamat
2,584
388
0
1,089
3,213
1,230
0
0
3,213
14,193
0
W
Skadi
PS4frog
Skadi
3,282
1,637
0
854
3,571
883
0
2,358
1,037
0
18,188
W
2,286
313
82
2,206
5,675
1,944
0
2,842
2,657
8,400
0
L
Kukulkan
itWASezzz
Kukulkan
3,622
639
0
1,878
4,274
1,245
0
1,176
3,098
17,622
0
L
Athena
xValholl
Athena
2,189
792
0
1,880
4,438
1,511
0
1,110
3,328
8,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,305
Gold Earned
22,741
143
Minions Killed
202
0
Camps Cleared
0
656,234
Distance Traveled
689,924
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,842
692
47
7
0
170,179
3
L
Fenrir
3,712
530
34
5
0
141,030
3
L
Pele
4,154
593
34
5
0
149,359
1
W
Hades
5,049
721
66
9
0
122,075
4
L
Ymir
3,817
545
27
4
0
71,514
1
W
Tiamat
4,295
614
37
5
0
122,796
0
W
Skadi
4,269
610
40
6
0
127,771
1
W
Cthulhu
4,286
612
12
2
0
147,103
3
L
Kukulkan
4,494
642
34
5
0
139,633
1
L
Athena
4,128
590
14
2
0
154,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role